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1 /*
2  * [The "BSD licence"]
3  * Copyright (c) 2005-2008 Terence Parr
4  * All rights reserved.
5  *
6  * Conversion to C#:
7  * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
8  * All rights reserved.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. The name of the author may not be used to endorse or promote products
19  *    derived from this software without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 namespace Antlr.Runtime.Misc
34 {
35     using System.Collections.Generic;
36 
37     using Directory = System.IO.Directory;
38     using Environment = System.Environment;
39     using File = System.IO.File;
40     using Math = System.Math;
41     using Path = System.IO.Path;
42 
43     /** <summary>Stats routines needed by profiler etc...</summary>
44      *
45      *  <remarks>
46      *  note that these routines return 0.0 if no values exist in the X[]
47      *  which is not "correct", but it is useful so I don't generate NaN
48      *  in my output
49      *  </remarks>
50      */
51     public class Stats
52     {
53         public const string ANTLRWORKS_DIR = "antlrworks";
54 
55         /** <summary>Compute the sample (unbiased estimator) standard deviation following:</summary>
56          *
57          *  <remarks>
58          *  Computing Deviations: Standard Accuracy
59          *  Tony F. Chan and John Gregg Lewis
60          *  Stanford University
61          *  Communications of ACM September 1979 of Volume 22 the ACM Number 9
62          *
63          *  The "two-pass" method from the paper; supposed to have better
64          *  numerical properties than the textbook summation/sqrt.  To me
65          *  this looks like the textbook method, but I ain't no numerical
66          *  methods guy.
67          *  </remarks>
68          */
Stddev( int[] X )69         public static double Stddev( int[] X )
70         {
71             int m = X.Length;
72             if ( m <= 1 )
73             {
74                 return 0;
75             }
76             double xbar = Average(X);
77             double s2 = 0.0;
78             for ( int i = 0; i < m; i++ )
79             {
80                 s2 += ( X[i] - xbar ) * ( X[i] - xbar );
81             }
82             s2 = s2 / ( m - 1 );
83             return Math.Sqrt( s2 );
84         }
Stddev( List<int> X )85         public static double Stddev( List<int> X )
86         {
87             int m = X.Count;
88             if ( m <= 1 )
89             {
90                 return 0;
91             }
92             double xbar = Average(X);
93             double s2 = 0.0;
94             for ( int i = 0; i < m; i++ )
95             {
96                 s2 += ( X[i] - xbar ) * ( X[i] - xbar );
97             }
98             s2 = s2 / ( m - 1 );
99             return Math.Sqrt( s2 );
100         }
101 
102         /** <summary>Compute the sample mean</summary> */
Average(ICollection<int> X)103         public static double Average(ICollection<int> X)
104         {
105             if (X.Count == 0)
106                 return 0.0;
107 
108             double sum = 0.0;
109             foreach (int i in X)
110                 sum += i;
111 
112             return sum / X.Count;
113         }
114 
WriteReport( string filename, string data )115         public static void WriteReport( string filename, string data )
116         {
117             string absoluteFilename = GetAbsoluteFileName( filename );
118 
119             Directory.CreateDirectory( Path.GetDirectoryName( absoluteFilename ) );
120             File.AppendAllText( absoluteFilename, data );
121         }
122 
GetAbsoluteFileName( string filename )123         public static string GetAbsoluteFileName( string filename )
124         {
125             string personalFolder = Environment.GetFolderPath( Environment.SpecialFolder.Personal );
126             return personalFolder + Path.DirectorySeparatorChar +
127                         ANTLRWORKS_DIR + Path.DirectorySeparatorChar +
128                         filename;
129         }
130     }
131 }
132