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1; Test the handling of base + index + displacement addresses for large frames,
2; in cases where both 12-bit and 20-bit displacements are allowed.
3; The tests here assume z10 register pressure, without the high words
4; being available.
5;
6; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 | \
7; RUN:   FileCheck -check-prefix=CHECK-NOFP %s
8; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 -disable-fp-elim | \
9; RUN:   FileCheck -check-prefix=CHECK-FP %s
10
11; This file tests what happens when a displacement is converted from
12; being relative to the start of a frame object to being relative to
13; the frame itself.  In some cases the test is only possible if two
14; objects are allocated.
15;
16; Rather than rely on a particular order for those objects, the tests
17; instead allocate two objects of the same size and apply the test to
18; both of them.  For consistency, all tests follow this model, even if
19; one object would actually be enough.
20
21; First check the highest offset that is in range of the 12-bit form.
22;
23; The last in-range doubleword offset is 4088.  Since the frame has two
24; emergency spill slots at 160(%r15), the amount that we need to allocate
25; in order to put another object at offset 4088 is 4088 - 176 = 3912 bytes.
26define void @f1(i8 %byte) {
27; CHECK-NOFP-LABEL: f1:
28; CHECK-NOFP: stc %r2, 4095(%r15)
29; CHECK-NOFP: br %r14
30;
31; CHECK-FP-LABEL: f1:
32; CHECK-FP: stc %r2, 4095(%r11)
33; CHECK-FP: br %r14
34  %region1 = alloca [3912 x i8], align 8
35  %region2 = alloca [3912 x i8], align 8
36  %ptr1 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region1, i64 0, i64 7
37  %ptr2 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region2, i64 0, i64 7
38  store volatile i8 %byte, i8 *%ptr1
39  store volatile i8 %byte, i8 *%ptr2
40  ret void
41}
42
43; Test the first offset that is out-of-range of the 12-bit form.
44define void @f2(i8 %byte) {
45; CHECK-NOFP-LABEL: f2:
46; CHECK-NOFP: stcy %r2, 4096(%r15)
47; CHECK-NOFP: br %r14
48;
49; CHECK-FP-LABEL: f2:
50; CHECK-FP: stcy %r2, 4096(%r11)
51; CHECK-FP: br %r14
52  %region1 = alloca [3912 x i8], align 8
53  %region2 = alloca [3912 x i8], align 8
54  %ptr1 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region1, i64 0, i64 8
55  %ptr2 = getelementptr inbounds [3912 x i8], [3912 x i8]* %region2, i64 0, i64 8
56  store volatile i8 %byte, i8 *%ptr1
57  store volatile i8 %byte, i8 *%ptr2
58  ret void
59}
60
61; Test the last offset that is in range of the 20-bit form.
62;
63; The last in-range doubleword offset is 524280, so by the same reasoning
64; as above, we need to allocate objects of 524280 - 176 = 524104 bytes.
65define void @f3(i8 %byte) {
66; CHECK-NOFP-LABEL: f3:
67; CHECK-NOFP: stcy %r2, 524287(%r15)
68; CHECK-NOFP: br %r14
69;
70; CHECK-FP-LABEL: f3:
71; CHECK-FP: stcy %r2, 524287(%r11)
72; CHECK-FP: br %r14
73  %region1 = alloca [524104 x i8], align 8
74  %region2 = alloca [524104 x i8], align 8
75  %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 7
76  %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 7
77  store volatile i8 %byte, i8 *%ptr1
78  store volatile i8 %byte, i8 *%ptr2
79  ret void
80}
81
82; Test the first out-of-range offset.  We can't use an index register here,
83; and the offset is also out of LAY's range, so expect a constant load
84; followed by an addition.
85define void @f4(i8 %byte) {
86; CHECK-NOFP-LABEL: f4:
87; CHECK-NOFP: llilh %r1, 8
88; CHECK-NOFP: stc %r2, 0(%r1,%r15)
89; CHECK-NOFP: br %r14
90;
91; CHECK-FP-LABEL: f4:
92; CHECK-FP: llilh %r1, 8
93; CHECK-FP: stc %r2, 0(%r1,%r11)
94; CHECK-FP: br %r14
95  %region1 = alloca [524104 x i8], align 8
96  %region2 = alloca [524104 x i8], align 8
97  %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 8
98  %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 8
99  store volatile i8 %byte, i8 *%ptr1
100  store volatile i8 %byte, i8 *%ptr2
101  ret void
102}
103
104; Add 4095 to the previous offset, to test the other end of the STC range.
105; The instruction will actually be STCY before frame lowering.
106define void @f5(i8 %byte) {
107; CHECK-NOFP-LABEL: f5:
108; CHECK-NOFP: llilh %r1, 8
109; CHECK-NOFP: stc %r2, 4095(%r1,%r15)
110; CHECK-NOFP: br %r14
111;
112; CHECK-FP-LABEL: f5:
113; CHECK-FP: llilh %r1, 8
114; CHECK-FP: stc %r2, 4095(%r1,%r11)
115; CHECK-FP: br %r14
116  %region1 = alloca [524104 x i8], align 8
117  %region2 = alloca [524104 x i8], align 8
118  %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 4103
119  %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 4103
120  store volatile i8 %byte, i8 *%ptr1
121  store volatile i8 %byte, i8 *%ptr2
122  ret void
123}
124
125; Test the next offset after that, which uses STCY instead of STC.
126define void @f6(i8 %byte) {
127; CHECK-NOFP-LABEL: f6:
128; CHECK-NOFP: llilh %r1, 8
129; CHECK-NOFP: stcy %r2, 4096(%r1,%r15)
130; CHECK-NOFP: br %r14
131;
132; CHECK-FP-LABEL: f6:
133; CHECK-FP: llilh %r1, 8
134; CHECK-FP: stcy %r2, 4096(%r1,%r11)
135; CHECK-FP: br %r14
136  %region1 = alloca [524104 x i8], align 8
137  %region2 = alloca [524104 x i8], align 8
138  %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 4104
139  %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 4104
140  store volatile i8 %byte, i8 *%ptr1
141  store volatile i8 %byte, i8 *%ptr2
142  ret void
143}
144
145; Now try an offset of 524287 from the start of the object, with the
146; object being at offset 1048576 (1 << 20).  The backend prefers to create
147; anchors 0x10000 bytes apart, so that the high part can be loaded using
148; LLILH while still using STC in more cases than 0x40000 anchors would.
149define void @f7(i8 %byte) {
150; CHECK-NOFP-LABEL: f7:
151; CHECK-NOFP: llilh %r1, 23
152; CHECK-NOFP: stcy %r2, 65535(%r1,%r15)
153; CHECK-NOFP: br %r14
154;
155; CHECK-FP-LABEL: f7:
156; CHECK-FP: llilh %r1, 23
157; CHECK-FP: stcy %r2, 65535(%r1,%r11)
158; CHECK-FP: br %r14
159  %region1 = alloca [1048400 x i8], align 8
160  %region2 = alloca [1048400 x i8], align 8
161  %ptr1 = getelementptr inbounds [1048400 x i8], [1048400 x i8]* %region1, i64 0, i64 524287
162  %ptr2 = getelementptr inbounds [1048400 x i8], [1048400 x i8]* %region2, i64 0, i64 524287
163  store volatile i8 %byte, i8 *%ptr1
164  store volatile i8 %byte, i8 *%ptr2
165  ret void
166}
167
168; Keep the object-relative offset the same but bump the size of the
169; objects by one doubleword.
170define void @f8(i8 %byte) {
171; CHECK-NOFP-LABEL: f8:
172; CHECK-NOFP: llilh %r1, 24
173; CHECK-NOFP: stc %r2, 7(%r1,%r15)
174; CHECK-NOFP: br %r14
175;
176; CHECK-FP-LABEL: f8:
177; CHECK-FP: llilh %r1, 24
178; CHECK-FP: stc %r2, 7(%r1,%r11)
179; CHECK-FP: br %r14
180  %region1 = alloca [1048408 x i8], align 8
181  %region2 = alloca [1048408 x i8], align 8
182  %ptr1 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region1, i64 0, i64 524287
183  %ptr2 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region2, i64 0, i64 524287
184  store volatile i8 %byte, i8 *%ptr1
185  store volatile i8 %byte, i8 *%ptr2
186  ret void
187}
188
189; Check a case where the original displacement is out of range.  The backend
190; should force separate address logic from the outset.  We don't yet do any
191; kind of anchor optimization, so there should be no offset on the STC itself.
192;
193; Before frame lowering this is an LA followed by the AGFI seen below.
194; The LA then gets lowered into the LLILH/LA form.  The exact sequence
195; isn't that important though.
196define void @f9(i8 %byte) {
197; CHECK-NOFP-LABEL: f9:
198; CHECK-NOFP: llilh [[R1:%r[1-5]]], 16
199; CHECK-NOFP: la [[R2:%r[1-5]]], 8([[R1]],%r15)
200; CHECK-NOFP: agfi [[R2]], 524288
201; CHECK-NOFP: stc %r2, 0([[R2]])
202; CHECK-NOFP: br %r14
203;
204; CHECK-FP-LABEL: f9:
205; CHECK-FP: llilh [[R1:%r[1-5]]], 16
206; CHECK-FP: la [[R2:%r[1-5]]], 8([[R1]],%r11)
207; CHECK-FP: agfi [[R2]], 524288
208; CHECK-FP: stc %r2, 0([[R2]])
209; CHECK-FP: br %r14
210  %region1 = alloca [1048408 x i8], align 8
211  %region2 = alloca [1048408 x i8], align 8
212  %ptr1 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region1, i64 0, i64 524288
213  %ptr2 = getelementptr inbounds [1048408 x i8], [1048408 x i8]* %region2, i64 0, i64 524288
214  store volatile i8 %byte, i8 *%ptr1
215  store volatile i8 %byte, i8 *%ptr2
216  ret void
217}
218
219; Repeat f4 in a case that needs the emergency spill slots (because all
220; call-clobbered registers are live and no call-saved ones have been
221; allocated).
222define void @f10(i32 *%vptr, i8 %byte) {
223; CHECK-NOFP-LABEL: f10:
224; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
225; CHECK-NOFP: llilh [[REGISTER]], 8
226; CHECK-NOFP: stc %r3, 0([[REGISTER]],%r15)
227; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
228; CHECK-NOFP: br %r14
229;
230; CHECK-FP-LABEL: f10:
231; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
232; CHECK-FP: llilh [[REGISTER]], 8
233; CHECK-FP: stc %r3, 0([[REGISTER]],%r11)
234; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
235; CHECK-FP: br %r14
236  %i0 = load volatile i32 , i32 *%vptr
237  %i1 = load volatile i32 , i32 *%vptr
238  %i4 = load volatile i32 , i32 *%vptr
239  %i5 = load volatile i32 , i32 *%vptr
240  %region1 = alloca [524104 x i8], align 8
241  %region2 = alloca [524104 x i8], align 8
242  %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 8
243  %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 8
244  store volatile i8 %byte, i8 *%ptr1
245  store volatile i8 %byte, i8 *%ptr2
246  store volatile i32 %i0, i32 *%vptr
247  store volatile i32 %i1, i32 *%vptr
248  store volatile i32 %i4, i32 *%vptr
249  store volatile i32 %i5, i32 *%vptr
250  ret void
251}
252
253; And again with maximum register pressure.  The only spill slots that the
254; NOFP case needs are the emergency ones, so the offsets are the same as for f4.
255; However, the FP case uses %r11 as the frame pointer and must therefore
256; spill a second register.  This leads to an extra displacement of 8.
257define void @f11(i32 *%vptr, i8 %byte) {
258; CHECK-NOFP-LABEL: f11:
259; CHECK-NOFP: stmg %r6, %r15,
260; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
261; CHECK-NOFP: llilh [[REGISTER]], 8
262; CHECK-NOFP: stc %r3, 0([[REGISTER]],%r15)
263; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
264; CHECK-NOFP: lmg %r6, %r15,
265; CHECK-NOFP: br %r14
266;
267; CHECK-FP-LABEL: f11:
268; CHECK-FP: stmg %r6, %r15,
269; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
270; CHECK-FP: llilh [[REGISTER]], 8
271; CHECK-FP: stc %r3, 8([[REGISTER]],%r11)
272; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
273; CHECK-FP: lmg %r6, %r15,
274; CHECK-FP: br %r14
275  %i0 = load volatile i32 , i32 *%vptr
276  %i1 = load volatile i32 , i32 *%vptr
277  %i4 = load volatile i32 , i32 *%vptr
278  %i5 = load volatile i32 , i32 *%vptr
279  %i6 = load volatile i32 , i32 *%vptr
280  %i7 = load volatile i32 , i32 *%vptr
281  %i8 = load volatile i32 , i32 *%vptr
282  %i9 = load volatile i32 , i32 *%vptr
283  %i10 = load volatile i32 , i32 *%vptr
284  %i11 = load volatile i32 , i32 *%vptr
285  %i12 = load volatile i32 , i32 *%vptr
286  %i13 = load volatile i32 , i32 *%vptr
287  %i14 = load volatile i32 , i32 *%vptr
288  %region1 = alloca [524104 x i8], align 8
289  %region2 = alloca [524104 x i8], align 8
290  %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 8
291  %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 8
292  store volatile i8 %byte, i8 *%ptr1
293  store volatile i8 %byte, i8 *%ptr2
294  store volatile i32 %i0, i32 *%vptr
295  store volatile i32 %i1, i32 *%vptr
296  store volatile i32 %i4, i32 *%vptr
297  store volatile i32 %i5, i32 *%vptr
298  store volatile i32 %i6, i32 *%vptr
299  store volatile i32 %i7, i32 *%vptr
300  store volatile i32 %i8, i32 *%vptr
301  store volatile i32 %i9, i32 *%vptr
302  store volatile i32 %i10, i32 *%vptr
303  store volatile i32 %i11, i32 *%vptr
304  store volatile i32 %i12, i32 *%vptr
305  store volatile i32 %i13, i32 *%vptr
306  store volatile i32 %i14, i32 *%vptr
307  ret void
308}
309
310; Repeat f4 in a case where the index register is already occupied.
311define void @f12(i8 %byte, i64 %index) {
312; CHECK-NOFP-LABEL: f12:
313; CHECK-NOFP: llilh %r1, 8
314; CHECK-NOFP: agr %r1, %r15
315; CHECK-NOFP: stc %r2, 0(%r3,%r1)
316; CHECK-NOFP: br %r14
317;
318; CHECK-FP-LABEL: f12:
319; CHECK-FP: llilh %r1, 8
320; CHECK-FP: agr %r1, %r11
321; CHECK-FP: stc %r2, 0(%r3,%r1)
322; CHECK-FP: br %r14
323  %region1 = alloca [524104 x i8], align 8
324  %region2 = alloca [524104 x i8], align 8
325  %index1 = add i64 %index, 8
326  %ptr1 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region1, i64 0, i64 %index1
327  %ptr2 = getelementptr inbounds [524104 x i8], [524104 x i8]* %region2, i64 0, i64 %index1
328  store volatile i8 %byte, i8 *%ptr1
329  store volatile i8 %byte, i8 *%ptr2
330  ret void
331}
332