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1 //==- llvm/Support/RecyclingAllocator.h - Recycling Allocator ----*- C++ -*-==//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the RecyclingAllocator class.  See the doxygen comment for
11 // RecyclingAllocator for more details on the implementation.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_SUPPORT_RECYCLINGALLOCATOR_H
16 #define LLVM_SUPPORT_RECYCLINGALLOCATOR_H
17 
18 #include "llvm/Support/Recycler.h"
19 
20 namespace llvm {
21 
22 /// RecyclingAllocator - This class wraps an Allocator, adding the
23 /// functionality of recycling deleted objects.
24 ///
25 template<class AllocatorType, class T,
26          size_t Size = sizeof(T), size_t Align = AlignOf<T>::Alignment>
27 class RecyclingAllocator {
28 private:
29   /// Base - Implementation details.
30   ///
31   Recycler<T, Size, Align> Base;
32 
33   /// Allocator - The wrapped allocator.
34   ///
35   AllocatorType Allocator;
36 
37 public:
~RecyclingAllocator()38   ~RecyclingAllocator() { Base.clear(Allocator); }
39 
40   /// Allocate - Return a pointer to storage for an object of type
41   /// SubClass. The storage may be either newly allocated or recycled.
42   ///
43   template<class SubClass>
Allocate()44   SubClass *Allocate() { return Base.template Allocate<SubClass>(Allocator); }
45 
Allocate()46   T *Allocate() { return Base.Allocate(Allocator); }
47 
48   /// Deallocate - Release storage for the pointed-to object. The
49   /// storage will be kept track of and may be recycled.
50   ///
51   template<class SubClass>
Deallocate(SubClass * E)52   void Deallocate(SubClass* E) { return Base.Deallocate(Allocator, E); }
53 
PrintStats()54   void PrintStats() {
55     Allocator.PrintStats();
56     Base.PrintStats();
57   }
58 };
59 
60 }
61 
62 template<class AllocatorType, class T, size_t Size, size_t Align>
new(size_t size,llvm::RecyclingAllocator<AllocatorType,T,Size,Align> & Allocator)63 inline void *operator new(size_t size,
64                           llvm::RecyclingAllocator<AllocatorType,
65                                                    T, Size, Align> &Allocator) {
66   assert(size <= Size && "allocation size exceeded");
67   return Allocator.Allocate();
68 }
69 
70 template<class AllocatorType, class T, size_t Size, size_t Align>
delete(void * E,llvm::RecyclingAllocator<AllocatorType,T,Size,Align> & A)71 inline void operator delete(void *E,
72                             llvm::RecyclingAllocator<AllocatorType,
73                                                      T, Size, Align> &A) {
74   A.Deallocate(E);
75 }
76 
77 #endif
78