• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 //===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
11 #define LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
12 
13 #include "llvm/ADT/SmallPtrSet.h"
14 #include "llvm/ADT/SmallVector.h"
15 #include "llvm/ExecutionEngine/ExecutionEngine.h"
16 #include "llvm/ExecutionEngine/ObjectCache.h"
17 #include "llvm/ExecutionEngine/ObjectMemoryBuffer.h"
18 #include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
19 #include "llvm/ExecutionEngine/RuntimeDyld.h"
20 #include "llvm/IR/Module.h"
21 
22 namespace llvm {
23 class MCJIT;
24 
25 // This is a helper class that the MCJIT execution engine uses for linking
26 // functions across modules that it owns.  It aggregates the memory manager
27 // that is passed in to the MCJIT constructor and defers most functionality
28 // to that object.
29 class LinkingSymbolResolver : public RuntimeDyld::SymbolResolver {
30 public:
LinkingSymbolResolver(MCJIT & Parent,std::shared_ptr<RuntimeDyld::SymbolResolver> Resolver)31   LinkingSymbolResolver(MCJIT &Parent,
32                         std::shared_ptr<RuntimeDyld::SymbolResolver> Resolver)
33     : ParentEngine(Parent), ClientResolver(std::move(Resolver)) {}
34 
35   RuntimeDyld::SymbolInfo findSymbol(const std::string &Name) override;
36 
37   // MCJIT doesn't support logical dylibs.
38   RuntimeDyld::SymbolInfo
findSymbolInLogicalDylib(const std::string & Name)39   findSymbolInLogicalDylib(const std::string &Name) override {
40     return nullptr;
41   }
42 
43 private:
44   MCJIT &ParentEngine;
45   std::shared_ptr<RuntimeDyld::SymbolResolver> ClientResolver;
46 };
47 
48 // About Module states: added->loaded->finalized.
49 //
50 // The purpose of the "added" state is having modules in standby. (added=known
51 // but not compiled). The idea is that you can add a module to provide function
52 // definitions but if nothing in that module is referenced by a module in which
53 // a function is executed (note the wording here because it's not exactly the
54 // ideal case) then the module never gets compiled. This is sort of lazy
55 // compilation.
56 //
57 // The purpose of the "loaded" state (loaded=compiled and required sections
58 // copied into local memory but not yet ready for execution) is to have an
59 // intermediate state wherein clients can remap the addresses of sections, using
60 // MCJIT::mapSectionAddress, (in preparation for later copying to a new location
61 // or an external process) before relocations and page permissions are applied.
62 //
63 // It might not be obvious at first glance, but the "remote-mcjit" case in the
64 // lli tool does this.  In that case, the intermediate action is taken by the
65 // RemoteMemoryManager in response to the notifyObjectLoaded function being
66 // called.
67 
68 class MCJIT : public ExecutionEngine {
69   MCJIT(std::unique_ptr<Module> M, std::unique_ptr<TargetMachine> tm,
70         std::shared_ptr<MCJITMemoryManager> MemMgr,
71         std::shared_ptr<RuntimeDyld::SymbolResolver> Resolver);
72 
73   typedef llvm::SmallPtrSet<Module *, 4> ModulePtrSet;
74 
75   class OwningModuleContainer {
76   public:
OwningModuleContainer()77     OwningModuleContainer() {
78     }
~OwningModuleContainer()79     ~OwningModuleContainer() {
80       freeModulePtrSet(AddedModules);
81       freeModulePtrSet(LoadedModules);
82       freeModulePtrSet(FinalizedModules);
83     }
84 
begin_added()85     ModulePtrSet::iterator begin_added() { return AddedModules.begin(); }
end_added()86     ModulePtrSet::iterator end_added() { return AddedModules.end(); }
added()87     iterator_range<ModulePtrSet::iterator> added() {
88       return make_range(begin_added(), end_added());
89     }
90 
begin_loaded()91     ModulePtrSet::iterator begin_loaded() { return LoadedModules.begin(); }
end_loaded()92     ModulePtrSet::iterator end_loaded() { return LoadedModules.end(); }
93 
begin_finalized()94     ModulePtrSet::iterator begin_finalized() { return FinalizedModules.begin(); }
end_finalized()95     ModulePtrSet::iterator end_finalized() { return FinalizedModules.end(); }
96 
addModule(std::unique_ptr<Module> M)97     void addModule(std::unique_ptr<Module> M) {
98       AddedModules.insert(M.release());
99     }
100 
removeModule(Module * M)101     bool removeModule(Module *M) {
102       return AddedModules.erase(M) || LoadedModules.erase(M) ||
103              FinalizedModules.erase(M);
104     }
105 
hasModuleBeenAddedButNotLoaded(Module * M)106     bool hasModuleBeenAddedButNotLoaded(Module *M) {
107       return AddedModules.count(M) != 0;
108     }
109 
hasModuleBeenLoaded(Module * M)110     bool hasModuleBeenLoaded(Module *M) {
111       // If the module is in either the "loaded" or "finalized" sections it
112       // has been loaded.
113       return (LoadedModules.count(M) != 0 ) || (FinalizedModules.count(M) != 0);
114     }
115 
hasModuleBeenFinalized(Module * M)116     bool hasModuleBeenFinalized(Module *M) {
117       return FinalizedModules.count(M) != 0;
118     }
119 
ownsModule(Module * M)120     bool ownsModule(Module* M) {
121       return (AddedModules.count(M) != 0) || (LoadedModules.count(M) != 0) ||
122              (FinalizedModules.count(M) != 0);
123     }
124 
markModuleAsLoaded(Module * M)125     void markModuleAsLoaded(Module *M) {
126       // This checks against logic errors in the MCJIT implementation.
127       // This function should never be called with either a Module that MCJIT
128       // does not own or a Module that has already been loaded and/or finalized.
129       assert(AddedModules.count(M) &&
130              "markModuleAsLoaded: Module not found in AddedModules");
131 
132       // Remove the module from the "Added" set.
133       AddedModules.erase(M);
134 
135       // Add the Module to the "Loaded" set.
136       LoadedModules.insert(M);
137     }
138 
markModuleAsFinalized(Module * M)139     void markModuleAsFinalized(Module *M) {
140       // This checks against logic errors in the MCJIT implementation.
141       // This function should never be called with either a Module that MCJIT
142       // does not own, a Module that has not been loaded or a Module that has
143       // already been finalized.
144       assert(LoadedModules.count(M) &&
145              "markModuleAsFinalized: Module not found in LoadedModules");
146 
147       // Remove the module from the "Loaded" section of the list.
148       LoadedModules.erase(M);
149 
150       // Add the Module to the "Finalized" section of the list by inserting it
151       // before the 'end' iterator.
152       FinalizedModules.insert(M);
153     }
154 
markAllLoadedModulesAsFinalized()155     void markAllLoadedModulesAsFinalized() {
156       for (ModulePtrSet::iterator I = LoadedModules.begin(),
157                                   E = LoadedModules.end();
158            I != E; ++I) {
159         Module *M = *I;
160         FinalizedModules.insert(M);
161       }
162       LoadedModules.clear();
163     }
164 
165   private:
166     ModulePtrSet AddedModules;
167     ModulePtrSet LoadedModules;
168     ModulePtrSet FinalizedModules;
169 
freeModulePtrSet(ModulePtrSet & MPS)170     void freeModulePtrSet(ModulePtrSet& MPS) {
171       // Go through the module set and delete everything.
172       for (ModulePtrSet::iterator I = MPS.begin(), E = MPS.end(); I != E; ++I) {
173         Module *M = *I;
174         delete M;
175       }
176       MPS.clear();
177     }
178   };
179 
180   std::unique_ptr<TargetMachine> TM;
181   MCContext *Ctx;
182   std::shared_ptr<MCJITMemoryManager> MemMgr;
183   LinkingSymbolResolver Resolver;
184   RuntimeDyld Dyld;
185   std::vector<JITEventListener*> EventListeners;
186 
187   OwningModuleContainer OwnedModules;
188 
189   SmallVector<object::OwningBinary<object::Archive>, 2> Archives;
190   SmallVector<std::unique_ptr<MemoryBuffer>, 2> Buffers;
191 
192   SmallVector<std::unique_ptr<object::ObjectFile>, 2> LoadedObjects;
193 
194   // An optional ObjectCache to be notified of compiled objects and used to
195   // perform lookup of pre-compiled code to avoid re-compilation.
196   ObjectCache *ObjCache;
197 
198   Function *FindFunctionNamedInModulePtrSet(const char *FnName,
199                                             ModulePtrSet::iterator I,
200                                             ModulePtrSet::iterator E);
201 
202   GlobalVariable *FindGlobalVariableNamedInModulePtrSet(const char *Name,
203                                                         bool AllowInternal,
204                                                         ModulePtrSet::iterator I,
205                                                         ModulePtrSet::iterator E);
206 
207   void runStaticConstructorsDestructorsInModulePtrSet(bool isDtors,
208                                                       ModulePtrSet::iterator I,
209                                                       ModulePtrSet::iterator E);
210 
211 public:
212   ~MCJIT() override;
213 
214   /// @name ExecutionEngine interface implementation
215   /// @{
216   void addModule(std::unique_ptr<Module> M) override;
217   void addObjectFile(std::unique_ptr<object::ObjectFile> O) override;
218   void addObjectFile(object::OwningBinary<object::ObjectFile> O) override;
219   void addArchive(object::OwningBinary<object::Archive> O) override;
220   bool removeModule(Module *M) override;
221 
222   /// FindFunctionNamed - Search all of the active modules to find the function that
223   /// defines FnName.  This is very slow operation and shouldn't be used for
224   /// general code.
225   Function *FindFunctionNamed(const char *FnName) override;
226 
227   /// FindGlobalVariableNamed - Search all of the active modules to find the
228   /// global variable that defines Name.  This is very slow operation and
229   /// shouldn't be used for general code.
230   GlobalVariable *FindGlobalVariableNamed(const char *Name,
231                                           bool AllowInternal = false) override;
232 
233   /// Sets the object manager that MCJIT should use to avoid compilation.
234   void setObjectCache(ObjectCache *manager) override;
235 
setProcessAllSections(bool ProcessAllSections)236   void setProcessAllSections(bool ProcessAllSections) override {
237     Dyld.setProcessAllSections(ProcessAllSections);
238   }
239 
240   void generateCodeForModule(Module *M) override;
241 
242   /// finalizeObject - ensure the module is fully processed and is usable.
243   ///
244   /// It is the user-level function for completing the process of making the
245   /// object usable for execution. It should be called after sections within an
246   /// object have been relocated using mapSectionAddress.  When this method is
247   /// called the MCJIT execution engine will reapply relocations for a loaded
248   /// object.
249   /// Is it OK to finalize a set of modules, add modules and finalize again.
250   // FIXME: Do we really need both of these?
251   void finalizeObject() override;
252   virtual void finalizeModule(Module *);
253   void finalizeLoadedModules();
254 
255   /// runStaticConstructorsDestructors - This method is used to execute all of
256   /// the static constructors or destructors for a program.
257   ///
258   /// \param isDtors - Run the destructors instead of constructors.
259   void runStaticConstructorsDestructors(bool isDtors) override;
260 
261   void *getPointerToFunction(Function *F) override;
262 
263   GenericValue runFunction(Function *F,
264                            ArrayRef<GenericValue> ArgValues) override;
265 
266   /// getPointerToNamedFunction - This method returns the address of the
267   /// specified function by using the dlsym function call.  As such it is only
268   /// useful for resolving library symbols, not code generated symbols.
269   ///
270   /// If AbortOnFailure is false and no function with the given name is
271   /// found, this function silently returns a null pointer. Otherwise,
272   /// it prints a message to stderr and aborts.
273   ///
274   void *getPointerToNamedFunction(StringRef Name,
275                                   bool AbortOnFailure = true) override;
276 
277   /// mapSectionAddress - map a section to its target address space value.
278   /// Map the address of a JIT section as returned from the memory manager
279   /// to the address in the target process as the running code will see it.
280   /// This is the address which will be used for relocation resolution.
mapSectionAddress(const void * LocalAddress,uint64_t TargetAddress)281   void mapSectionAddress(const void *LocalAddress,
282                          uint64_t TargetAddress) override {
283     Dyld.mapSectionAddress(LocalAddress, TargetAddress);
284   }
285   void RegisterJITEventListener(JITEventListener *L) override;
286   void UnregisterJITEventListener(JITEventListener *L) override;
287 
288   // If successful, these function will implicitly finalize all loaded objects.
289   // To get a function address within MCJIT without causing a finalize, use
290   // getSymbolAddress.
291   uint64_t getGlobalValueAddress(const std::string &Name) override;
292   uint64_t getFunctionAddress(const std::string &Name) override;
293 
getTargetMachine()294   TargetMachine *getTargetMachine() override { return TM.get(); }
295 
296   /// @}
297   /// @name (Private) Registration Interfaces
298   /// @{
299 
Register()300   static void Register() {
301     MCJITCtor = createJIT;
302   }
303 
304   static ExecutionEngine*
305   createJIT(std::unique_ptr<Module> M,
306             std::string *ErrorStr,
307             std::shared_ptr<MCJITMemoryManager> MemMgr,
308             std::shared_ptr<RuntimeDyld::SymbolResolver> Resolver,
309             std::unique_ptr<TargetMachine> TM);
310 
311   // @}
312 
313   RuntimeDyld::SymbolInfo findSymbol(const std::string &Name,
314                                      bool CheckFunctionsOnly);
315   // DEPRECATED - Please use findSymbol instead.
316   // This is not directly exposed via the ExecutionEngine API, but it is
317   // used by the LinkingMemoryManager.
318   uint64_t getSymbolAddress(const std::string &Name,
319                             bool CheckFunctionsOnly);
320 
321 protected:
322   /// emitObject -- Generate a JITed object in memory from the specified module
323   /// Currently, MCJIT only supports a single module and the module passed to
324   /// this function call is expected to be the contained module.  The module
325   /// is passed as a parameter here to prepare for multiple module support in
326   /// the future.
327   std::unique_ptr<MemoryBuffer> emitObject(Module *M);
328 
329   void NotifyObjectEmitted(const object::ObjectFile& Obj,
330                            const RuntimeDyld::LoadedObjectInfo &L);
331   void NotifyFreeingObject(const object::ObjectFile& Obj);
332 
333   RuntimeDyld::SymbolInfo findExistingSymbol(const std::string &Name);
334   Module *findModuleForSymbol(const std::string &Name,
335                               bool CheckFunctionsOnly);
336 };
337 
338 } // end llvm namespace
339 
340 #endif // LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
341