Searched refs:eBot (Results 1 – 1 of 1) sorted by relevance
140 EdgeT eMaj, eTop, eBot; in NAME() local228 eBot.v0 = vMin; eBot.v1 = vMid; in NAME()235 eBot.dx = FixedToFloat(vMid_fx - vMin_fx); in NAME()236 eBot.dy = FixedToFloat(vMid_fy - vMin_fy); in NAME()240 const GLfloat area = eMaj.dx * eBot.dy - eBot.dx * eMaj.dy; in NAME()279 eBot.fsy = FixedCeil(vMin_fy); in NAME()280 eBot.lines = FixedToInt(FixedCeil(vMid_fy - eBot.fsy)); in NAME()281 if (eBot.lines > 0) { in NAME()282 eBot.dxdy = eBot.dx / eBot.dy; in NAME()283 eBot.fdxdy = SignedFloatToFixed(eBot.dxdy); in NAME()[all …]