1 // PropertyName.cpp 2 3 #include "StdAfx.h" 4 5 #include "../../../Common/IntToString.h" 6 7 #include "LangUtils.h" 8 #include "PropertyName.h" 9 GetNameOfProperty(PROPID propID,const wchar_t * name)10UString GetNameOfProperty(PROPID propID, const wchar_t *name) 11 { 12 if (propID < 1000) 13 { 14 UString s = LangString(1000 + propID); 15 if (!s.IsEmpty()) 16 return s; 17 } 18 if (name) 19 return name; 20 wchar_t temp[16]; 21 ConvertUInt32ToString(propID, temp); 22 return temp; 23 } 24