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1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse  | FileCheck %s --check-prefix=X32-SSE --check-prefix=X32-SSE1
3; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X32-SSE --check-prefix=X32-SSE2
4; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=-sse2 | FileCheck %s --check-prefix=X64-SSE --check-prefix=X64-SSE1
5; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X64-SSE --check-prefix=X64-SSE2
6
7; FNEG is defined as subtraction from -0.0.
8
9; This test verifies that we use an xor with a constant to flip the sign bits; no subtraction needed.
10define <4 x float> @t1(<4 x float> %Q) nounwind {
11; X32-SSE-LABEL: t1:
12; X32-SSE:       # BB#0:
13; X32-SSE-NEXT:    xorps .LCPI0_0, %xmm0
14; X32-SSE-NEXT:    retl
15;
16; X64-SSE-LABEL: t1:
17; X64-SSE:       # BB#0:
18; X64-SSE-NEXT:    xorps {{.*}}(%rip), %xmm0
19; X64-SSE-NEXT:    retq
20  %tmp = fsub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %Q
21  ret <4 x float> %tmp
22}
23
24; This test verifies that we generate an FP subtraction because "0.0 - x" is not an fneg.
25define <4 x float> @t2(<4 x float> %Q) nounwind {
26; X32-SSE-LABEL: t2:
27; X32-SSE:       # BB#0:
28; X32-SSE-NEXT:    xorps %xmm1, %xmm1
29; X32-SSE-NEXT:    subps %xmm0, %xmm1
30; X32-SSE-NEXT:    movaps %xmm1, %xmm0
31; X32-SSE-NEXT:    retl
32;
33; X64-SSE-LABEL: t2:
34; X64-SSE:       # BB#0:
35; X64-SSE-NEXT:    xorps %xmm1, %xmm1
36; X64-SSE-NEXT:    subps %xmm0, %xmm1
37; X64-SSE-NEXT:    movaps %xmm1, %xmm0
38; X64-SSE-NEXT:    retq
39  %tmp = fsub <4 x float> zeroinitializer, %Q
40  ret <4 x float> %tmp
41}
42
43; If we're bitcasting an integer to an FP vector, we should avoid the FPU/vector unit entirely.
44; Make sure that we're flipping the sign bit and only the sign bit of each float.
45; So instead of something like this:
46;    movd	%rdi, %xmm0
47;    xorps	.LCPI2_0(%rip), %xmm0
48;
49; We should generate:
50;    movabsq     (put sign bit mask in integer register))
51;    xorq        (flip sign bits)
52;    movd        (move to xmm return register)
53
54define <2 x float> @fneg_bitcast(i64 %i) nounwind {
55; X32-SSE1-LABEL: fneg_bitcast:
56; X32-SSE1:       # BB#0:
57; X32-SSE1-NEXT:    pushl %ebp
58; X32-SSE1-NEXT:    movl %esp, %ebp
59; X32-SSE1-NEXT:    andl $-16, %esp
60; X32-SSE1-NEXT:    subl $32, %esp
61; X32-SSE1-NEXT:    movl $-2147483648, %eax # imm = 0x80000000
62; X32-SSE1-NEXT:    movl 12(%ebp), %ecx
63; X32-SSE1-NEXT:    xorl %eax, %ecx
64; X32-SSE1-NEXT:    movl %ecx, {{[0-9]+}}(%esp)
65; X32-SSE1-NEXT:    xorl 8(%ebp), %eax
66; X32-SSE1-NEXT:    movl %eax, (%esp)
67; X32-SSE1-NEXT:    movaps (%esp), %xmm0
68; X32-SSE1-NEXT:    movl %ebp, %esp
69; X32-SSE1-NEXT:    popl %ebp
70; X32-SSE1-NEXT:    retl
71;
72; X32-SSE2-LABEL: fneg_bitcast:
73; X32-SSE2:       # BB#0:
74; X32-SSE2-NEXT:    movl $-2147483648, %eax # imm = 0x80000000
75; X32-SSE2-NEXT:    movl {{[0-9]+}}(%esp), %ecx
76; X32-SSE2-NEXT:    xorl %eax, %ecx
77; X32-SSE2-NEXT:    movd %ecx, %xmm1
78; X32-SSE2-NEXT:    xorl {{[0-9]+}}(%esp), %eax
79; X32-SSE2-NEXT:    movd %eax, %xmm0
80; X32-SSE2-NEXT:    punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]
81; X32-SSE2-NEXT:    retl
82;
83; X64-SSE1-LABEL: fneg_bitcast:
84; X64-SSE1:       # BB#0:
85; X64-SSE1-NEXT:    movabsq $-9223372034707292160, %rax # imm = 0x8000000080000000
86; X64-SSE1-NEXT:    xorq %rdi, %rax
87; X64-SSE1-NEXT:    movq %rax, -{{[0-9]+}}(%rsp)
88; X64-SSE1-NEXT:    movaps -{{[0-9]+}}(%rsp), %xmm0
89; X64-SSE1-NEXT:    retq
90;
91; X64-SSE2-LABEL: fneg_bitcast:
92; X64-SSE2:       # BB#0:
93; X64-SSE2-NEXT:    movabsq $-9223372034707292160, %rax # imm = 0x8000000080000000
94; X64-SSE2-NEXT:    xorq %rdi, %rax
95; X64-SSE2-NEXT:    movd %rax, %xmm0
96; X64-SSE2-NEXT:    retq
97  %bitcast = bitcast i64 %i to <2 x float>
98  %fneg = fsub <2 x float> <float -0.0, float -0.0>, %bitcast
99  ret <2 x float> %fneg
100}
101