1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>GL Function Name Mangling</title> 6 <link rel="stylesheet" type="text/css" href="mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="contents.html"></iframe> 15<div class="content"> 16 17<h1>GL Function Name Mangling</h1> 18 19<p> 20If you want to use both Mesa and another OpenGL library in the same 21application at the same time you may find it useful to compile Mesa with 22<i>name mangling</i>. 23This results in all the Mesa functions being prefixed with 24<b>mgl</b> instead of <b>gl</b>. 25</p> 26 27<p> 28This option is supported only with the autoconf build. To use it add 29--enable-mangling to your configure line. 30</p> 31<pre> 32<code>./configure --enable-mangling ...</code> 33</pre> 34 35</div> 36</body> 37</html> 38