Searched refs:texelNdx (Results 1 – 2 of 2) sorted by relevance
1409 const int texelNdx = texelY*blockWidth + texelX; in setTexelColors() local1414 const TexelWeightPair& weight = texelWeights[texelNdx]; in setTexelColors()1420 ((deUint8*)dst)[texelNdx*4 + 0] = 0xff; in setTexelColors()1421 ((deUint8*)dst)[texelNdx*4 + 1] = 0; in setTexelColors()1422 ((deUint8*)dst)[texelNdx*4 + 2] = 0xff; in setTexelColors()1423 ((deUint8*)dst)[texelNdx*4 + 3] = 0xff; in setTexelColors()1427 ((float*)dst)[texelNdx*4 + 0] = 1.0f; in setTexelColors()1428 ((float*)dst)[texelNdx*4 + 1] = 0; in setTexelColors()1429 ((float*)dst)[texelNdx*4 + 2] = 1.0f; in setTexelColors()1430 ((float*)dst)[texelNdx*4 + 3] = 1.0f; in setTexelColors()[all …]
682 for (int texelNdx = 0; texelNdx < texelCount; texelNdx++) in genTexel() local691 access.setPixel(color, texelNdx, 0, 0); in genTexel()