Home
last modified time | relevance | path

Searched refs:AMOTION_EVENT_ACTION_MOVE (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp2145 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in testMotionRotation()
2322 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2330 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2398 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2578 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
2819 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
2858 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); in TEST_F()
3382 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3552 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
3646 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); in TEST_F()
[all …]
/frameworks/native/libs/input/tests/
DInputEvent_test.cpp251 event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE, 0, in initializeEventWithHistory()
304 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction()); in assertEqualsEventWithHistory()
560 event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, 0, in TEST_F()
DInputPublisherAndConsumer_test.cpp137 const int32_t action = AMOTION_EVENT_ACTION_MOVE; in PublishAndConsumeMotionEvent()
/frameworks/native/include/android/
Dinput.h292 AMOTION_EVENT_ACTION_MOVE = 2, enumerator
/frameworks/native/libs/input/
DInputTransport.cpp586 if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE in consume()
714 case AMOTION_EVENT_ACTION_MOVE: { in updateTouchState()
797 || event->getAction() != AMOTION_EVENT_ACTION_MOVE) { in resampleTouchState()
DInput.cpp520 case AMOTION_EVENT_ACTION_MOVE: in isTouchEvent()
DVelocityTracker.cpp283 case AMOTION_EVENT_ACTION_MOVE: in addMovement()
/frameworks/base/core/jni/
Dandroid_view_InputEventReceiver.cpp298 if ((motionEvent->getAction() & AMOTION_EVENT_ACTION_MOVE) && outConsumedBatch) { in consumeEvents()
/frameworks/native/services/inputflinger/
DInputDispatcher.cpp127 case AMOTION_EVENT_ACTION_MOVE: in isValidMotionAction()
1188 } else if (switchedDevice && maskedAction == AMOTION_EVENT_ACTION_MOVE) { in findTouchedWindowTargetsLocked()
1299 if (maskedAction == AMOTION_EVENT_ACTION_MOVE in findTouchedWindowTargetsLocked()
2341 action = AMOTION_EVENT_ACTION_MOVE; in splitMotionEvent()
4125 case AMOTION_EVENT_ACTION_MOVE: { in trackMotion()
DInputReader.cpp2881 motionEventAction = AMOTION_EVENT_ACTION_MOVE; in sync()
4747 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, in dispatchTouches()
4796 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, 0, in dispatchTouches()
5337 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, in dispatchPointerGestures()
6360 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, mCurrentRawState.buttonState, 0, in dispatchPointerSimple()
7389 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, in sync()