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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/message_loop/incoming_task_queue.h"
6 
7 #include <limits>
8 
9 #include "base/location.h"
10 #include "base/message_loop/message_loop.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/time/time.h"
13 #include "build/build_config.h"
14 
15 namespace base {
16 namespace internal {
17 
18 namespace {
19 
20 #if !defined(NDEBUG) || defined(DCHECK_ALWAYS_ON)
21 // Delays larger than this are often bogus, and a warning should be emitted in
22 // debug builds to warn developers.  http://crbug.com/450045
23 const int kTaskDelayWarningThresholdInSeconds =
24     14 * 24 * 60 * 60;  // 14 days.
25 #endif
26 
27 // Returns true if MessagePump::ScheduleWork() must be called one
28 // time for every task that is added to the MessageLoop incoming queue.
AlwaysNotifyPump(MessageLoop::Type type)29 bool AlwaysNotifyPump(MessageLoop::Type type) {
30 #if defined(OS_ANDROID)
31   // The Android UI message loop needs to get notified each time a task is
32   // added
33   // to the incoming queue.
34   return type == MessageLoop::TYPE_UI || type == MessageLoop::TYPE_JAVA;
35 #else
36   (void)type;  // Avoid an unused warning.
37   return false;
38 #endif
39 }
40 
CalculateDelayedRuntime(TimeDelta delay)41 TimeTicks CalculateDelayedRuntime(TimeDelta delay) {
42   TimeTicks delayed_run_time;
43   if (delay > TimeDelta())
44     delayed_run_time = TimeTicks::Now() + delay;
45   else
46     DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative";
47   return delayed_run_time;
48 }
49 
50 }  // namespace
51 
IncomingTaskQueue(MessageLoop * message_loop)52 IncomingTaskQueue::IncomingTaskQueue(MessageLoop* message_loop)
53     : high_res_task_count_(0),
54       message_loop_(message_loop),
55       next_sequence_num_(0),
56       message_loop_scheduled_(false),
57       always_schedule_work_(AlwaysNotifyPump(message_loop_->type())),
58       is_ready_for_scheduling_(false) {
59 }
60 
AddToIncomingQueue(const tracked_objects::Location & from_here,const Closure & task,TimeDelta delay,bool nestable)61 bool IncomingTaskQueue::AddToIncomingQueue(
62     const tracked_objects::Location& from_here,
63     const Closure& task,
64     TimeDelta delay,
65     bool nestable) {
66   DLOG_IF(WARNING,
67           delay.InSeconds() > kTaskDelayWarningThresholdInSeconds)
68       << "Requesting super-long task delay period of " << delay.InSeconds()
69       << " seconds from here: " << from_here.ToString();
70 
71   PendingTask pending_task(
72       from_here, task, CalculateDelayedRuntime(delay), nestable);
73 #if defined(OS_WIN)
74   // We consider the task needs a high resolution timer if the delay is
75   // more than 0 and less than 32ms. This caps the relative error to
76   // less than 50% : a 33ms wait can wake at 48ms since the default
77   // resolution on Windows is between 10 and 15ms.
78   if (delay > TimeDelta() &&
79       delay.InMilliseconds() < (2 * Time::kMinLowResolutionThresholdMs)) {
80     pending_task.is_high_res = true;
81   }
82 #endif
83   return PostPendingTask(&pending_task);
84 }
85 
HasHighResolutionTasks()86 bool IncomingTaskQueue::HasHighResolutionTasks() {
87   AutoLock lock(incoming_queue_lock_);
88   return high_res_task_count_ > 0;
89 }
90 
IsIdleForTesting()91 bool IncomingTaskQueue::IsIdleForTesting() {
92   AutoLock lock(incoming_queue_lock_);
93   return incoming_queue_.empty();
94 }
95 
ReloadWorkQueue(TaskQueue * work_queue)96 int IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) {
97   // Make sure no tasks are lost.
98   DCHECK(work_queue->empty());
99 
100   // Acquire all we can from the inter-thread queue with one lock acquisition.
101   AutoLock lock(incoming_queue_lock_);
102   if (incoming_queue_.empty()) {
103     // If the loop attempts to reload but there are no tasks in the incoming
104     // queue, that means it will go to sleep waiting for more work. If the
105     // incoming queue becomes nonempty we need to schedule it again.
106     message_loop_scheduled_ = false;
107   } else {
108     incoming_queue_.swap(*work_queue);
109   }
110   // Reset the count of high resolution tasks since our queue is now empty.
111   int high_res_tasks = high_res_task_count_;
112   high_res_task_count_ = 0;
113   return high_res_tasks;
114 }
115 
WillDestroyCurrentMessageLoop()116 void IncomingTaskQueue::WillDestroyCurrentMessageLoop() {
117   base::subtle::AutoWriteLock lock(message_loop_lock_);
118   message_loop_ = NULL;
119 }
120 
StartScheduling()121 void IncomingTaskQueue::StartScheduling() {
122   bool schedule_work;
123   {
124     AutoLock lock(incoming_queue_lock_);
125     DCHECK(!is_ready_for_scheduling_);
126     DCHECK(!message_loop_scheduled_);
127     is_ready_for_scheduling_ = true;
128     schedule_work = !incoming_queue_.empty();
129   }
130   if (schedule_work) {
131     DCHECK(message_loop_);
132     // Don't need to lock |message_loop_lock_| here because this function is
133     // called by MessageLoop on its thread.
134     message_loop_->ScheduleWork();
135   }
136 }
137 
~IncomingTaskQueue()138 IncomingTaskQueue::~IncomingTaskQueue() {
139   // Verify that WillDestroyCurrentMessageLoop() has been called.
140   DCHECK(!message_loop_);
141 }
142 
PostPendingTask(PendingTask * pending_task)143 bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) {
144   // Warning: Don't try to short-circuit, and handle this thread's tasks more
145   // directly, as it could starve handling of foreign threads.  Put every task
146   // into this queue.
147 
148   // Ensures |message_loop_| isn't destroyed while running.
149   base::subtle::AutoReadLock hold_message_loop(message_loop_lock_);
150 
151   if (!message_loop_) {
152     pending_task->task.Reset();
153     return false;
154   }
155 
156   bool schedule_work = false;
157   {
158     AutoLock hold(incoming_queue_lock_);
159 
160 #if defined(OS_WIN)
161     if (pending_task->is_high_res)
162       ++high_res_task_count_;
163 #endif
164 
165     // Initialize the sequence number. The sequence number is used for delayed
166     // tasks (to facilitate FIFO sorting when two tasks have the same
167     // delayed_run_time value) and for identifying the task in about:tracing.
168     pending_task->sequence_num = next_sequence_num_++;
169 
170     message_loop_->task_annotator()->DidQueueTask("MessageLoop::PostTask",
171                                                   *pending_task);
172 
173     bool was_empty = incoming_queue_.empty();
174     incoming_queue_.push(std::move(*pending_task));
175 
176     if (is_ready_for_scheduling_ &&
177         (always_schedule_work_ || (!message_loop_scheduled_ && was_empty))) {
178       schedule_work = true;
179       // After we've scheduled the message loop, we do not need to do so again
180       // until we know it has processed all of the work in our queue and is
181       // waiting for more work again. The message loop will always attempt to
182       // reload from the incoming queue before waiting again so we clear this
183       // flag in ReloadWorkQueue().
184       message_loop_scheduled_ = true;
185     }
186   }
187 
188   // Wake up the message loop and schedule work. This is done outside
189   // |incoming_queue_lock_| because signaling the message loop may cause this
190   // thread to be switched. If |incoming_queue_lock_| is held, any other thread
191   // that wants to post a task will be blocked until this thread switches back
192   // in and releases |incoming_queue_lock_|.
193   if (schedule_work)
194     message_loop_->ScheduleWork();
195 
196   return true;
197 }
198 
199 }  // namespace internal
200 }  // namespace base
201