1; RUN: llc -mtriple=thumb-eabi < %s -o - | FileCheck %s 2 3; Check that stack addresses are generated using a single ADD 4define void @test1(i8** %p) { 5 %x = alloca i8, align 1 6 %y = alloca i8, align 1 7 %z = alloca i8, align 1 8; CHECK: add r1, sp, #8 9; CHECK: str r1, [r0] 10 store i8* %x, i8** %p, align 4 11; CHECK: add r1, sp, #4 12; CHECK: str r1, [r0] 13 store i8* %y, i8** %p, align 4 14; CHECK: mov r1, sp 15; CHECK: str r1, [r0] 16 store i8* %z, i8** %p, align 4 17 ret void 18} 19 20; Stack offsets larger than 1020 still need two ADDs 21define void @test2([1024 x i8]** %p) { 22 %arr1 = alloca [1024 x i8], align 1 23 %arr2 = alloca [1024 x i8], align 1 24; CHECK: add r1, sp, #1020 25; CHECK: adds r1, #4 26; CHECK: str r1, [r0] 27 store [1024 x i8]* %arr1, [1024 x i8]** %p, align 4 28; CHECK: mov r1, sp 29; CHECK: str r1, [r0] 30 store [1024 x i8]* %arr2, [1024 x i8]** %p, align 4 31 ret void 32} 33 34; If possible stack-based lrdb/ldrh are widened to use SP-based addressing 35define i32 @test3() #0 { 36 %x = alloca i8, align 1 37 %y = alloca i8, align 1 38; CHECK: ldr r0, [sp] 39 %1 = load i8, i8* %x, align 1 40; CHECK: ldr r1, [sp, #4] 41 %2 = load i8, i8* %y, align 1 42 %3 = add nsw i8 %1, %2 43 %4 = zext i8 %3 to i32 44 ret i32 %4 45} 46 47define i32 @test4() #0 { 48 %x = alloca i16, align 2 49 %y = alloca i16, align 2 50; CHECK: ldr r0, [sp] 51 %1 = load i16, i16* %x, align 2 52; CHECK: ldr r1, [sp, #4] 53 %2 = load i16, i16* %y, align 2 54 %3 = add nsw i16 %1, %2 55 %4 = zext i16 %3 to i32 56 ret i32 %4 57} 58 59; Don't widen if the value needs to be zero-extended 60define zeroext i8 @test5() { 61 %x = alloca i8, align 1 62; CHECK: mov r0, sp 63; CHECK: ldrb r0, [r0] 64 %1 = load i8, i8* %x, align 1 65 ret i8 %1 66} 67 68define zeroext i16 @test6() { 69 %x = alloca i16, align 2 70; CHECK: mov r0, sp 71; CHECK: ldrh r0, [r0] 72 %1 = load i16, i16* %x, align 2 73 ret i16 %1 74} 75 76; Accessing the bottom of a large array shouldn't require materializing a base 77define void @test7() { 78 %arr = alloca [200 x i32], align 4 79 80 ; CHECK: movs [[REG:r[0-9]+]], #1 81 ; CHECK: str [[REG]], [sp, #4] 82 %arrayidx = getelementptr inbounds [200 x i32], [200 x i32]* %arr, i32 0, i32 1 83 store i32 1, i32* %arrayidx, align 4 84 85 ; CHECK: str [[REG]], [sp, #16] 86 %arrayidx1 = getelementptr inbounds [200 x i32], [200 x i32]* %arr, i32 0, i32 4 87 store i32 1, i32* %arrayidx1, align 4 88 89 ret void 90} 91 92; Check that loads/stores with out-of-range offsets are handled correctly 93define void @test8() { 94 %arr3 = alloca [224 x i32], align 4 95 %arr2 = alloca [224 x i32], align 4 96 %arr1 = alloca [224 x i32], align 4 97 98; CHECK: movs [[REG:r[0-9]+]], #1 99; CHECK: str [[REG]], [sp] 100 %arr1idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 0 101 store i32 1, i32* %arr1idx1, align 4 102 103; Offset in range for sp-based store, but not for non-sp-based store 104; CHECK: str [[REG]], [sp, #128] 105 %arr1idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 32 106 store i32 1, i32* %arr1idx2, align 4 107 108; CHECK: str [[REG]], [sp, #896] 109 %arr2idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 0 110 store i32 1, i32* %arr2idx1, align 4 111 112; %arr2 is in range, but this element of it is not 113; CHECK: str [[REG]], [{{r[0-9]+}}] 114 %arr2idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 32 115 store i32 1, i32* %arr2idx2, align 4 116 117; %arr3 is not in range 118; CHECK: str [[REG]], [{{r[0-9]+}}] 119 %arr3idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 0 120 store i32 1, i32* %arr3idx1, align 4 121 122; CHECK: str [[REG]], [{{r[0-9]+}}] 123 %arr3idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 32 124 store i32 1, i32* %arr3idx2, align 4 125 126 ret void 127} 128