1# GLES 3.1 -- MSAA sensitive tests 2 3dEQP-GLES31.info.* 4dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer 5dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer 6dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth 7dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil 8dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth 9dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil 10dEQP-GLES31.functional.multisample.* 11dEQP-GLES31.functional.sample_shading.*.default_framebuffer_* 12dEQP-GLES31.functional.blend_equation_advanced.basic.* 13dEQP-GLES31.functional.blend_equation_advanced.barrier.* 14dEQP-GLES31.functional.blend_equation_advanced.coherent.* 15dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.* 16dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_* 17dEQP-GLES31.functional.primitive_bounding_box.depth.* 18dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default* 19dEQP-GLES31.functional.primitive_bounding_box.clear.* 20dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_* 21