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1 <?cs include:"doctype.cs" ?>
2 <?cs include:"macros.cs" ?>
3 <html>
4 <?cs if:sdk.redirect ?>
5   <head>
6     <title>Redirecting...</title>
7     <meta http-equiv="refresh" content="0;url=<?cs var:toroot ?>sdk/<?cs
8       if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
9       else ?>index.html<?cs /if ?>">
10     <link href="<?cs var:toroot ?>assets/android-developer-docs.css" rel="stylesheet" type="text/css" />
11   </head>
12 <?cs else ?>
13   <?cs include:"head_tag.cs" ?>
14 <?cs /if ?>
15 <body class="gc-documentation" itemscope itemtype="http://schema.org/CreativeWork">
16 <a name="top"></a>
17 <?cs call:custom_masthead() ?>
18 
19 <?cs call:sdk_nav() ?>
20 
21 <?cs if:sdk.redirect ?>
22 
23 <div class="g-unit">
24   <div id="jd-content">
25     <p>Redirecting to
26     <a href="<?cs var:toroot ?>sdk/<?cs
27       if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
28       else ?>index.html<?cs /if ?>"><?cs
29       if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
30       else ?>Download the SDK<?cs /if ?>
31     </a> ...</p>
32 
33 <?cs else ?>
34 <?cs # else, if NOT redirect ...
35 #
36 #
37 # The following is for SDK/NDK pages
38 #
39 #
40 ?>
41 
42 <div class="g-unit" id="doc-content" >
43   <div id="jd-header" class="guide-header" >
44     <span class="crumb">&nbsp;</span>
45     <h1 itemprop="name"><?cs if:android.whichdoc == "online" ?>Download the <?cs /if ?><?cs
46 var:page.title ?></h1>
47   </div>
48 
49   <div id="jd-content" itemprop="description">
50 
51 <?cs if:sdk.not_latest_version ?>
52   <div class="special">
53     <p><strong>This is NOT the current Android SDK release.</strong></p>
54     <p><a href="/sdk/index.html">Download the current Android SDK</a></p>
55   </div>
56 <?cs /if ?>
57 
58 
59 <?cs if:ndk ?>
60 <?cs #
61 #
62 #
63 #
64 #
65 #
66 #
67 # the following is for the NDK
68 #
69 # (nested in if/else redirect)
70 #
71 #
72 #
73 #
74 ?>
75 
76 <p>The Android NDK is a companion tool to the Android SDK that lets you build
77 performance-critical portions of your apps in native code. It provides headers and
78 libraries that allow you to build activities, handle user input, use hardware sensors,
79 access application resources, and more, when programming in C or C++. If you write
80 native code, your applications are still packaged into an .apk file and they still run
81 inside of a virtual machine on the device. The fundamental Android application model
82 does not change.</p>
83 
84 <p>Using native code does not result in an automatic performance increase,
85 but always increases application complexity. If you have not run into any limitations
86 using the Android framework APIs, you probably do not need the NDK. Read <a
87 href="<?cs var:toroot ?>sdk/ndk/overview.html">What is the NDK?</a> for more information about what
88 the NDK offers and whether it will be useful to you.
89 </p>
90 <p>
91 The NDK is designed for use <em>only</em> in conjunction with the
92 Android SDK. If you have not already installed and setup the <a
93 href="http://developer.android.com/sdk/index.html">Android SDK</a>, please
94 do so before downloading the NDK.
95 </p>
96 
97   <table class="download">
98     <tr>
99       <th>Platform</th>
100       <th>Package</th>
101       <th>Size</th>
102       <th>MD5 Checksum</th>
103   </tr>
104   <tr>
105     <td>Windows</td>
106     <td>
107   <a href="http://dl.google.com/android/ndk/<?cs var:ndk.win_download ?>"><?cs var:ndk.win_download ?></a>
108     </td>
109     <td><?cs var:ndk.win_bytes ?> bytes</td>
110     <td><?cs var:ndk.win_checksum ?></td>
111   </tr>
112   <tr class="alt-color">
113     <td>Mac OS X (intel)</td>
114     <td>
115   <a href="http://dl.google.com/android/ndk/<?cs var:ndk.mac_download ?>"><?cs var:ndk.mac_download ?></a>
116     </td>
117     <td><?cs var:ndk.mac_bytes ?> bytes</td>
118     <td><?cs var:ndk.mac_checksum ?></td>
119   </tr>
120   <tr>
121     <td>Linux 32/64-bit (x86)</td>
122     <td>
123   <a href="http://dl.google.com/android/ndk/<?cs var:ndk.linux_download ?>"><?cs var:ndk.linux_download ?></a>
124     </td>
125     <td><?cs var:ndk.linux_bytes ?> bytes</td>
126     <td><?cs var:ndk.linux_checksum ?></td>
127   </tr>
128   </table>
129 
130   <?cs else ?>
131 <?cs # end if NDK ...
132 #
133 #
134 #
135 #
136 #
137 #
138 # the following is for the SDK
139 #
140 # (nested in if/else redirect and if/else NDK)
141 #
142 #
143 #
144 #
145 ?>
146   <?cs if:android.whichdoc == "online" ?>
147 
148   <p>Welcome Developers! If you are new to the Android SDK, please read the steps below, for an
149 overview of how to set up the SDK. </p>
150 
151   <p>If you're already using the Android SDK, you should
152 update to the latest tools or platform using the <em>Android SDK and AVD Manager</em>, rather than
153 downloading a new SDK starter package. See <a
154 href="<?cs var:toroot ?>sdk/adding-components.html">Adding SDK Components</a>.</p>
155 
156   <table class="download">
157     <tr>
158       <th>Platform</th>
159       <th>Package</th>
160       <th>Size</th>
161       <th>MD5 Checksum</th>
162   </tr>
163   <tr>
164     <td rowspan="2">Windows</td>
165     <td>
166   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.win_download
167 ?>"><?cs var:sdk.win_download ?></a>
168     </td>
169     <td><?cs var:sdk.win_bytes ?> bytes</td>
170     <td><?cs var:sdk.win_checksum ?></td>
171   </tr>
172   <tr>
173     <!-- blank TD from Windows rowspan -->
174     <td>
175   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.win_installer
176 ?>"><?cs var:sdk.win_installer ?></a> (Recommended)
177     </td>
178     <td><?cs var:sdk.win_installer_bytes ?> bytes</td>
179     <td><?cs var:sdk.win_installer_checksum ?></td>
180   </tr>
181   <tr class="alt-color">
182     <td>Mac OS X (intel)</td>
183     <td>
184   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.mac_download
185 ?>"><?cs var:sdk.mac_download ?></a>
186     </td>
187     <td><?cs var:sdk.mac_bytes ?> bytes</td>
188     <td><?cs var:sdk.mac_checksum ?></td>
189   </tr>
190   <tr>
191     <td>Linux (i386)</td>
192     <td>
193   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.linux_download
194 ?>"><?cs var:sdk.linux_download ?></a>
195     </td>
196     <td><?cs var:sdk.linux_bytes ?> bytes</td>
197     <td><?cs var:sdk.linux_checksum ?></td>
198   </tr>
199   </table>
200 
201 
202 <div id="next-steps" style="display:none">
203   <p><b><em><span id="filename"></span></em> is now downloading. Follow the steps below to
204 get started.</b></p>
205 </div>
206 
207 <script type="text/javascript">
onDownload(link)208 function onDownload(link) {
209   $("#filename").text($(link).html());
210   $("#next-steps").show();
211 }
212 </script>
213   <?cs else ?> <?cs # end if online ?>
214 
215     <?cs if:sdk.preview ?><?cs # it's preview offline docs ?>
216       <p>Welcome developers! We are pleased to provide you with a preview SDK for the upcoming
217     Android 3.0 release, to give you a head-start on developing applications for it.
218     </p>
219 
220       <p>See the <a
221     href="<?cs var:toroot ?>sdk/preview/start.html">Getting Started</a> document for more information
222     about how to set up the preview SDK and get started.</p>
223     <style type="text/css">
224     .non-preview { display:none; }
225     </style>
226 
227     <?cs else ?><?cs # it's normal offline docs ?>
228       <style type="text/css">
229         p.offline-message { display:block; }
230         p.online-message { display:none; }
231       </style>
232     <?cs /if ?>
233 
234   <?cs /if ?> <?cs # end if/else online ?>
235 
236 <?cs /if ?> <?cs # end if/else NDK ?>
237 
238 <?cs /if ?> <?cs # end if/else redirect ?>
239 
240 <?cs call:tag_list(root.descr) ?>
241 
242 </div><!-- end jd-content -->
243 
244 <?cs if:!sdk.redirect ?>
245 <?cs include:"footer.cs" ?>
246 <?cs /if ?>
247 
248 </div><!-- end g-unit -->
249 
250 <?cs include:"trailer.cs" ?>
251 
252 </body>
253 </html>
254 
255 
256 
257