• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s
2
3define <8 x i8> @vld1dupi8(i8* %A) nounwind {
4;CHECK-LABEL: vld1dupi8:
5;Check the (default) alignment value.
6;CHECK: vld1.8 {d16[]}, [r0]
7	%tmp1 = load i8, i8* %A, align 8
8	%tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0
9	%tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer
10        ret <8 x i8> %tmp3
11}
12
13define <4 x i16> @vld1dupi16(i16* %A) nounwind {
14;CHECK-LABEL: vld1dupi16:
15;Check the alignment value.  Max for this instruction is 16 bits:
16;CHECK: vld1.16 {d16[]}, [r0:16]
17	%tmp1 = load i16, i16* %A, align 8
18	%tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0
19	%tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer
20        ret <4 x i16> %tmp3
21}
22
23define <2 x i32> @vld1dupi32(i32* %A) nounwind {
24;CHECK-LABEL: vld1dupi32:
25;Check the alignment value.  Max for this instruction is 32 bits:
26;CHECK: vld1.32 {d16[]}, [r0:32]
27	%tmp1 = load i32, i32* %A, align 8
28	%tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0
29	%tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer
30        ret <2 x i32> %tmp3
31}
32
33define <2 x float> @vld1dupf(float* %A) nounwind {
34;CHECK-LABEL: vld1dupf:
35;CHECK: vld1.32 {d16[]}, [r0:32]
36	%tmp0 = load float, float* %A
37        %tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0
38        %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer
39        ret <2 x float> %tmp2
40}
41
42define <16 x i8> @vld1dupQi8(i8* %A) nounwind {
43;CHECK-LABEL: vld1dupQi8:
44;Check the (default) alignment value.
45;CHECK: vld1.8 {d16[], d17[]}, [r0]
46	%tmp1 = load i8, i8* %A, align 8
47	%tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0
48	%tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer
49        ret <16 x i8> %tmp3
50}
51
52define <4 x float> @vld1dupQf(float* %A) nounwind {
53;CHECK-LABEL: vld1dupQf:
54;CHECK: vld1.32 {d16[], d17[]}, [r0:32]
55        %tmp0 = load float, float* %A
56        %tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0
57        %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer
58        ret <4 x float> %tmp2
59}
60
61%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
62%struct.__neon_int4x16x2_t = type { <4 x i16>, <4 x i16> }
63%struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> }
64
65define <8 x i8> @vld2dupi8(i8* %A) nounwind {
66;CHECK-LABEL: vld2dupi8:
67;Check the (default) alignment value.
68;CHECK: vld2.8 {d16[], d17[]}, [r0]
69	%tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1)
70	%tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0
71	%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
72	%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 1
73	%tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
74        %tmp5 = add <8 x i8> %tmp2, %tmp4
75        ret <8 x i8> %tmp5
76}
77
78define <4 x i16> @vld2dupi16(i8* %A) nounwind {
79;CHECK-LABEL: vld2dupi16:
80;Check that a power-of-two alignment smaller than the total size of the memory
81;being loaded is ignored.
82;CHECK: vld2.16 {d16[], d17[]}, [r0]
83	%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
84	%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
85	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
86	%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
87	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
88        %tmp5 = add <4 x i16> %tmp2, %tmp4
89        ret <4 x i16> %tmp5
90}
91
92;Check for a post-increment updating load.
93define <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind {
94;CHECK-LABEL: vld2dupi16_update:
95;CHECK: vld2.16 {d16[], d17[]}, [r1]!
96	%A = load i16*, i16** %ptr
97        %A2 = bitcast i16* %A to i8*
98	%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
99	%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
100	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
101	%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
102	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
103	%tmp5 = add <4 x i16> %tmp2, %tmp4
104	%tmp6 = getelementptr i16, i16* %A, i32 2
105	store i16* %tmp6, i16** %ptr
106	ret <4 x i16> %tmp5
107}
108
109define <2 x i32> @vld2dupi32(i8* %A) nounwind {
110;CHECK-LABEL: vld2dupi32:
111;Check the alignment value.  Max for this instruction is 64 bits:
112;CHECK: vld2.32 {d16[], d17[]}, [r0:64]
113	%tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16)
114	%tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0
115	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
116	%tmp3 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 1
117	%tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
118        %tmp5 = add <2 x i32> %tmp2, %tmp4
119        ret <2 x i32> %tmp5
120}
121
122declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
123declare %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
124declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
125
126%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
127%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
128
129;Check for a post-increment updating load with register increment.
130define <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind {
131;CHECK-LABEL: vld3dupi8_update:
132;CHECK: vld3.8 {d16[], d17[], d18[]}, [r2], r1
133	%A = load i8*, i8** %ptr
134	%tmp0 = tail call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, <8 x i8> undef, i32 0, i32 8)
135	%tmp1 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 0
136	%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
137	%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 1
138	%tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
139	%tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 2
140	%tmp6 = shufflevector <8 x i8> %tmp5, <8 x i8> undef, <8 x i32> zeroinitializer
141	%tmp7 = add <8 x i8> %tmp2, %tmp4
142	%tmp8 = add <8 x i8> %tmp7, %tmp6
143	%tmp9 = getelementptr i8, i8* %A, i32 %inc
144	store i8* %tmp9, i8** %ptr
145	ret <8 x i8> %tmp8
146}
147
148define <4 x i16> @vld3dupi16(i8* %A) nounwind {
149;CHECK-LABEL: vld3dupi16:
150;Check the (default) alignment value. VLD3 does not support alignment.
151;CHECK: vld3.16 {d16[], d17[], d18[]}, [r0]
152	%tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8)
153	%tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0
154	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
155	%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 1
156	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
157	%tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 2
158	%tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
159        %tmp7 = add <4 x i16> %tmp2, %tmp4
160        %tmp8 = add <4 x i16> %tmp7, %tmp6
161        ret <4 x i16> %tmp8
162}
163
164declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
165declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
166
167%struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
168%struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
169
170;Check for a post-increment updating load.
171define <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind {
172;CHECK-LABEL: vld4dupi16_update:
173;CHECK: vld4.16 {d16[], d17[], d18[], d19[]}, [r1]!
174	%A = load i16*, i16** %ptr
175        %A2 = bitcast i16* %A to i8*
176	%tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1)
177	%tmp1 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 0
178	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
179	%tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 1
180	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
181	%tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 2
182	%tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
183	%tmp7 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 3
184	%tmp8 = shufflevector <4 x i16> %tmp7, <4 x i16> undef, <4 x i32> zeroinitializer
185	%tmp9 = add <4 x i16> %tmp2, %tmp4
186	%tmp10 = add <4 x i16> %tmp6, %tmp8
187	%tmp11 = add <4 x i16> %tmp9, %tmp10
188	%tmp12 = getelementptr i16, i16* %A, i32 4
189	store i16* %tmp12, i16** %ptr
190	ret <4 x i16> %tmp11
191}
192
193define <2 x i32> @vld4dupi32(i8* %A) nounwind {
194;CHECK-LABEL: vld4dupi32:
195;Check the alignment value.  An 8-byte alignment is allowed here even though
196;it is smaller than the total size of the memory being loaded.
197;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0:64]
198	%tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8)
199	%tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0
200	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
201	%tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1
202	%tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
203	%tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 2
204	%tmp6 = shufflevector <2 x i32> %tmp5, <2 x i32> undef, <2 x i32> zeroinitializer
205	%tmp7 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 3
206	%tmp8 = shufflevector <2 x i32> %tmp7, <2 x i32> undef, <2 x i32> zeroinitializer
207        %tmp9 = add <2 x i32> %tmp2, %tmp4
208        %tmp10 = add <2 x i32> %tmp6, %tmp8
209        %tmp11 = add <2 x i32> %tmp9, %tmp10
210        ret <2 x i32> %tmp11
211}
212
213declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
214declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
215