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1 // PropertyName.cpp
2 
3 #include "StdAfx.h"
4 
5 #include "../../../Common/IntToString.h"
6 
7 #include "LangUtils.h"
8 #include "PropertyName.h"
9 
GetNameOfProperty(PROPID propID,const wchar_t * name)10 UString GetNameOfProperty(PROPID propID, const wchar_t *name)
11 {
12   if (propID < 1000)
13   {
14     UString s = LangString(1000 + propID);
15     if (!s.IsEmpty())
16       return s;
17   }
18   if (name)
19     return name;
20   wchar_t temp[16];
21   ConvertUInt32ToString(propID, temp);
22   return temp;
23 }
24