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Searched refs:setMeshTexturedUnitQuad (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DGlopBuilder.h56 GlopBuilder& setMeshTexturedUnitQuad(const UvMapper* uvMapper);
DOpenGLReadback.cpp224 .setMeshTexturedUnitQuad(nullptr) in copyTextureInto()
DBakedOpDispatcher.cpp218 .setMeshTexturedUnitQuad(nullptr) in renderTextShadow()
376 .setMeshTexturedUnitQuad(nullptr) in renderPathTexture()
430 .setMeshTexturedUnitQuad(texture->uvMapper) in onBitmapOp()
DGlopBuilder.cpp104 GlopBuilder& GlopBuilder::setMeshTexturedUnitQuad(const UvMapper* uvMapper) { in setMeshTexturedUnitQuad() function in android::uirenderer::GlopBuilder