1# GLES 3 -- MSAA sensitive tests 2 3dEQP-GLES3.info.* 4dEQP-GLES3.functional.prerequisite.* 5dEQP-GLES3.functional.color_clear.* 6dEQP-GLES3.functional.depth_stencil_clear.* 7dEQP-GLES3.functional.shaders.derivate.* 8dEQP-GLES3.functional.shaders.discard.* 9dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 10dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 11dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 12dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 13dEQP-GLES3.functional.shaders.builtin_variable.pointcoord 14dEQP-GLES3.functional.shaders.fragdepth.* 15dEQP-GLES3.functional.fragment_ops.* 16dEQP-GLES3.functional.rasterization.primitives.* 17dEQP-GLES3.functional.rasterization.fill_rules.* 18dEQP-GLES3.functional.rasterization.culling.* 19dEQP-GLES3.functional.rasterization.interpolation.* 20dEQP-GLES3.functional.occlusion_query.* 21dEQP-GLES3.functional.rasterizer_discard.basic.* 22dEQP-GLES3.functional.rasterizer_discard.scissor.* 23dEQP-GLES3.functional.multisample.default_framebuffer.* 24dEQP-GLES3.functional.read_pixels.* 25dEQP-GLES3.functional.clipping.* 26dEQP-GLES3.functional.polygon_offset.default_* 27