Searched refs:is_special_ (Results 1 – 1 of 1) sorted by relevance
1210 bool is_special_; // whether original state was special member in re2::DFA::StateSaver1222 is_special_ = true; in StateSaver()1226 is_special_ = false; in StateSaver()1235 if (!is_special_) in ~StateSaver()1240 if (is_special_) in Restore()