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1 /****************************************************************************
2  ****************************************************************************
3  ***
4  ***   This header was automatically generated from a Linux kernel header
5  ***   of the same name, to make information necessary for userspace to
6  ***   call into the kernel available to libc.  It contains only constants,
7  ***   structures, and macros generated from the original header, and thus,
8  ***   contains no copyrightable information.
9  ***
10  ***   To edit the content of this header, modify the corresponding
11  ***   source file (e.g. under external/kernel-headers/original/) then
12  ***   run bionic/libc/kernel/tools/update_all.py
13  ***
14  ***   Any manual change here will be lost the next time this script will
15  ***   be run. You've been warned!
16  ***
17  ****************************************************************************
18  ****************************************************************************/
19 #ifndef _UAPI_VC4_DRM_H_
20 #define _UAPI_VC4_DRM_H_
21 #include "drm.h"
22 #ifdef __cplusplus
23 #endif
24 #define DRM_VC4_SUBMIT_CL 0x00
25 #define DRM_VC4_WAIT_SEQNO 0x01
26 #define DRM_VC4_WAIT_BO 0x02
27 #define DRM_VC4_CREATE_BO 0x03
28 #define DRM_VC4_MMAP_BO 0x04
29 #define DRM_VC4_CREATE_SHADER_BO 0x05
30 #define DRM_VC4_GET_HANG_STATE 0x06
31 #define DRM_VC4_GET_PARAM 0x07
32 #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
33 #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
34 #define DRM_IOCTL_VC4_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_BO, struct drm_vc4_wait_bo)
35 #define DRM_IOCTL_VC4_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
36 #define DRM_IOCTL_VC4_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
37 #define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
38 #define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
39 #define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
40 struct drm_vc4_submit_rcl_surface {
41   __u32 hindex;
42   __u32 offset;
43   __u16 bits;
44 #define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
45   __u16 flags;
46 };
47 struct drm_vc4_submit_cl {
48   __u64 bin_cl;
49   __u64 shader_rec;
50   __u64 uniforms;
51   __u64 bo_handles;
52   __u32 bin_cl_size;
53   __u32 shader_rec_size;
54   __u32 shader_rec_count;
55   __u32 uniforms_size;
56   __u32 bo_handle_count;
57   __u16 width;
58   __u16 height;
59   __u8 min_x_tile;
60   __u8 min_y_tile;
61   __u8 max_x_tile;
62   __u8 max_y_tile;
63   struct drm_vc4_submit_rcl_surface color_read;
64   struct drm_vc4_submit_rcl_surface color_write;
65   struct drm_vc4_submit_rcl_surface zs_read;
66   struct drm_vc4_submit_rcl_surface zs_write;
67   struct drm_vc4_submit_rcl_surface msaa_color_write;
68   struct drm_vc4_submit_rcl_surface msaa_zs_write;
69   __u32 clear_color[2];
70   __u32 clear_z;
71   __u8 clear_s;
72   __u32 pad : 24;
73 #define VC4_SUBMIT_CL_USE_CLEAR_COLOR (1 << 0)
74   __u32 flags;
75   __u64 seqno;
76 };
77 struct drm_vc4_wait_seqno {
78   __u64 seqno;
79   __u64 timeout_ns;
80 };
81 struct drm_vc4_wait_bo {
82   __u32 handle;
83   __u32 pad;
84   __u64 timeout_ns;
85 };
86 struct drm_vc4_create_bo {
87   __u32 size;
88   __u32 flags;
89   __u32 handle;
90   __u32 pad;
91 };
92 struct drm_vc4_mmap_bo {
93   __u32 handle;
94   __u32 flags;
95   __u64 offset;
96 };
97 struct drm_vc4_create_shader_bo {
98   __u32 size;
99   __u32 flags;
100   __u64 data;
101   __u32 handle;
102   __u32 pad;
103 };
104 struct drm_vc4_get_hang_state_bo {
105   __u32 handle;
106   __u32 paddr;
107   __u32 size;
108   __u32 pad;
109 };
110 struct drm_vc4_get_hang_state {
111   __u64 bo;
112   __u32 bo_count;
113   __u32 start_bin, start_render;
114   __u32 ct0ca, ct0ea;
115   __u32 ct1ca, ct1ea;
116   __u32 ct0cs, ct1cs;
117   __u32 ct0ra0, ct1ra0;
118   __u32 bpca, bpcs;
119   __u32 bpoa, bpos;
120   __u32 vpmbase;
121   __u32 dbge;
122   __u32 fdbgo;
123   __u32 fdbgb;
124   __u32 fdbgr;
125   __u32 fdbgs;
126   __u32 errstat;
127   __u32 pad[16];
128 };
129 #define DRM_VC4_PARAM_V3D_IDENT0 0
130 #define DRM_VC4_PARAM_V3D_IDENT1 1
131 #define DRM_VC4_PARAM_V3D_IDENT2 2
132 #define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
133 #define DRM_VC4_PARAM_SUPPORTS_ETC1 4
134 #define DRM_VC4_PARAM_SUPPORTS_THREADED_FS 5
135 struct drm_vc4_get_param {
136   __u32 param;
137   __u32 pad;
138   __u64 value;
139 };
140 #ifdef __cplusplus
141 #endif
142 #endif
143