1 #include <antlr3basetree.h>
2
3 #ifdef ANTLR3_WINDOWS
4 #pragma warning( disable : 4100 )
5 #endif
6
7 // [The "BSD licence"]
8 // Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC
9 // http://www.temporal-wave.com
10 // http://www.linkedin.com/in/jimidle
11 //
12 // All rights reserved.
13 //
14 // Redistribution and use in source and binary forms, with or without
15 // modification, are permitted provided that the following conditions
16 // are met:
17 // 1. Redistributions of source code must retain the above copyright
18 // notice, this list of conditions and the following disclaimer.
19 // 2. Redistributions in binary form must reproduce the above copyright
20 // notice, this list of conditions and the following disclaimer in the
21 // documentation and/or other materials provided with the distribution.
22 // 3. The name of the author may not be used to endorse or promote products
23 // derived from this software without specific prior written permission.
24 //
25 // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
26 // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
27 // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
28 // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
29 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
30 // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
31 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
32 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
33 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
34 // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35
36 static void * getChild (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 i);
37 static ANTLR3_UINT32 getChildCount (pANTLR3_BASE_TREE tree);
38 static ANTLR3_UINT32 getCharPositionInLine
39 (pANTLR3_BASE_TREE tree);
40 static ANTLR3_UINT32 getLine (pANTLR3_BASE_TREE tree);
41 static pANTLR3_BASE_TREE
42 getFirstChildWithType
43 (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 type);
44 static void addChild (pANTLR3_BASE_TREE tree, pANTLR3_BASE_TREE child);
45 static void addChildren (pANTLR3_BASE_TREE tree, pANTLR3_LIST kids);
46 static void replaceChildren (pANTLR3_BASE_TREE parent, ANTLR3_INT32 startChildIndex, ANTLR3_INT32 stopChildIndex, pANTLR3_BASE_TREE t);
47
48 static void freshenPACIndexesAll(pANTLR3_BASE_TREE tree);
49 static void freshenPACIndexes (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 offset);
50
51 static void setChild (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 i, void * child);
52 static void * deleteChild (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 i);
53 static void * dupTree (pANTLR3_BASE_TREE tree);
54 static pANTLR3_STRING toStringTree (pANTLR3_BASE_TREE tree);
55
56
57 ANTLR3_API pANTLR3_BASE_TREE
antlr3BaseTreeNew(pANTLR3_BASE_TREE tree)58 antlr3BaseTreeNew(pANTLR3_BASE_TREE tree)
59 {
60 /* api */
61 tree->getChild = getChild;
62 tree->getChildCount = getChildCount;
63 tree->addChild = (void (*)(pANTLR3_BASE_TREE, void *))(addChild);
64 tree->addChildren = addChildren;
65 tree->setChild = setChild;
66 tree->deleteChild = deleteChild;
67 tree->dupTree = dupTree;
68 tree->toStringTree = toStringTree;
69 tree->getCharPositionInLine = getCharPositionInLine;
70 tree->getLine = getLine;
71 tree->replaceChildren = replaceChildren;
72 tree->freshenPACIndexesAll = freshenPACIndexesAll;
73 tree->freshenPACIndexes = freshenPACIndexes;
74 tree->getFirstChildWithType = (void *(*)(pANTLR3_BASE_TREE, ANTLR3_UINT32))(getFirstChildWithType);
75 tree->children = NULL;
76 tree->strFactory = NULL;
77
78 /* Rest must be filled in by caller.
79 */
80 return tree;
81 }
82
83 static ANTLR3_UINT32
getCharPositionInLine(pANTLR3_BASE_TREE tree)84 getCharPositionInLine (pANTLR3_BASE_TREE tree)
85 {
86 return 0;
87 }
88
89 static ANTLR3_UINT32
getLine(pANTLR3_BASE_TREE tree)90 getLine (pANTLR3_BASE_TREE tree)
91 {
92 return 0;
93 }
94 static pANTLR3_BASE_TREE
getFirstChildWithType(pANTLR3_BASE_TREE tree,ANTLR3_UINT32 type)95 getFirstChildWithType (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 type)
96 {
97 ANTLR3_UINT32 i;
98 ANTLR3_UINT32 cs;
99
100 pANTLR3_BASE_TREE t;
101 if (tree->children != NULL)
102 {
103 cs = tree->children->size(tree->children);
104 for (i = 0; i < cs; i++)
105 {
106 t = (pANTLR3_BASE_TREE) (tree->children->get(tree->children, i));
107 if (tree->getType(t) == type)
108 {
109 return (pANTLR3_BASE_TREE)t;
110 }
111 }
112 }
113 return NULL;
114 }
115
116
117
118 static void *
getChild(pANTLR3_BASE_TREE tree,ANTLR3_UINT32 i)119 getChild (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 i)
120 {
121 if ( tree->children == NULL
122 || i >= tree->children->size(tree->children))
123 {
124 return NULL;
125 }
126 return tree->children->get(tree->children, i);
127 }
128
129
130 static ANTLR3_UINT32
getChildCount(pANTLR3_BASE_TREE tree)131 getChildCount (pANTLR3_BASE_TREE tree)
132 {
133 if (tree->children == NULL)
134 {
135 return 0;
136 }
137 else
138 {
139 return tree->children->size(tree->children);
140 }
141 }
142
143 void
addChild(pANTLR3_BASE_TREE tree,pANTLR3_BASE_TREE child)144 addChild (pANTLR3_BASE_TREE tree, pANTLR3_BASE_TREE child)
145 {
146 ANTLR3_UINT32 n;
147 ANTLR3_UINT32 i;
148
149 if (child == NULL)
150 {
151 return;
152 }
153
154 if (child->isNilNode(child) == ANTLR3_TRUE)
155 {
156 if (child->children != NULL && child->children == tree->children)
157 {
158 // TODO: Change to exception rather than ANTLR3_FPRINTF?
159 //
160 ANTLR3_FPRINTF(stderr, "ANTLR3: An attempt was made to add a child list to itself!\n");
161 return;
162 }
163
164 // Add all of the children's children to this list
165 //
166 if (child->children != NULL)
167 {
168 if (tree->children == NULL)
169 {
170 // We are build ing the tree structure here, so we need not
171 // worry about duplication of pointers as the tree node
172 // factory will only clean up each node once. So we just
173 // copy in the child's children pointer as the child is
174 // a nil node (has not root itself).
175 //
176 tree->children = child->children;
177 child->children = NULL;
178 freshenPACIndexesAll(tree);
179
180 }
181 else
182 {
183 // Need to copy the children
184 //
185 n = child->children->size(child->children);
186
187 for (i = 0; i < n; i++)
188 {
189 pANTLR3_BASE_TREE entry;
190 entry = child->children->get(child->children, i);
191
192 // ANTLR3 lists can be sparse, unlike Array Lists
193 //
194 if (entry != NULL)
195 {
196 tree->children->add(tree->children, entry, (void (ANTLR3_CDECL *) (void *))child->free);
197 }
198 }
199 }
200 }
201 }
202 else
203 {
204 // Tree we are adding is not a Nil and might have children to copy
205 //
206 if (tree->children == NULL)
207 {
208 // No children in the tree we are adding to, so create a new list on
209 // the fly to hold them.
210 //
211 tree->createChildrenList(tree);
212 }
213
214 tree->children->add(tree->children, child, (void (ANTLR3_CDECL *)(void *))child->free);
215
216 }
217 }
218
219 /// Add all elements of the supplied list as children of this node
220 ///
221 static void
addChildren(pANTLR3_BASE_TREE tree,pANTLR3_LIST kids)222 addChildren (pANTLR3_BASE_TREE tree, pANTLR3_LIST kids)
223 {
224 ANTLR3_UINT32 i;
225 ANTLR3_UINT32 s;
226
227 s = kids->size(kids);
228 for (i = 0; i<s; i++)
229 {
230 tree->addChild(tree, (pANTLR3_BASE_TREE)(kids->get(kids, i+1)));
231 }
232 }
233
234
235 static void
setChild(pANTLR3_BASE_TREE tree,ANTLR3_UINT32 i,void * child)236 setChild (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 i, void * child)
237 {
238 if (tree->children == NULL)
239 {
240 tree->createChildrenList(tree);
241 }
242 tree->children->set(tree->children, i, child, NULL, ANTLR3_FALSE);
243 }
244
245 static void *
deleteChild(pANTLR3_BASE_TREE tree,ANTLR3_UINT32 i)246 deleteChild (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 i)
247 {
248 if ( tree->children == NULL)
249 {
250 return NULL;
251 }
252
253 return tree->children->remove(tree->children, i);
254 }
255
256 static void *
dupTree(pANTLR3_BASE_TREE tree)257 dupTree (pANTLR3_BASE_TREE tree)
258 {
259 pANTLR3_BASE_TREE newTree;
260 ANTLR3_UINT32 i;
261 ANTLR3_UINT32 s;
262
263 newTree = tree->dupNode (tree);
264
265 if (tree->children != NULL)
266 {
267 s = tree->children->size (tree->children);
268
269 for (i = 0; i < s; i++)
270 {
271 pANTLR3_BASE_TREE t;
272 pANTLR3_BASE_TREE newNode;
273
274 t = (pANTLR3_BASE_TREE) tree->children->get(tree->children, i);
275
276 if (t!= NULL)
277 {
278 newNode = t->dupTree(t);
279 newTree->addChild(newTree, newNode);
280 }
281 }
282 }
283
284 return newTree;
285 }
286
287 static pANTLR3_STRING
toStringTree(pANTLR3_BASE_TREE tree)288 toStringTree (pANTLR3_BASE_TREE tree)
289 {
290 pANTLR3_STRING string;
291 ANTLR3_UINT32 i;
292 ANTLR3_UINT32 n;
293 pANTLR3_BASE_TREE t;
294
295 if (tree->children == NULL || tree->children->size(tree->children) == 0)
296 {
297 return tree->toString(tree);
298 }
299
300 /* Need a new string with nothing at all in it.
301 */
302 string = tree->strFactory->newRaw(tree->strFactory);
303
304 if (tree->isNilNode(tree) == ANTLR3_FALSE)
305 {
306 string->append8 (string, "(");
307 string->appendS (string, tree->toString(tree));
308 string->append8 (string, " ");
309 }
310 if (tree->children != NULL)
311 {
312 n = tree->children->size(tree->children);
313
314 for (i = 0; i < n; i++)
315 {
316 t = (pANTLR3_BASE_TREE) tree->children->get(tree->children, i);
317
318 if (i > 0)
319 {
320 string->append8(string, " ");
321 }
322 string->appendS(string, t->toStringTree(t));
323 }
324 }
325 if (tree->isNilNode(tree) == ANTLR3_FALSE)
326 {
327 string->append8(string,")");
328 }
329
330 return string;
331 }
332
333 /// Delete children from start to stop and replace with t even if t is
334 /// a list (nil-root tree). Num of children can increase or decrease.
335 /// For huge child lists, inserting children can force walking rest of
336 /// children to set their child index; could be slow.
337 ///
338 static void
replaceChildren(pANTLR3_BASE_TREE parent,ANTLR3_INT32 startChildIndex,ANTLR3_INT32 stopChildIndex,pANTLR3_BASE_TREE newTree)339 replaceChildren (pANTLR3_BASE_TREE parent, ANTLR3_INT32 startChildIndex, ANTLR3_INT32 stopChildIndex, pANTLR3_BASE_TREE newTree)
340 {
341 ANTLR3_INT32 replacingHowMany; // How many nodes will go away
342 ANTLR3_INT32 replacingWithHowMany; // How many nodes will replace them
343 ANTLR3_INT32 numNewChildren; // Tracking variable
344 ANTLR3_INT32 delta; // Difference in new vs existing count
345
346 ANTLR3_INT32 i;
347 ANTLR3_INT32 j;
348
349 pANTLR3_VECTOR newChildren; // Iterator for whatever we are going to add in
350 ANTLR3_BOOLEAN freeNewChildren; // Whether we created the iterator locally or reused it
351
352 if (parent->children == NULL)
353 {
354 ANTLR3_FPRINTF(stderr, "replaceChildren call: Indexes are invalid; no children in list for %s", parent->getText(parent)->chars);
355 return;
356 }
357
358 // Either use the existing list of children in the supplied nil node, or build a vector of the
359 // tree we were given if it is not a nil node, then we treat both situations exactly the same
360 //
361 if (newTree->isNilNode(newTree))
362 {
363 newChildren = newTree->children;
364 freeNewChildren = ANTLR3_FALSE; // We must NO free this memory
365 }
366 else
367 {
368 newChildren = antlr3VectorNew(1);
369 if (newChildren == NULL)
370 {
371 ANTLR3_FPRINTF(stderr, "replaceChildren: out of memory!!");
372 exit(1);
373 }
374 newChildren->add(newChildren, (void *)newTree, NULL);
375
376 freeNewChildren = ANTLR3_TRUE; // We must free this memory
377 }
378
379 // Initialize
380 //
381 replacingHowMany = stopChildIndex - startChildIndex + 1;
382 replacingWithHowMany = newChildren->size(newChildren);
383 delta = replacingHowMany - replacingWithHowMany;
384 numNewChildren = newChildren->size(newChildren);
385
386 // If it is the same number of nodes, then do a direct replacement
387 //
388 if (delta == 0)
389 {
390 pANTLR3_BASE_TREE child;
391
392 // Same number of nodes
393 //
394 j = 0;
395 for (i = startChildIndex; i <= stopChildIndex; i++)
396 {
397 child = (pANTLR3_BASE_TREE) newChildren->get(newChildren, j);
398 parent->children->set(parent->children, i, child, NULL, ANTLR3_FALSE);
399 child->setParent(child, parent);
400 child->setChildIndex(child, i);
401 }
402 }
403 else if (delta > 0)
404 {
405 ANTLR3_UINT32 indexToDelete;
406
407 // Less nodes than there were before
408 // reuse what we have then delete the rest
409 //
410 for (j = 0; j < numNewChildren; j++)
411 {
412 parent->children->set(parent->children, startChildIndex + j, newChildren->get(newChildren, j), NULL, ANTLR3_FALSE);
413 }
414
415 // We just delete the same index position until done
416 //
417 indexToDelete = startChildIndex + numNewChildren;
418
419 for (j = indexToDelete; j <= (ANTLR3_INT32)stopChildIndex; j++)
420 {
421 parent->children->remove(parent->children, indexToDelete);
422 }
423
424 parent->freshenPACIndexes(parent, startChildIndex);
425 }
426 else
427 {
428 ANTLR3_UINT32 numToInsert;
429
430 // More nodes than there were before
431 // Use what we can, then start adding
432 //
433 for (j = 0; j < replacingHowMany; j++)
434 {
435 parent->children->set(parent->children, startChildIndex + j, newChildren->get(newChildren, j), NULL, ANTLR3_FALSE);
436 }
437
438 numToInsert = replacingWithHowMany - replacingHowMany;
439
440 for (j = replacingHowMany; j < replacingWithHowMany; j++)
441 {
442 parent->children->add(parent->children, newChildren->get(newChildren, j), NULL);
443 }
444
445 parent->freshenPACIndexes(parent, startChildIndex);
446 }
447
448 if (freeNewChildren == ANTLR3_TRUE)
449 {
450 ANTLR3_FREE(newChildren->elements);
451 newChildren->elements = NULL;
452 newChildren->size = 0;
453 ANTLR3_FREE(newChildren); // Will not free the nodes
454 }
455 }
456
457 /// Set the parent and child indexes for all children of the
458 /// supplied tree.
459 ///
460 static void
freshenPACIndexesAll(pANTLR3_BASE_TREE tree)461 freshenPACIndexesAll(pANTLR3_BASE_TREE tree)
462 {
463 tree->freshenPACIndexes(tree, 0);
464 }
465
466 /// Set the parent and child indexes for some of the children of the
467 /// supplied tree, starting with the child at the supplied index.
468 ///
469 static void
freshenPACIndexes(pANTLR3_BASE_TREE tree,ANTLR3_UINT32 offset)470 freshenPACIndexes (pANTLR3_BASE_TREE tree, ANTLR3_UINT32 offset)
471 {
472 ANTLR3_UINT32 count;
473 ANTLR3_UINT32 c;
474
475 count = tree->getChildCount(tree); // How many children do we have
476
477 // Loop from the supplied index and set the indexes and parent
478 //
479 for (c = offset; c < count; c++)
480 {
481 pANTLR3_BASE_TREE child;
482
483 child = tree->getChild(tree, c);
484
485 child->setChildIndex(child, c);
486 child->setParent(child, tree);
487 }
488 }
489
490