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1 /*
2  * [The "BSD licence"]
3  * Copyright (c) 2005-2008 Terence Parr
4  * All rights reserved.
5  *
6  * Conversion to C#:
7  * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
8  * All rights reserved.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. The name of the author may not be used to endorse or promote products
19  *    derived from this software without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 namespace Antlr.Runtime {
34     using TextReader = System.IO.TextReader;
35 
36     /** <summary>
37      *  Vacuum all input from a Reader and then treat it like a StringStream.
38      *  Manage the buffer manually to avoid unnecessary data copying.
39      *  </summary>
40      *
41      *  <remarks>
42      *  If you need encoding, use ANTLRInputStream.
43      *  </remarks>
44      */
45     [System.Serializable]
46     public class ANTLRReaderStream : ANTLRStringStream {
47         public const int ReadBufferSize = 1024;
48         public const int InitialBufferSize = 1024;
49 
ANTLRReaderStream(TextReader r)50         public ANTLRReaderStream(TextReader r)
51             : this(r, InitialBufferSize, ReadBufferSize) {
52         }
53 
ANTLRReaderStream(TextReader r, int size)54         public ANTLRReaderStream(TextReader r, int size)
55             : this(r, size, ReadBufferSize) {
56         }
57 
ANTLRReaderStream(TextReader r, int size, int readChunkSize)58         public ANTLRReaderStream(TextReader r, int size, int readChunkSize) {
59             Load(r, size, readChunkSize);
60         }
61 
Load(TextReader r, int size, int readChunkSize)62         public virtual void Load(TextReader r, int size, int readChunkSize) {
63             if (r == null) {
64                 return;
65             }
66             if (size <= 0) {
67                 size = InitialBufferSize;
68             }
69             if (readChunkSize <= 0) {
70                 readChunkSize = ReadBufferSize;
71             }
72             // System.out.println("load "+size+" in chunks of "+readChunkSize);
73             try {
74                 data = r.ReadToEnd().ToCharArray();
75                 base.n = data.Length;
76             } finally {
77                 r.Close();
78             }
79         }
80     }
81 }
82