Searched refs:rangeMax (Results 1 – 6 of 6) sorted by relevance
/external/deqp/framework/randomshaders/ |
D | rsgBuiltinFunctions.hpp | 284 const float rangeMax = +4.0f; in transformValueRange() local 286 if (outMax < rangeMin || outMin > rangeMax) in transformValueRange() 290 inMax = deFloatAtanOver(deFloatMin(outMax, rangeMax)); in transformValueRange() 312 const float rangeMax = +DE_PI/2.0f; in transformValueRange() local 314 if (outMax < rangeMin || outMin > rangeMax) in transformValueRange() 318 inMax = deFloatSin(deFloatMin(outMax, rangeMax)); in transformValueRange() 340 const float rangeMax = DE_PI; in transformValueRange() local 342 if (outMax < rangeMin || outMin > rangeMax) in transformValueRange() 346 inMin = deFloatCos(deFloatMin(outMax, rangeMax)); in transformValueRange() 369 const float rangeMax = +1.0f; in transformValueRange() local [all …]
|
/external/icu/icu4c/source/test/perf/howExpensiveIs/ |
D | sieve.cpp | 123 double rangeMax = (q3+(1.5*iqr)); in uprv_getMeanTime() local 131 if(times[i]<rangeMin || times[i]>rangeMax) { in uprv_getMeanTime() 133 printf("Removing outlier: %.9f outside [%.9f:%.9f]\n", times[i], rangeMin, rangeMax); in uprv_getMeanTime() 154 rangeMax = (q3+(1.5*iqr)); in uprv_getMeanTime()
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 239 , rangeMax (rangeMax_) in Value() 245 float rangeMax; member 371 , rangeMax (rangeMax_) in ShaderValue() 378 , rangeMax (0.0f) in ShaderValue() 384 float rangeMax; member 573 float scale = (v.rangeMax - v.rangeMin); in ShaderOperatorCase() 575 float maxBias = v.rangeMax; in ShaderOperatorCase() 1367 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init() 1448 float rangeMax = isBoolCase ? 1.0f : isFloatCase ? 1.0f : 5.0f; in init() local 1451 shaderSpec.inputs[1] = ShaderValue(curType, rangeMin, rangeMax); in init() [all …]
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 306 , rangeMax (rangeMax_) in Value() 312 float rangeMax; member 507 , rangeMax (rangeMax_) in ShaderValue() 514 , rangeMax (0.0f) in ShaderValue() 520 float rangeMax; member 578 const float rangeMax = v.rangeMax; in ShaderOperatorCaseInstance() local 579 const float scale = rangeMax - rangeMin; in ShaderOperatorCaseInstance() 581 const float maxBias = rangeMax; in ShaderOperatorCaseInstance() 1974 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init() 2062 … const float rangeMax = (isBoolCase ? 1.0f : (isFloatCase ? 1.0f : (isUintCase ? 2.0f : 5.0f))); in init() local [all …]
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 420 , rangeMax (rangeMax_) in Value() 426 FloatScalar rangeMax; member 624 , rangeMax (rangeMax_) in ShaderValue() 631 , rangeMax (0.0f) in ShaderValue() 637 FloatScalar rangeMax; member 853 float rangeMax = v.rangeMax.getValue(m_renderCtx.getFunctions(), shaderType); in setupShaderData() local 854 float scale = rangeMax - rangeMin; in setupShaderData() 856 float maxBias = rangeMax; in setupShaderData() 2015 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init() 2103 float rangeMax = isBoolCase ? 1.0f : isFloatCase ? 1.0f : isUintCase ? 2.0f : 5.0f; in init() local [all …]
|
/external/deqp/framework/common/ |
D | tcuAstcUtil.cpp | 2398 const int rangeMax = computeISERangeMax(iseParams); in generateRandomBlock() local 2401 iseInput.value.plain[valueNdx] = rnd.getInt(0, rangeMax); in generateRandomBlock()
|