1; RUN: opt < %s -globalopt -disable-output 2 3 %struct._list = type { i32*, %struct._list* } 4 %struct._play = type { i32, i32*, %struct._list*, %struct._play* } 5@nrow = internal global i32 0 ; <i32*> [#uses=2] 6 7define void @make_play() { 8entry: 9 br label %cond_true16.i 10 11cond_true16.i: ; preds = %cond_true16.i, %entry 12 %low.0.in.i.0 = phi i32* [ @nrow, %entry ], [ null, %cond_true16.i ] ; <i32*> [#uses=1] 13 %low.0.i = load i32, i32* %low.0.in.i.0 ; <i32> [#uses=0] 14 br label %cond_true16.i 15} 16 17define void @make_wanted() { 18entry: 19 unreachable 20} 21 22define void @get_good_move() { 23entry: 24 ret void 25} 26 27define void @main() { 28entry: 29 store i32 8, i32* @nrow 30 tail call void @make_play( ) 31 ret void 32} 33 34