1 /* 2 * [The "BSD licence"] 3 * Copyright (c) 2005-2008 Terence Parr 4 * All rights reserved. 5 * 6 * Conversion to C#: 7 * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. 8 * All rights reserved. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. The name of the author may not be used to endorse or promote products 19 * derived from this software without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 22 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 23 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 24 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 25 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 26 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 30 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 namespace Antlr.Runtime { 34 /** <summary> 35 * A Token object like we'd use in ANTLR 2.x; has an actual string created 36 * and associated with this object. These objects are needed for imaginary 37 * tree nodes that have payload objects. We need to create a Token object 38 * that has a string; the tree node will point at this token. CommonToken 39 * has indexes into a char stream and hence cannot be used to introduce 40 * new strings. 41 * </summary> 42 */ 43 [System.Serializable] 44 public class ClassicToken : IToken { 45 string text; 46 int type; 47 int line; 48 int charPositionInLine; 49 int channel = TokenChannels.Default; 50 51 /** <summary>What token number is this from 0..n-1 tokens</summary> */ 52 int index; 53 ClassicToken(int type)54 public ClassicToken(int type) { 55 this.type = type; 56 } 57 ClassicToken(IToken oldToken)58 public ClassicToken(IToken oldToken) { 59 text = oldToken.Text; 60 type = oldToken.Type; 61 line = oldToken.Line; 62 charPositionInLine = oldToken.CharPositionInLine; 63 channel = oldToken.Channel; 64 } 65 ClassicToken(int type, string text)66 public ClassicToken(int type, string text) { 67 this.type = type; 68 this.text = text; 69 } 70 ClassicToken(int type, string text, int channel)71 public ClassicToken(int type, string text, int channel) { 72 this.type = type; 73 this.text = text; 74 this.channel = channel; 75 } 76 77 #region IToken Members 78 public string Text { 79 get { 80 return text; 81 } 82 set { 83 text = value; 84 } 85 } 86 87 public int Type { 88 get { 89 return type; 90 } 91 set { 92 type = value; 93 } 94 } 95 96 public int Line { 97 get { 98 return line; 99 } 100 set { 101 line = value; 102 } 103 } 104 105 public int CharPositionInLine { 106 get { 107 return charPositionInLine; 108 } 109 set { 110 charPositionInLine = value; 111 } 112 } 113 114 public int Channel { 115 get { 116 return channel; 117 } 118 set { 119 channel = value; 120 } 121 } 122 123 public int StartIndex { 124 get { 125 return -1; 126 } 127 set { 128 } 129 } 130 131 public int StopIndex { 132 get { 133 return -1; 134 } 135 set { 136 } 137 } 138 139 public int TokenIndex { 140 get { 141 return index; 142 } 143 set { 144 index = value; 145 } 146 } 147 148 public ICharStream InputStream { 149 get { 150 return null; 151 } 152 set { 153 } 154 } 155 156 #endregion 157 ToString()158 public override string ToString() { 159 string channelStr = ""; 160 if (channel > 0) { 161 channelStr = ",channel=" + channel; 162 } 163 string txt = Text; 164 if (txt != null) { 165 txt = txt.Replace("\n", "\\\\n"); 166 txt = txt.Replace("\r", "\\\\r"); 167 txt = txt.Replace("\t", "\\\\t"); 168 } else { 169 txt = "<no text>"; 170 } 171 return "[@" + TokenIndex + ",'" + txt + "',<" + type + ">" + channelStr + "," + line + ":" + CharPositionInLine + "]"; 172 } 173 } 174 } 175