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Searched refs:numDisplayModes (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3D8.cpp34 numDisplayModes = 0; in Direct3D8()
40 while(EnumDisplaySettings(0, numDisplayModes, &devmode)) in Direct3D8()
42 numDisplayModes++; in Direct3D8()
45 displayMode = new DEVMODE[numDisplayModes]; in Direct3D8()
48 for(int i = 0; i < numDisplayModes; i++) in Direct3D8()
603 for(int i = 0; i < numDisplayModes; i++) in EnumAdapterModes()
718 return numDisplayModes; in GetAdapterModeCount()
DDirect3D8.hpp63 int numDisplayModes; member in D3D8::Direct3D8
/external/swiftshader/src/D3D9/
DDirect3D9.hpp67 int numDisplayModes; member in D3D9::Direct3D9
DDirect3D9.cpp35 numDisplayModes = 0; in Direct3D9()
41 …while(EnumDisplaySettings(0, numDisplayModes, &devmode)) // FIXME: Only enumarate internal modes! in Direct3D9()
43 numDisplayModes++; in Direct3D9()
46 displayMode = new DEVMODE[numDisplayModes]; in Direct3D9()
49 for(int i = 0; i < numDisplayModes; i++) in Direct3D9()
959 for(int i = 0; i < numDisplayModes; i++) in EnumAdapterModes()
1146 for(int i = 0; i < numDisplayModes; i++) in GetAdapterModeCount()