/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 61 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, floa… in projectedTriInterpolate() function 89 … float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; in renderReference() 90 … float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1]; in renderReference() 91 … float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2]; in renderReference()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 59 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, floa… in projectedTriInterpolate() function 87 … float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; in renderReference() 88 … float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1]; in renderReference() 89 … float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2]; in renderReference()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 291 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, floa… in projectedTriInterpolate() function 495 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 538 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 539 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 840 float s = projectedTriInterpolate(triS[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected() 841 float t = projectedTriInterpolate(triT[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected() 842 float r = projectedTriInterpolate(triR[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected() 1291 const float coord = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in computeTextureLookupDiff() 1407 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff() 1408 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy)); in computeTextureLookupDiff() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderBuiltinVarTests.cpp | 357 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, floa… in projectedTriInterpolate() function 430 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate() 431 …: projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-… in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderBuiltinVarTests.cpp | 377 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, floa… in projectedTriInterpolate() function 453 … ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate() 454 …: projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-… in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 2050 inline float projectedTriInterpolate (const Vec3& s, const Vec3& w, float nx, float ny) in projectedTriInterpolate() function 2102 … ? projectedTriInterpolate(Vec3(m_w[0], m_w[1], m_w[2]), Vec3(m_w[0], m_w[1], m_w[2]), xf, yf) in iterate() 2103 …: projectedTriInterpolate(Vec3(m_w[3], m_w[2], m_w[1]), Vec3(m_w[3], m_w[2], m_w[1]), 1.0f-xf, 1.0… in iterate()
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