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1 
2 /* -----------------------------------------------------------------------------------------------------------
3 Software License for The Fraunhofer FDK AAC Codec Library for Android
4 
5 � Copyright  1995 - 2013 Fraunhofer-Gesellschaft zur F�rderung der angewandten Forschung e.V.
6   All rights reserved.
7 
8  1.    INTRODUCTION
9 The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software that implements
10 the MPEG Advanced Audio Coding ("AAC") encoding and decoding scheme for digital audio.
11 This FDK AAC Codec software is intended to be used on a wide variety of Android devices.
12 
13 AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient general perceptual
14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
15 independent studies and is widely deployed. AAC has been standardized by ISO and IEC as part
16 of the MPEG specifications.
17 
18 Patent licenses for necessary patent claims for the FDK AAC Codec (including those of Fraunhofer)
19 may be obtained through Via Licensing (www.vialicensing.com) or through the respective patent owners
20 individually for the purpose of encoding or decoding bit streams in products that are compliant with
21 the ISO/IEC MPEG audio standards. Please note that most manufacturers of Android devices already license
22 these patent claims through Via Licensing or directly from the patent owners, and therefore FDK AAC Codec
23 software may already be covered under those patent licenses when it is used for those licensed purposes only.
24 
25 Commercially-licensed AAC software libraries, including floating-point versions with enhanced sound quality,
26 are also available from Fraunhofer. Users are encouraged to check the Fraunhofer website for additional
27 applications information and documentation.
28 
29 2.    COPYRIGHT LICENSE
30 
31 Redistribution and use in source and binary forms, with or without modification, are permitted without
32 payment of copyright license fees provided that you satisfy the following conditions:
33 
34 You must retain the complete text of this software license in redistributions of the FDK AAC Codec or
35 your modifications thereto in source code form.
36 
37 You must retain the complete text of this software license in the documentation and/or other materials
38 provided with redistributions of the FDK AAC Codec or your modifications thereto in binary form.
39 You must make available free of charge copies of the complete source code of the FDK AAC Codec and your
40 modifications thereto to recipients of copies in binary form.
41 
42 The name of Fraunhofer may not be used to endorse or promote products derived from this library without
43 prior written permission.
44 
45 You may not charge copyright license fees for anyone to use, copy or distribute the FDK AAC Codec
46 software or your modifications thereto.
47 
48 Your modified versions of the FDK AAC Codec must carry prominent notices stating that you changed the software
49 and the date of any change. For modified versions of the FDK AAC Codec, the term
50 "Fraunhofer FDK AAC Codec Library for Android" must be replaced by the term
51 "Third-Party Modified Version of the Fraunhofer FDK AAC Codec Library for Android."
52 
53 3.    NO PATENT LICENSE
54 
55 NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without limitation the patents of Fraunhofer,
56 ARE GRANTED BY THIS SOFTWARE LICENSE. Fraunhofer provides no warranty of patent non-infringement with
57 respect to this software.
58 
59 You may use this FDK AAC Codec software or modifications thereto only for purposes that are authorized
60 by appropriate patent licenses.
61 
62 4.    DISCLAIMER
63 
64 This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright holders and contributors
65 "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, including but not limited to the implied warranties
66 of merchantability and fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
67 CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, or consequential damages,
68 including but not limited to procurement of substitute goods or services; loss of use, data, or profits,
69 or business interruption, however caused and on any theory of liability, whether in contract, strict
70 liability, or tort (including negligence), arising in any way out of the use of this software, even if
71 advised of the possibility of such damage.
72 
73 5.    CONTACT INFORMATION
74 
75 Fraunhofer Institute for Integrated Circuits IIS
76 Attention: Audio and Multimedia Departments - FDK AAC LL
77 Am Wolfsmantel 33
78 91058 Erlangen, Germany
79 
80 www.iis.fraunhofer.de/amm
81 amm-info@iis.fraunhofer.de
82 ----------------------------------------------------------------------------------------------------------- */
83 
84 /*****************************  MPEG-4 AAC Encoder  **************************
85 
86    Author(s):   M. Werner, Tobias Chalupka
87    Description: Block switching
88 
89 ******************************************************************************/
90 
91 /****************** Includes *****************************/
92 
93 #include "block_switch.h"
94 #include "genericStds.h"
95 
96 
97 #define LOWOV_WINDOW _LOWOV_WINDOW
98 
99 /**************** internal function prototypes ***********/
100 
101 static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx);
102 
103 static void FDKaacEnc_CalcWindowEnergy(
104         BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl,
105         INT                      windowLen,
106         const INT_PCM           *pTimeSignal
107         );
108 
109 /****************** Constants *****************************/
110 /*                                                LONG         START        SHORT         STOP         LOWOV                  */
111 static const INT blockType2windowShape[2][5] = { {SINE_WINDOW, KBD_WINDOW,  WRONG_WINDOW, SINE_WINDOW, KBD_WINDOW},     /* LD */
112                                                  {KBD_WINDOW,  SINE_WINDOW, SINE_WINDOW,  KBD_WINDOW,  WRONG_WINDOW} }; /* LC */
113 
114 /* IIR high pass coeffs */
115 
116 #ifndef SINETABLE_16BIT
117 
118 static const FIXP_DBL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]=
119 {
120   FL2FXCONST_DBL(-0.5095),FL2FXCONST_DBL(0.7548)
121 };
122 
123 static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f);                   /* factor for accumulating filtered window energies */
124 static const FIXP_DBL oneMinusAccWindowNrgFac = FL2FXCONST_DBL(0.7f);
125 /* static const float attackRatio = 10.0; */                                    /* lower ratio limit for attacks */
126 static const FIXP_DBL invAttackRatio = FL2FXCONST_DBL(0.1f);                    /* inverted lower ratio limit for attacks */
127 
128 /* The next constants are scaled, because they are used for comparison with scaled values*/
129 /* minimum energy for attacks */
130 static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
131 
132 #else
133 
134 static const FIXP_SGL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]=
135 {
136   FL2FXCONST_SGL(-0.5095),FL2FXCONST_SGL(0.7548)
137 };
138 
139 static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f);                   /* factor for accumulating filtered window energies */
140 static const FIXP_SGL oneMinusAccWindowNrgFac = FL2FXCONST_SGL(0.7f);
141 /* static const float attackRatio = 10.0; */                                    /* lower ratio limit for attacks */
142 static const FIXP_SGL invAttackRatio = FL2FXCONST_SGL(0.1f);                    /* inverted lower ratio limit for attacks */
143 /* minimum energy for attacks */
144 static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
145 
146 #endif
147 
148 /**************** internal function prototypes ***********/
149 
150 /****************** Routines ****************************/
FDKaacEnc_InitBlockSwitching(BLOCK_SWITCHING_CONTROL * blockSwitchingControl,INT isLowDelay)151 void FDKaacEnc_InitBlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, INT isLowDelay)
152 {
153   FDKmemclear (blockSwitchingControl, sizeof(BLOCK_SWITCHING_CONTROL));
154 
155   if (isLowDelay)
156   {
157     blockSwitchingControl->nBlockSwitchWindows = 4;
158     blockSwitchingControl->allowShortFrames    = 0;
159     blockSwitchingControl->allowLookAhead      = 0;
160   }
161   else
162   {
163     blockSwitchingControl->nBlockSwitchWindows = 8;
164     blockSwitchingControl->allowShortFrames    = 1;
165     blockSwitchingControl->allowLookAhead      = 1;
166   }
167 
168   blockSwitchingControl->noOfGroups            = MAX_NO_OF_GROUPS;
169 
170   /* Initialize startvalue for blocktype */
171   blockSwitchingControl->lastWindowSequence    = LONG_WINDOW;
172   blockSwitchingControl->windowShape           = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence];
173 
174 }
175 
176 static const INT suggestedGroupingTable[TRANS_FAC][MAX_NO_OF_GROUPS] =
177 {
178     /* Attack in Window 0 */ {1,  3,  3,  1},
179     /* Attack in Window 1 */ {1,  1,  3,  3},
180     /* Attack in Window 2 */ {2,  1,  3,  2},
181     /* Attack in Window 3 */ {3,  1,  3,  1},
182     /* Attack in Window 4 */ {3,  1,  1,  3},
183     /* Attack in Window 5 */ {3,  2,  1,  2},
184     /* Attack in Window 6 */ {3,  3,  1,  1},
185     /* Attack in Window 7 */ {3,  3,  1,  1}
186 };
187 
188 /* change block type depending on current blocktype and whether there's an attack */
189 /* assume no look-ahead */
190 static const INT chgWndSq[2][N_BLOCKTYPES] =
191 {
192   /*             LONG WINDOW   START_WINDOW  SHORT_WINDOW  STOP_WINDOW,  LOWOV_WINDOW, WRONG_WINDOW */
193   /*no attack*/ {LONG_WINDOW,  STOP_WINDOW,  WRONG_WINDOW, LONG_WINDOW,  STOP_WINDOW , WRONG_WINDOW },
194   /*attack   */ {START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW }
195 };
196 
197 /* change block type depending on current blocktype and whether there's an attack */
198 /* assume look-ahead */
199 static const INT chgWndSqLkAhd[2][2][N_BLOCKTYPES] =
200 {
201   /*attack         LONG WINDOW    START_WINDOW   SHORT_WINDOW   STOP_WINDOW   LOWOV_WINDOW, WRONG_WINDOW */  /* last attack */
202   /*no attack*/ { {LONG_WINDOW,   SHORT_WINDOW,  STOP_WINDOW,   LONG_WINDOW,  WRONG_WINDOW, WRONG_WINDOW},   /* no attack   */
203   /*attack   */   {START_WINDOW,  SHORT_WINDOW,  SHORT_WINDOW,  START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} }, /* no attack   */
204   /*no attack*/ { {LONG_WINDOW,   SHORT_WINDOW,  SHORT_WINDOW,  LONG_WINDOW,  WRONG_WINDOW, WRONG_WINDOW},   /* attack      */
205   /*attack   */   {START_WINDOW,  SHORT_WINDOW,  SHORT_WINDOW,  START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} }  /* attack      */
206 };
207 
FDKaacEnc_BlockSwitching(BLOCK_SWITCHING_CONTROL * blockSwitchingControl,const INT granuleLength,const int isLFE,const INT_PCM * pTimeSignal)208 int FDKaacEnc_BlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, const INT granuleLength, const int isLFE, const INT_PCM *pTimeSignal)
209 {
210     UINT i;
211     FIXP_DBL enM1, enMax;
212 
213     UINT nBlockSwitchWindows = blockSwitchingControl->nBlockSwitchWindows;
214 
215     /* for LFE : only LONG window allowed */
216     if (isLFE) {
217 
218       /* case LFE: */
219       /* only long blocks, always use sine windows (MPEG2 AAC, MPEG4 AAC) */
220       blockSwitchingControl->lastWindowSequence = LONG_WINDOW;
221       blockSwitchingControl->windowShape    = SINE_WINDOW;
222       blockSwitchingControl->noOfGroups     = 1;
223       blockSwitchingControl->groupLen[0]    = 1;
224 
225       return(0);
226     };
227 
228     /* Save current attack index as last attack index */
229     blockSwitchingControl->lastattack = blockSwitchingControl->attack;
230     blockSwitchingControl->lastAttackIndex = blockSwitchingControl->attackIndex;
231 
232     /* Save current window energy as last window energy */
233     FDKmemcpy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->windowNrg[1], sizeof(blockSwitchingControl->windowNrg[0]));
234     FDKmemcpy(blockSwitchingControl->windowNrgF[0], blockSwitchingControl->windowNrgF[1], sizeof(blockSwitchingControl->windowNrgF[0]));
235 
236     if (blockSwitchingControl->allowShortFrames)
237     {
238       /* Calculate suggested grouping info for the last frame */
239 
240       /* Reset grouping info */
241       FDKmemclear (blockSwitchingControl->groupLen, sizeof(blockSwitchingControl->groupLen));
242 
243       /* Set grouping info */
244       blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS;
245 
246       FDKmemcpy(blockSwitchingControl->groupLen, suggestedGroupingTable[blockSwitchingControl->lastAttackIndex], sizeof(blockSwitchingControl->groupLen));
247 
248       if (blockSwitchingControl->attack == TRUE)
249           blockSwitchingControl->maxWindowNrg = FDKaacEnc_GetWindowEnergy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->lastAttackIndex);
250       else
251           blockSwitchingControl->maxWindowNrg = FL2FXCONST_DBL(0.0);
252 
253     }
254 
255 
256     /* Calculate unfiltered and filtered energies in subwindows and combine to segments */
257     FDKaacEnc_CalcWindowEnergy(blockSwitchingControl, granuleLength>>(nBlockSwitchWindows==4? 2:3 ), pTimeSignal);
258 
259     /* now calculate if there is an attack */
260 
261     /* reset attack */
262     blockSwitchingControl->attack = FALSE;
263 
264     /* look for attack */
265     enMax = FL2FXCONST_DBL(0.0f);
266     enM1 = blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1];
267 
268     for (i=0; i<nBlockSwitchWindows; i++) {
269         FIXP_DBL tmp = fMultDiv2(oneMinusAccWindowNrgFac, blockSwitchingControl->accWindowNrg);
270         blockSwitchingControl->accWindowNrg = fMultAdd(tmp, accWindowNrgFac, enM1) ;
271 
272         if (fMult(blockSwitchingControl->windowNrgF[1][i],invAttackRatio) > blockSwitchingControl->accWindowNrg ) {
273             blockSwitchingControl->attack = TRUE;
274             blockSwitchingControl->attackIndex = i;
275         }
276         enM1 = blockSwitchingControl->windowNrgF[1][i];
277         enMax = fixMax(enMax, enM1);
278     }
279 
280 
281     if (enMax < minAttackNrg) blockSwitchingControl->attack = FALSE;
282 
283     /* Check if attack spreads over frame border */
284     if((blockSwitchingControl->attack == FALSE) && (blockSwitchingControl->lastattack == TRUE)) {
285         /* if attack is in last window repeat SHORT_WINDOW */
286         if ( ((blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1]>>4) > fMult((FIXP_DBL)(10<<(DFRACT_BITS-1-4)), blockSwitchingControl->windowNrgF[1][1]))
287            && (blockSwitchingControl->lastAttackIndex == (INT)nBlockSwitchWindows-1)
288         )
289         {
290             blockSwitchingControl->attack = TRUE;
291             blockSwitchingControl->attackIndex = 0;
292         }
293     }
294 
295 
296     if(blockSwitchingControl->allowLookAhead)
297     {
298 
299 
300       blockSwitchingControl->lastWindowSequence =
301         chgWndSqLkAhd[blockSwitchingControl->lastattack][blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence];
302     }
303     else
304     {
305       /* Low Delay */
306       blockSwitchingControl->lastWindowSequence =
307         chgWndSq[blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence];
308     }
309 
310 
311     /* update window shape */
312     blockSwitchingControl->windowShape = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence];
313 
314     return(0);
315 }
316 
317 
318 
FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[],const INT blSwWndIdx)319 static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx)
320 {
321 /* For coherency, change FDKaacEnc_GetWindowEnergy() to calcluate the energy for a block switching analysis windows,
322    not for a short block. The same is done FDKaacEnc_CalcWindowEnergy(). The result of FDKaacEnc_GetWindowEnergy()
323    is used for a comparision of the max energy of left/right channel. */
324 
325   return in[blSwWndIdx];
326 
327 }
328 
FDKaacEnc_CalcWindowEnergy(BLOCK_SWITCHING_CONTROL * RESTRICT blockSwitchingControl,INT windowLen,const INT_PCM * pTimeSignal)329 static void FDKaacEnc_CalcWindowEnergy(BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, INT windowLen, const INT_PCM *pTimeSignal)
330 {
331     INT  i;
332     UINT w;
333 
334     FIXP_SGL hiPassCoeff0 = hiPassCoeff[0];
335     FIXP_SGL hiPassCoeff1 = hiPassCoeff[1];
336 
337     /* sum up scalarproduct of timesignal as windowed Energies */
338     for (w=0; w < blockSwitchingControl->nBlockSwitchWindows; w++) {
339 
340         FIXP_DBL temp_windowNrg  = FL2FXCONST_DBL(0.0f);
341         FIXP_DBL temp_windowNrgF = FL2FXCONST_DBL(0.0f);
342         FIXP_DBL temp_iirState0  = blockSwitchingControl->iirStates[0];
343         FIXP_DBL temp_iirState1  = blockSwitchingControl->iirStates[1];
344 
345         /* windowNrg = sum(timesample^2) */
346         for(i=0;i<windowLen;i++)
347         {
348 
349             FIXP_DBL tempUnfiltered, tempFiltred, t1, t2;
350             /* tempUnfiltered is scaled with 1 to prevent overflows during calculation of tempFiltred */
351 #if SAMPLE_BITS == DFRACT_BITS
352             tempUnfiltered = (FIXP_DBL) *pTimeSignal++ >> 1;
353 #else
354             tempUnfiltered = (FIXP_DBL) *pTimeSignal++ << (DFRACT_BITS-SAMPLE_BITS-1);
355 #endif
356             t1 = fMultDiv2(hiPassCoeff1, tempUnfiltered-temp_iirState0);
357             t2 = fMultDiv2(hiPassCoeff0, temp_iirState1);
358             tempFiltred = (t1 - t2) << 1;
359 
360             temp_iirState0 = tempUnfiltered;
361             temp_iirState1 = tempFiltred;
362 
363             /* subtract 2 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT)
364              * because tempUnfiltered was already scaled with 1 (is 2 after squaring)
365              * subtract 1 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT)
366              * because of fMultDiv2 is doing a scaling by one */
367             temp_windowNrg += fPow2Div2(tempUnfiltered) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
368             temp_windowNrgF += fPow2Div2(tempFiltred) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
369         }
370         blockSwitchingControl->windowNrg[1][w]  = temp_windowNrg;
371         blockSwitchingControl->windowNrgF[1][w] = temp_windowNrgF;
372         blockSwitchingControl->iirStates[0]     = temp_iirState0;
373         blockSwitchingControl->iirStates[1]     = temp_iirState1;
374     }
375 }
376 
377 
378 static const UCHAR synchronizedBlockTypeTable[5][5] =
379 {
380   /*                  LONG_WINDOW   START_WINDOW  SHORT_WINDOW  STOP_WINDOW   LOWOV_WINDOW*/
381   /* LONG_WINDOW  */ {LONG_WINDOW,  START_WINDOW, SHORT_WINDOW, STOP_WINDOW,  LOWOV_WINDOW},
382   /* START_WINDOW */ {START_WINDOW, START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LOWOV_WINDOW},
383   /* SHORT_WINDOW */ {SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, WRONG_WINDOW},
384   /* STOP_WINDOW  */ {STOP_WINDOW,  SHORT_WINDOW, SHORT_WINDOW, STOP_WINDOW,  LOWOV_WINDOW},
385   /* LOWOV_WINDOW */ {LOWOV_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, LOWOV_WINDOW, LOWOV_WINDOW},
386 };
387 
FDKaacEnc_SyncBlockSwitching(BLOCK_SWITCHING_CONTROL * blockSwitchingControlLeft,BLOCK_SWITCHING_CONTROL * blockSwitchingControlRight,const INT nChannels,const INT commonWindow)388 int FDKaacEnc_SyncBlockSwitching (
389       BLOCK_SWITCHING_CONTROL *blockSwitchingControlLeft,
390       BLOCK_SWITCHING_CONTROL *blockSwitchingControlRight,
391       const INT nChannels,
392       const INT commonWindow )
393 {
394   UCHAR patchType = LONG_WINDOW;
395 
396   if( nChannels == 2 && commonWindow == TRUE)
397   {
398     /* could be better with a channel loop (need a handle to psy_data) */
399     /* get suggested Block Types and synchronize */
400     patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlLeft->lastWindowSequence];
401     patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlRight->lastWindowSequence];
402 
403     /* sanity check (no change from low overlap window to short winow and vice versa) */
404     if (patchType == WRONG_WINDOW)
405       return -1; /* mixed up AAC-LC and AAC-LD */
406 
407     /* Set synchronized Blocktype */
408     blockSwitchingControlLeft->lastWindowSequence  = patchType;
409     blockSwitchingControlRight->lastWindowSequence = patchType;
410 
411     /* update window shape */
412     blockSwitchingControlLeft->windowShape  = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlLeft->lastWindowSequence];
413     blockSwitchingControlRight->windowShape = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlRight->lastWindowSequence];
414   }
415 
416   if (blockSwitchingControlLeft->allowShortFrames)
417   {
418     int i;
419 
420     if( nChannels == 2 )
421     {
422       if (commonWindow == TRUE)
423       {
424         /* Synchronize grouping info */
425         int windowSequenceLeftOld  = blockSwitchingControlLeft->lastWindowSequence;
426         int windowSequenceRightOld = blockSwitchingControlRight->lastWindowSequence;
427 
428         /* Long Blocks */
429         if(patchType != SHORT_WINDOW) {
430           /* Set grouping info */
431           blockSwitchingControlLeft->noOfGroups   = 1;
432           blockSwitchingControlRight->noOfGroups  = 1;
433           blockSwitchingControlLeft->groupLen[0]  = 1;
434           blockSwitchingControlRight->groupLen[0] = 1;
435 
436           for (i = 1; i < MAX_NO_OF_GROUPS; i++)
437           {
438             blockSwitchingControlLeft->groupLen[i]  = 0;
439             blockSwitchingControlRight->groupLen[i] = 0;
440           }
441         }
442 
443         /* Short Blocks */
444         else {
445           /* in case all two channels were detected as short-blocks before syncing, use the grouping of channel with higher maxWindowNrg */
446           if( (windowSequenceLeftOld  == SHORT_WINDOW) &&
447 	            (windowSequenceRightOld == SHORT_WINDOW) )
448           {
449             if(blockSwitchingControlLeft->maxWindowNrg > blockSwitchingControlRight->maxWindowNrg) {
450 	            /* Left Channel wins */
451 	            blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups;
452 	            for (i = 0; i < MAX_NO_OF_GROUPS; i++){
453 	              blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i];
454 	            }
455             }
456             else {
457 	            /* Right Channel wins */
458 	            blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups;
459 	            for (i = 0; i < MAX_NO_OF_GROUPS; i++){
460 	              blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i];
461 	            }
462             }
463           }
464           else if ( (windowSequenceLeftOld  == SHORT_WINDOW) &&
465                     (windowSequenceRightOld != SHORT_WINDOW) )
466           {
467             /* else use grouping of short-block channel */
468             blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups;
469             for (i = 0; i < MAX_NO_OF_GROUPS; i++){
470               blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i];
471             }
472           }
473           else if ( (windowSequenceRightOld == SHORT_WINDOW) &&
474 		                (windowSequenceLeftOld  != SHORT_WINDOW) )
475           {
476             blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups;
477             for (i = 0; i < MAX_NO_OF_GROUPS; i++){
478               blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i];
479             }
480           } else {
481             /* syncing a start and stop window ... */
482             blockSwitchingControlLeft->noOfGroups  = blockSwitchingControlRight->noOfGroups  = 2;
483             blockSwitchingControlLeft->groupLen[0] = blockSwitchingControlRight->groupLen[0] = 4;
484             blockSwitchingControlLeft->groupLen[1] = blockSwitchingControlRight->groupLen[1] = 4;
485           }
486         } /* Short Blocks */
487       }
488       else {
489         /* stereo, no common window */
490         if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){
491           blockSwitchingControlLeft->noOfGroups  = 1;
492           blockSwitchingControlLeft->groupLen[0] = 1;
493           for (i = 1; i < MAX_NO_OF_GROUPS; i++)
494           {
495             blockSwitchingControlLeft->groupLen[i] = 0;
496           }
497         }
498         if (blockSwitchingControlRight->lastWindowSequence!=SHORT_WINDOW){
499           blockSwitchingControlRight->noOfGroups  = 1;
500           blockSwitchingControlRight->groupLen[0] = 1;
501           for (i = 1; i < MAX_NO_OF_GROUPS; i++)
502           {
503             blockSwitchingControlRight->groupLen[i] = 0;
504           }
505         }
506       } /* common window */
507     } else {
508       /* Mono */
509       if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){
510         blockSwitchingControlLeft->noOfGroups  = 1;
511         blockSwitchingControlLeft->groupLen[0] = 1;
512 
513         for (i = 1; i < MAX_NO_OF_GROUPS; i++)
514         {
515           blockSwitchingControlLeft->groupLen[i] = 0;
516         }
517       }
518     }
519   } /* allowShortFrames */
520 
521 
522   /* Translate LOWOV_WINDOW block type to a meaningful window shape. */
523   if ( ! blockSwitchingControlLeft->allowShortFrames ) {
524     if ( blockSwitchingControlLeft->lastWindowSequence != LONG_WINDOW
525       && blockSwitchingControlLeft->lastWindowSequence != STOP_WINDOW )
526     {
527       blockSwitchingControlLeft->lastWindowSequence = LONG_WINDOW;
528       blockSwitchingControlLeft->windowShape = LOL_WINDOW;
529     }
530   }
531   if (nChannels == 2) {
532     if ( ! blockSwitchingControlRight->allowShortFrames ) {
533       if ( blockSwitchingControlRight->lastWindowSequence != LONG_WINDOW
534         && blockSwitchingControlRight->lastWindowSequence != STOP_WINDOW )
535       {
536         blockSwitchingControlRight->lastWindowSequence = LONG_WINDOW;
537         blockSwitchingControlRight->windowShape = LOL_WINDOW;
538       }
539     }
540   }
541 
542   return 0;
543 }
544 
545 
546