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1 //===--- VTTBuilder.cpp - C++ VTT layout builder --------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This contains code dealing with generation of the layout of virtual table
11 // tables (VTT).
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "clang/AST/VTTBuilder.h"
16 #include "clang/AST/ASTContext.h"
17 #include "clang/AST/CXXInheritance.h"
18 #include "clang/AST/RecordLayout.h"
19 #include "clang/Basic/TargetInfo.h"
20 #include "llvm/Support/Format.h"
21 #include <algorithm>
22 #include <cstdio>
23 
24 using namespace clang;
25 
26 #define DUMP_OVERRIDERS 0
27 
VTTBuilder(ASTContext & Ctx,const CXXRecordDecl * MostDerivedClass,bool GenerateDefinition)28 VTTBuilder::VTTBuilder(ASTContext &Ctx,
29                        const CXXRecordDecl *MostDerivedClass,
30                        bool GenerateDefinition)
31   : Ctx(Ctx), MostDerivedClass(MostDerivedClass),
32   MostDerivedClassLayout(Ctx.getASTRecordLayout(MostDerivedClass)),
33     GenerateDefinition(GenerateDefinition) {
34   // Lay out this VTT.
35   LayoutVTT(BaseSubobject(MostDerivedClass, CharUnits::Zero()),
36             /*BaseIsVirtual=*/false);
37 }
38 
AddVTablePointer(BaseSubobject Base,uint64_t VTableIndex,const CXXRecordDecl * VTableClass)39 void VTTBuilder::AddVTablePointer(BaseSubobject Base, uint64_t VTableIndex,
40                                   const CXXRecordDecl *VTableClass) {
41   // Store the vtable pointer index if we're generating the primary VTT.
42   if (VTableClass == MostDerivedClass) {
43     assert(!SecondaryVirtualPointerIndices.count(Base) &&
44            "A virtual pointer index already exists for this base subobject!");
45     SecondaryVirtualPointerIndices[Base] = VTTComponents.size();
46   }
47 
48   if (!GenerateDefinition) {
49     VTTComponents.push_back(VTTComponent());
50     return;
51   }
52 
53   VTTComponents.push_back(VTTComponent(VTableIndex, Base));
54 }
55 
LayoutSecondaryVTTs(BaseSubobject Base)56 void VTTBuilder::LayoutSecondaryVTTs(BaseSubobject Base) {
57   const CXXRecordDecl *RD = Base.getBase();
58 
59   for (const auto &I : RD->bases()) {
60     // Don't layout virtual bases.
61     if (I.isVirtual())
62         continue;
63 
64     const CXXRecordDecl *BaseDecl =
65       cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl());
66 
67     const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
68     CharUnits BaseOffset = Base.getBaseOffset() +
69       Layout.getBaseClassOffset(BaseDecl);
70 
71     // Layout the VTT for this base.
72     LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/false);
73   }
74 }
75 
76 void
LayoutSecondaryVirtualPointers(BaseSubobject Base,bool BaseIsMorallyVirtual,uint64_t VTableIndex,const CXXRecordDecl * VTableClass,VisitedVirtualBasesSetTy & VBases)77 VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base,
78                                            bool BaseIsMorallyVirtual,
79                                            uint64_t VTableIndex,
80                                            const CXXRecordDecl *VTableClass,
81                                            VisitedVirtualBasesSetTy &VBases) {
82   const CXXRecordDecl *RD = Base.getBase();
83 
84   // We're not interested in bases that don't have virtual bases, and not
85   // morally virtual bases.
86   if (!RD->getNumVBases() && !BaseIsMorallyVirtual)
87     return;
88 
89   for (const auto &I : RD->bases()) {
90     const CXXRecordDecl *BaseDecl =
91       cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl());
92 
93     // Itanium C++ ABI 2.6.2:
94     //   Secondary virtual pointers are present for all bases with either
95     //   virtual bases or virtual function declarations overridden along a
96     //   virtual path.
97     //
98     // If the base class is not dynamic, we don't want to add it, nor any
99     // of its base classes.
100     if (!BaseDecl->isDynamicClass())
101       continue;
102 
103     bool BaseDeclIsMorallyVirtual = BaseIsMorallyVirtual;
104     bool BaseDeclIsNonVirtualPrimaryBase = false;
105     CharUnits BaseOffset;
106     if (I.isVirtual()) {
107       // Ignore virtual bases that we've already visited.
108       if (!VBases.insert(BaseDecl).second)
109         continue;
110 
111       BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
112       BaseDeclIsMorallyVirtual = true;
113     } else {
114       const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
115 
116       BaseOffset = Base.getBaseOffset() +
117         Layout.getBaseClassOffset(BaseDecl);
118 
119       if (!Layout.isPrimaryBaseVirtual() &&
120           Layout.getPrimaryBase() == BaseDecl)
121         BaseDeclIsNonVirtualPrimaryBase = true;
122     }
123 
124     // Itanium C++ ABI 2.6.2:
125     //   Secondary virtual pointers: for each base class X which (a) has virtual
126     //   bases or is reachable along a virtual path from D, and (b) is not a
127     //   non-virtual primary base, the address of the virtual table for X-in-D
128     //   or an appropriate construction virtual table.
129     if (!BaseDeclIsNonVirtualPrimaryBase &&
130         (BaseDecl->getNumVBases() || BaseDeclIsMorallyVirtual)) {
131       // Add the vtable pointer.
132       AddVTablePointer(BaseSubobject(BaseDecl, BaseOffset), VTableIndex,
133                        VTableClass);
134     }
135 
136     // And lay out the secondary virtual pointers for the base class.
137     LayoutSecondaryVirtualPointers(BaseSubobject(BaseDecl, BaseOffset),
138                                    BaseDeclIsMorallyVirtual, VTableIndex,
139                                    VTableClass, VBases);
140   }
141 }
142 
143 void
LayoutSecondaryVirtualPointers(BaseSubobject Base,uint64_t VTableIndex)144 VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base,
145                                            uint64_t VTableIndex) {
146   VisitedVirtualBasesSetTy VBases;
147   LayoutSecondaryVirtualPointers(Base, /*BaseIsMorallyVirtual=*/false,
148                                  VTableIndex, Base.getBase(), VBases);
149 }
150 
LayoutVirtualVTTs(const CXXRecordDecl * RD,VisitedVirtualBasesSetTy & VBases)151 void VTTBuilder::LayoutVirtualVTTs(const CXXRecordDecl *RD,
152                                    VisitedVirtualBasesSetTy &VBases) {
153   for (const auto &I : RD->bases()) {
154     const CXXRecordDecl *BaseDecl =
155       cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl());
156 
157     // Check if this is a virtual base.
158     if (I.isVirtual()) {
159       // Check if we've seen this base before.
160       if (!VBases.insert(BaseDecl).second)
161         continue;
162 
163       CharUnits BaseOffset =
164         MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
165 
166       LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/true);
167     }
168 
169     // We only need to layout virtual VTTs for this base if it actually has
170     // virtual bases.
171     if (BaseDecl->getNumVBases())
172       LayoutVirtualVTTs(BaseDecl, VBases);
173   }
174 }
175 
LayoutVTT(BaseSubobject Base,bool BaseIsVirtual)176 void VTTBuilder::LayoutVTT(BaseSubobject Base, bool BaseIsVirtual) {
177   const CXXRecordDecl *RD = Base.getBase();
178 
179   // Itanium C++ ABI 2.6.2:
180   //   An array of virtual table addresses, called the VTT, is declared for
181   //   each class type that has indirect or direct virtual base classes.
182   if (RD->getNumVBases() == 0)
183     return;
184 
185   bool IsPrimaryVTT = Base.getBase() == MostDerivedClass;
186 
187   if (!IsPrimaryVTT) {
188     // Remember the sub-VTT index.
189     SubVTTIndicies[Base] = VTTComponents.size();
190   }
191 
192   uint64_t VTableIndex = VTTVTables.size();
193   VTTVTables.push_back(VTTVTable(Base, BaseIsVirtual));
194 
195   // Add the primary vtable pointer.
196   AddVTablePointer(Base, VTableIndex, RD);
197 
198   // Add the secondary VTTs.
199   LayoutSecondaryVTTs(Base);
200 
201   // Add the secondary virtual pointers.
202   LayoutSecondaryVirtualPointers(Base, VTableIndex);
203 
204   // If this is the primary VTT, we want to lay out virtual VTTs as well.
205   if (IsPrimaryVTT) {
206     VisitedVirtualBasesSetTy VBases;
207     LayoutVirtualVTTs(Base.getBase(), VBases);
208   }
209 }
210