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44 </script> 45 <nav class="magick-nav"> 46 <a class="magick-nav-item " href="../index.html">Home</a> 47 <a class="magick-nav-item " href="../binary-releases.html">Download</a> 48 <a class="magick-nav-item " href="../command-line-tools.html">Tools</a> 49 <a class="magick-nav-item " href="../command-line-processing.html">Command-line</a> 50 <a class="magick-nav-item " href="../resources.html">Resources</a> 51 <a class="magick-nav-item " href="api.html">Develop</a> 52 <a class="magick-nav-item " href="http://www.imagemagick.org/script/search.php">Search</a> 53 <a class="magick-nav-item pull-right" href="https://www.imagemagick.org/discourse-server/">Community</a> 54 </nav> 55 </div> 56</div> 57<div class="container"> 58<div class="magick-header"> 59<p class="text-center"><a href="fx.html#AddNoiseImage">AddNoiseImage</a> • <a href="fx.html#BlueShiftImage">BlueShiftImage</a> • <a href="fx.html#CharcoalImage">CharcoalImage</a> • <a href="fx.html#ColorizeImage">ColorizeImage</a> • <a href="fx.html#ColorMatrixImage">ColorMatrixImage</a> • <a href="fx.html#FxImage">FxImage</a> • <a href="fx.html#ImplodeImage">ImplodeImage</a> • <a href="fx.html#The MorphImages">The MorphImages</a> • <a href="fx.html#PlasmaImage">PlasmaImage</a> • <a href="fx.html#PolaroidImage">PolaroidImage</a> • <a href="fx.html#MagickSepiaToneImage">MagickSepiaToneImage</a> • <a href="fx.html#ShadowImage">ShadowImage</a> • <a href="fx.html#SketchImage">SketchImage</a> • <a href="fx.html#SolarizeImage">SolarizeImage</a> • <a href="fx.html#SteganoImage">SteganoImage</a> • <a href="fx.html#StereoAnaglyphImage">StereoAnaglyphImage</a> • <a href="fx.html#SwirlImage">SwirlImage</a> • <a href="fx.html#TintImage">TintImage</a> • <a href="fx.html#VignetteImage">VignetteImage</a> • <a href="fx.html#WaveImage">WaveImage</a> • <a href="fx.html#WaveletDenoiseImage">WaveletDenoiseImage</a></p> 60 61<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="AddNoiseImage">AddNoiseImage</a></h2> 62 63<p>AddNoiseImage() adds random noise to the image.</p> 64 65<p>The format of the AddNoiseImage method is:</p> 66 67<pre class="text"> 68Image *AddNoiseImage(const Image *image,const NoiseType noise_type, 69 const double attenuate,ExceptionInfo *exception) 70</pre> 71 72<p>A description of each parameter follows:</p> 73 74<dd> 75</dd> 76 77<dd> </dd> 78<dl class="dl-horizontal"> 79<dt>image</dt> 80<dd>the image. </dd> 81 82<dd> </dd> 83<dt>channel</dt> 84<dd>the channel type. </dd> 85 86<dd> </dd> 87<dt>noise_type</dt> 88<dd> The type of noise: Uniform, Gaussian, Multiplicative, Impulse, Laplacian, or Poisson. </dd> 89 90<dd> </dd> 91<dt>attenuate</dt> 92<dd> attenuate the random distribution. </dd> 93 94<dd> </dd> 95<dt>exception</dt> 96<dd>return any errors or warnings in this structure. </dd> 97 98<dd> </dd> 99</dl> 100<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="BlueShiftImage">BlueShiftImage</a></h2> 101 102<p>BlueShiftImage() mutes the colors of the image to simulate a scene at nighttime in the moonlight.</p> 103 104<p>The format of the BlueShiftImage method is:</p> 105 106<pre class="text"> 107Image *BlueShiftImage(const Image *image,const double factor, 108 ExceptionInfo *exception) 109</pre> 110 111<p>A description of each parameter follows:</p> 112 113<dd> 114</dd> 115 116<dd> </dd> 117<dl class="dl-horizontal"> 118<dt>image</dt> 119<dd>the image. </dd> 120 121<dd> </dd> 122<dt>factor</dt> 123<dd>the shift factor. </dd> 124 125<dd> </dd> 126<dt>exception</dt> 127<dd>return any errors or warnings in this structure. </dd> 128 129<dd> </dd> 130</dl> 131<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="CharcoalImage">CharcoalImage</a></h2> 132 133<p>CharcoalImage() creates a new image that is a copy of an existing one with the edge highlighted. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p> 134 135<p>The format of the CharcoalImage method is:</p> 136 137<pre class="text"> 138Image *CharcoalImage(const Image *image,const double radius, 139 const double sigma,ExceptionInfo *exception) 140</pre> 141 142<p>A description of each parameter follows:</p> 143 144<dd> 145</dd> 146 147<dd> </dd> 148<dl class="dl-horizontal"> 149<dt>image</dt> 150<dd>the image. </dd> 151 152<dd> </dd> 153<dt>radius</dt> 154<dd>the radius of the pixel neighborhood. </dd> 155 156<dd> </dd> 157<dt>sigma</dt> 158<dd>the standard deviation of the Gaussian, in pixels. </dd> 159 160<dd> </dd> 161<dt>exception</dt> 162<dd>return any errors or warnings in this structure. </dd> 163 164<dd> </dd> 165</dl> 166<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ColorizeImage">ColorizeImage</a></h2> 167 168<p>ColorizeImage() blends the fill color with each pixel in the image. A percentage blend is specified with opacity. Control the application of different color components by specifying a different percentage for each component (e.g. 90/100/10 is 90 red, 100 green, and 10 blue).</p> 169 170<p>The format of the ColorizeImage method is:</p> 171 172<pre class="text"> 173Image *ColorizeImage(const Image *image,const char *blend, 174 const PixelInfo *colorize,ExceptionInfo *exception) 175</pre> 176 177<p>A description of each parameter follows:</p> 178 179<dd> 180</dd> 181 182<dd> </dd> 183<dl class="dl-horizontal"> 184<dt>image</dt> 185<dd>the image. </dd> 186 187<dd> </dd> 188<dt>blend</dt> 189<dd> A character string indicating the level of blending as a percentage. </dd> 190 191<dd> </dd> 192<dt>colorize</dt> 193<dd>A color value. </dd> 194 195<dd> </dd> 196<dt>exception</dt> 197<dd>return any errors or warnings in this structure. </dd> 198 199<dd> </dd> 200</dl> 201<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ColorMatrixImage">ColorMatrixImage</a></h2> 202 203<p>ColorMatrixImage() applies color transformation to an image. This method permits saturation changes, hue rotation, luminance to alpha, and various other effects. Although variable-sized transformation matrices can be used, typically one uses a 5x5 matrix for an RGBA image and a 6x6 for CMYKA (or RGBA with offsets). The matrix is similar to those used by Adobe Flash except offsets are in column 6 rather than 5 (in support of CMYKA images) and offsets are normalized (divide Flash offset by 255).</p> 204 205<p>The format of the ColorMatrixImage method is:</p> 206 207<pre class="text"> 208Image *ColorMatrixImage(const Image *image, 209 const KernelInfo *color_matrix,ExceptionInfo *exception) 210</pre> 211 212<p>A description of each parameter follows:</p> 213 214<dd> 215</dd> 216 217<dd> </dd> 218<dl class="dl-horizontal"> 219<dt>image</dt> 220<dd>the image. </dd> 221 222<dd> </dd> 223<dt>color_matrix</dt> 224<dd> the color matrix. </dd> 225 226<dd> </dd> 227<dt>exception</dt> 228<dd>return any errors or warnings in this structure. </dd> 229 230<dd> </dd> 231</dl> 232<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="FxImage">FxImage</a></h2> 233 234<p>FxImage() applies a mathematical expression to the specified image.</p> 235 236<p>The format of the FxImage method is:</p> 237 238<pre class="text"> 239Image *FxImage(const Image *image,const char *expression, 240 ExceptionInfo *exception) 241</pre> 242 243<p>A description of each parameter follows:</p> 244 245<dd> 246</dd> 247 248<dd> </dd> 249<dl class="dl-horizontal"> 250<dt>image</dt> 251<dd>the image. </dd> 252 253<dd> </dd> 254<dt>expression</dt> 255<dd>A mathematical expression. </dd> 256 257<dd> </dd> 258<dt>exception</dt> 259<dd>return any errors or warnings in this structure. </dd> 260 261<dd> </dd> 262</dl> 263<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ImplodeImage">ImplodeImage</a></h2> 264 265<p>ImplodeImage() creates a new image that is a copy of an existing one with the image pixels "implode" by the specified percentage. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p> 266 267<p>The format of the ImplodeImage method is:</p> 268 269<pre class="text"> 270Image *ImplodeImage(const Image *image,const double amount, 271 const PixelInterpolateMethod method,ExceptionInfo *exception) 272</pre> 273 274<p>A description of each parameter follows:</p> 275 276<dd> 277</dd> 278 279<dd> </dd> 280<dl class="dl-horizontal"> 281<dt>implode_image</dt> 282<dd>Method ImplodeImage returns a pointer to the image after it is implode. A null image is returned if there is a memory shortage. </dd> 283 284<dd> </dd> 285<dt>image</dt> 286<dd>the image. </dd> 287 288<dd> </dd> 289<dt>amount</dt> 290<dd> Define the extent of the implosion. </dd> 291 292<dd> </dd> 293<dt>method</dt> 294<dd>the pixel interpolation method. </dd> 295 296<dd> </dd> 297<dt>exception</dt> 298<dd>return any errors or warnings in this structure. </dd> 299 300<dd> </dd> 301</dl> 302<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="The_MorphImages">The MorphImages</a></h2> 303 304<p>The MorphImages() method requires a minimum of two images. The first image is transformed into the second by a number of intervening images as specified by frames.</p> 305 306<p>The format of the MorphImage method is:</p> 307 308<pre class="text"> 309Image *MorphImages(const Image *image,const size_t number_frames, 310 ExceptionInfo *exception) 311</pre> 312 313<p>A description of each parameter follows:</p> 314 315<dd> 316</dd> 317 318<dd> </dd> 319<dl class="dl-horizontal"> 320<dt>image</dt> 321<dd>the image. </dd> 322 323<dd> </dd> 324<dt>number_frames</dt> 325<dd> Define the number of in-between image to generate. The more in-between frames, the smoother the morph. </dd> 326 327<dd> </dd> 328<dt>exception</dt> 329<dd>return any errors or warnings in this structure. </dd> 330 331<dd> </dd> 332</dl> 333<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="PlasmaImage">PlasmaImage</a></h2> 334 335<p>PlasmaImage() initializes an image with plasma fractal values. The image must be initialized with a base color and the random number generator seeded before this method is called.</p> 336 337<p>The format of the PlasmaImage method is:</p> 338 339<pre class="text"> 340MagickBooleanType PlasmaImage(Image *image,const SegmentInfo *segment, 341 size_t attenuate,size_t depth,ExceptionInfo *exception) 342</pre> 343 344<p>A description of each parameter follows:</p> 345 346<dd> 347</dd> 348 349<dd> </dd> 350<dl class="dl-horizontal"> 351<dt>image</dt> 352<dd>the image. </dd> 353 354<dd> </dd> 355<dt>segment</dt> 356<dd> Define the region to apply plasma fractals values. </dd> 357 358<dd> </dd> 359<dt>attenuate</dt> 360<dd>Define the plasma attenuation factor. </dd> 361 362<dd> </dd> 363<dt>depth</dt> 364<dd>Limit the plasma recursion depth. </dd> 365 366<dd> </dd> 367<dt>exception</dt> 368<dd>return any errors or warnings in this structure. </dd> 369 370<dd> </dd> 371</dl> 372<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="PolaroidImage">PolaroidImage</a></h2> 373 374<p>PolaroidImage() simulates a Polaroid picture.</p> 375 376<p>The format of the PolaroidImage method is:</p> 377 378<pre class="text"> 379Image *PolaroidImage(const Image *image,const DrawInfo *draw_info, 380 const char *caption,const double angle, 381 const PixelInterpolateMethod method,ExceptionInfo exception) 382</pre> 383 384<p>A description of each parameter follows:</p> 385 386<dd> 387</dd> 388 389<dd> </dd> 390<dl class="dl-horizontal"> 391<dt>image</dt> 392<dd>the image. </dd> 393 394<dd> </dd> 395<dt>draw_info</dt> 396<dd>the draw info. </dd> 397 398<dd> </dd> 399<dt>caption</dt> 400<dd>the Polaroid caption. </dd> 401 402<dd> </dd> 403<dt>angle</dt> 404<dd>Apply the effect along this angle. </dd> 405 406<dd> </dd> 407<dt>method</dt> 408<dd>the pixel interpolation method. </dd> 409 410<dd> </dd> 411<dt>exception</dt> 412<dd>return any errors or warnings in this structure. </dd> 413 414<dd> </dd> 415</dl> 416<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="MagickSepiaToneImage">MagickSepiaToneImage</a></h2> 417 418<p>MagickSepiaToneImage() applies a special effect to the image, similar to the effect achieved in a photo darkroom by sepia toning. Threshold ranges from 0 to QuantumRange and is a measure of the extent of the sepia toning. A threshold of 80 is a good starting point for a reasonable tone.</p> 419 420<p>The format of the SepiaToneImage method is:</p> 421 422<pre class="text"> 423Image *SepiaToneImage(const Image *image,const double threshold, 424 ExceptionInfo *exception) 425</pre> 426 427<p>A description of each parameter follows:</p> 428 429<dd> 430</dd> 431 432<dd> </dd> 433<dl class="dl-horizontal"> 434<dt>image</dt> 435<dd>the image. </dd> 436 437<dd> </dd> 438<dt>threshold</dt> 439<dd>the tone threshold. </dd> 440 441<dd> </dd> 442<dt>exception</dt> 443<dd>return any errors or warnings in this structure. </dd> 444 445<dd> </dd> 446</dl> 447<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ShadowImage">ShadowImage</a></h2> 448 449<p>ShadowImage() simulates a shadow from the specified image and returns it.</p> 450 451<p>The format of the ShadowImage method is:</p> 452 453<pre class="text"> 454Image *ShadowImage(const Image *image,const double alpha, 455 const double sigma,const ssize_t x_offset,const ssize_t y_offset, 456 ExceptionInfo *exception) 457</pre> 458 459<p>A description of each parameter follows:</p> 460 461<dd> 462</dd> 463 464<dd> </dd> 465<dl class="dl-horizontal"> 466<dt>image</dt> 467<dd>the image. </dd> 468 469<dd> </dd> 470<dt>alpha</dt> 471<dd>percentage transparency. </dd> 472 473<dd> </dd> 474<dt>sigma</dt> 475<dd>the standard deviation of the Gaussian, in pixels. </dd> 476 477<dd> </dd> 478<dt>x_offset</dt> 479<dd>the shadow x-offset. </dd> 480 481<dd> </dd> 482<dt>y_offset</dt> 483<dd>the shadow y-offset. </dd> 484 485<dd> </dd> 486<dt>exception</dt> 487<dd>return any errors or warnings in this structure. </dd> 488 489<dd> </dd> 490</dl> 491<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SketchImage">SketchImage</a></h2> 492 493<p>SketchImage() simulates a pencil sketch. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and SketchImage() selects a suitable radius for you. Angle gives the angle of the sketch.</p> 494 495<p>The format of the SketchImage method is:</p> 496 497<pre class="text"> 498 Image *SketchImage(const Image *image,const double radius, 499const double sigma,const double angle,ExceptionInfo *exception) 500</pre> 501 502<p>A description of each parameter follows:</p> 503 504<dd> 505</dd> 506 507<dd> </dd> 508<dl class="dl-horizontal"> 509<dt>image</dt> 510<dd>the image. </dd> 511 512<dd> </dd> 513<dt>radius</dt> 514<dd>the radius of the Gaussian, in pixels, not counting the center pixel. </dd> 515 516<dd> </dd> 517<dt>sigma</dt> 518<dd>the standard deviation of the Gaussian, in pixels. </dd> 519 520<dd> </dd> 521<dt>angle</dt> 522<dd>apply the effect along this angle. </dd> 523 524<dd> </dd> 525<dt>exception</dt> 526<dd>return any errors or warnings in this structure. </dd> 527 528<dd> </dd> 529</dl> 530<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SolarizeImage">SolarizeImage</a></h2> 531 532<p>SolarizeImage() applies a special effect to the image, similar to the effect achieved in a photo darkroom by selectively exposing areas of photo sensitive paper to light. Threshold ranges from 0 to QuantumRange and is a measure of the extent of the solarization.</p> 533 534<p>The format of the SolarizeImage method is:</p> 535 536<pre class="text"> 537MagickBooleanType SolarizeImage(Image *image,const double threshold, 538 ExceptionInfo *exception) 539</pre> 540 541<p>A description of each parameter follows:</p> 542 543<dd> 544</dd> 545 546<dd> </dd> 547<dl class="dl-horizontal"> 548<dt>image</dt> 549<dd>the image. </dd> 550 551<dd> </dd> 552<dt>threshold</dt> 553<dd> Define the extent of the solarization. </dd> 554 555<dd> </dd> 556<dt>exception</dt> 557<dd>return any errors or warnings in this structure. </dd> 558 559<dd> </dd> 560</dl> 561<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SteganoImage">SteganoImage</a></h2> 562 563<p>SteganoImage() hides a digital watermark within the image. Recover the hidden watermark later to prove that the authenticity of an image. Offset defines the start position within the image to hide the watermark.</p> 564 565<p>The format of the SteganoImage method is:</p> 566 567<pre class="text"> 568Image *SteganoImage(const Image *image,Image *watermark, 569 ExceptionInfo *exception) 570</pre> 571 572<p>A description of each parameter follows:</p> 573 574<dd> 575</dd> 576 577<dd> </dd> 578<dl class="dl-horizontal"> 579<dt>image</dt> 580<dd>the image. </dd> 581 582<dd> </dd> 583<dt>watermark</dt> 584<dd>the watermark image. </dd> 585 586<dd> </dd> 587<dt>exception</dt> 588<dd>return any errors or warnings in this structure. </dd> 589 590<dd> </dd> 591</dl> 592<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="StereoAnaglyphImage">StereoAnaglyphImage</a></h2> 593 594<p>StereoAnaglyphImage() combines two images and produces a single image that is the composite of a left and right image of a stereo pair. Special red-green stereo glasses are required to view this effect.</p> 595 596<p>The format of the StereoAnaglyphImage method is:</p> 597 598<pre class="text"> 599Image *StereoImage(const Image *left_image,const Image *right_image, 600 ExceptionInfo *exception) 601Image *StereoAnaglyphImage(const Image *left_image, 602 const Image *right_image,const ssize_t x_offset,const ssize_t y_offset, 603 ExceptionInfo *exception) 604</pre> 605 606<p>A description of each parameter follows:</p> 607 608<dd> 609</dd> 610 611<dd> </dd> 612<dl class="dl-horizontal"> 613<dt>left_image</dt> 614<dd>the left image. </dd> 615 616<dd> </dd> 617<dt>right_image</dt> 618<dd>the right image. </dd> 619 620<dd> </dd> 621<dt>exception</dt> 622<dd>return any errors or warnings in this structure. </dd> 623 624<dd> </dd> 625<dt>x_offset</dt> 626<dd>amount, in pixels, by which the left image is offset to the right of the right image. </dd> 627 628<dd> </dd> 629<dt>y_offset</dt> 630<dd>amount, in pixels, by which the left image is offset to the bottom of the right image. </dd> 631 632<dd> </dd> 633 634<dd> </dd> 635</dl> 636<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SwirlImage">SwirlImage</a></h2> 637 638<p>SwirlImage() swirls the pixels about the center of the image, where degrees indicates the sweep of the arc through which each pixel is moved. You get a more dramatic effect as the degrees move from 1 to 360.</p> 639 640<p>The format of the SwirlImage method is:</p> 641 642<pre class="text"> 643Image *SwirlImage(const Image *image,double degrees, 644 const PixelInterpolateMethod method,ExceptionInfo *exception) 645</pre> 646 647<p>A description of each parameter follows:</p> 648 649<dd> 650</dd> 651 652<dd> </dd> 653<dl class="dl-horizontal"> 654<dt>image</dt> 655<dd>the image. </dd> 656 657<dd> </dd> 658<dt>degrees</dt> 659<dd>Define the tightness of the swirling effect. </dd> 660 661<dd> </dd> 662<dt>method</dt> 663<dd>the pixel interpolation method. </dd> 664 665<dd> </dd> 666<dt>exception</dt> 667<dd>return any errors or warnings in this structure. </dd> 668 669<dd> </dd> 670</dl> 671<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="TintImage">TintImage</a></h2> 672 673<p>TintImage() applies a color vector to each pixel in the image. The length of the vector is 0 for black and white and at its maximum for the midtones. The vector weighting function is f(x)=(1-(4.0*((x-0.5)*(x-0.5))))</p> 674 675<p>The format of the TintImage method is:</p> 676 677<pre class="text"> 678Image *TintImage(const Image *image,const char *blend, 679 const PixelInfo *tint,ExceptionInfo *exception) 680</pre> 681 682<p>A description of each parameter follows:</p> 683 684<dd> 685</dd> 686 687<dd> </dd> 688<dl class="dl-horizontal"> 689<dt>image</dt> 690<dd>the image. </dd> 691 692<dd> </dd> 693<dt>blend</dt> 694<dd>A color value used for tinting. </dd> 695 696<dd> </dd> 697<dt>tint</dt> 698<dd>A color value used for tinting. </dd> 699 700<dd> </dd> 701<dt>exception</dt> 702<dd>return any errors or warnings in this structure. </dd> 703 704<dd> </dd> 705</dl> 706<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="VignetteImage">VignetteImage</a></h2> 707 708<p>VignetteImage() softens the edges of the image in vignette style.</p> 709 710<p>The format of the VignetteImage method is:</p> 711 712<pre class="text"> 713Image *VignetteImage(const Image *image,const double radius, 714 const double sigma,const ssize_t x,const ssize_t y, 715 ExceptionInfo *exception) 716</pre> 717 718<p>A description of each parameter follows:</p> 719 720<dd> 721</dd> 722 723<dd> </dd> 724<dl class="dl-horizontal"> 725<dt>image</dt> 726<dd>the image. </dd> 727 728<dd> </dd> 729<dt>radius</dt> 730<dd>the radius of the pixel neighborhood. </dd> 731 732<dd> </dd> 733<dt>sigma</dt> 734<dd>the standard deviation of the Gaussian, in pixels. </dd> 735 736<dd> </dd> 737<dt>x, y</dt> 738<dd> Define the x and y ellipse offset. </dd> 739 740<dd> </dd> 741<dt>exception</dt> 742<dd>return any errors or warnings in this structure. </dd> 743 744<dd> </dd> 745</dl> 746<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="WaveImage">WaveImage</a></h2> 747 748<p>WaveImage() creates a "ripple" effect in the image by shifting the pixels vertically along a sine wave whose amplitude and wavelength is specified by the given parameters.</p> 749 750<p>The format of the WaveImage method is:</p> 751 752<pre class="text"> 753Image *WaveImage(const Image *image,const double amplitude, 754 const double wave_length,const PixelInterpolateMethod method, 755 ExceptionInfo *exception) 756</pre> 757 758<p>A description of each parameter follows:</p> 759 760<dd> 761</dd> 762 763<dd> </dd> 764<dl class="dl-horizontal"> 765<dt>image</dt> 766<dd>the image. </dd> 767 768<dd> </dd> 769<dt>amplitude, wave_length</dt> 770<dd> Define the amplitude and wave length of the sine wave. </dd> 771 772<dd> </dd> 773<dt>interpolate</dt> 774<dd>the pixel interpolation method. </dd> 775 776<dd> </dd> 777<dt>exception</dt> 778<dd>return any errors or warnings in this structure. </dd> 779 780<dd> </dd> 781</dl> 782<h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="WaveletDenoiseImage">WaveletDenoiseImage</a></h2> 783 784<p>WaveletDenoiseImage() removes noise from the image using a wavelet transform. The wavelet transform is a fast hierarchical scheme for processing an image using a set of consecutive lowpass and high_pass filters, followed by a decimation. This results in a decomposition into different scales which can be regarded as different “frequency bands”, determined by the mother wavelet. Adapted from dcraw.c by David Coffin.</p> 785 786<p>The format of the WaveletDenoiseImage method is:</p> 787 788<pre class="text"> 789Image *WaveletDenoiseImage(const Image *image,const double threshold, 790 const double softness,ExceptionInfo *exception) 791</pre> 792 793<p>A description of each parameter follows:</p> 794 795<dd> 796</dd> 797 798<dd> </dd> 799<dl class="dl-horizontal"> 800<dt>image</dt> 801<dd>the image. </dd> 802 803<dd> </dd> 804<dt>threshold</dt> 805<dd>set the threshold for smoothing. </dd> 806 807<dd> </dd> 808<dt>softness</dt> 809<dd>attenuate the smoothing threshold. </dd> 810 811<dd> </dd> 812<dt>exception</dt> 813<dd>return any errors or warnings in this structure. </dd> 814 815<dd> </dd> 816</dl> 817</div> 818 <footer class="magick-footer"> 819 <p><a href="../support.html">Donate</a> • 820 <a href="../sitemap.html">Sitemap</a> • 821 <a href="../links.html">Related</a> • 822 <a href="../architecture.html">Architecture</a> 823</p> 824 <p><a href="fx.html#">Back to top</a> • 825 <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&search=0x89AB63D48277377A">Public Key</a> • 826 <a href="http://www.imagemagick.org/script/contact.php">Contact Us</a></p> 827 <p><small>© 1999-2016 ImageMagick Studio LLC</small></p> 828 </footer> 829</div><!-- /.container --> 830 831 <script src="https://localhost/ajax/libs/jquery/1.11.3/jquery.min.js"></script> 832 <script src="../js/magick.html"></script> 833</div> 834</body> 835</html> 836