1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1> 18 19<p> 20Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release. 21</p> 22<p> 23Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts not supported. 29</p> 30 31 32<h2>MD5 checksums</h2> 33<pre> 34de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz 358544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2 36181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip 37</pre> 38 39 40<h2>New features</h2> 41<p>None</p> 42 43<h2>Bug fixes</h2> 44 45<p>This list is likely incomplete.</p> 46 47<ul> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li> 56 57</ul> 58 59<h2>Changes</h2> 60 61<p>The full set of changes can be viewed by using the following git command:</p> 62 63<pre> 64 git log mesa-10.0.1..mesa-10.0.2 65</pre> 66 67<p>Aaron Watry (8):</p> 68<ul> 69 <li>clover: Remove unused variable</li> 70 <li>pipe_loader/sw: close dev->lib when initialization fails</li> 71 <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li> 72 <li>r600/compute: Free compiled kernels when deleting compute state</li> 73 <li>r600/compute: Use the correct FREE macro when deleting compute state</li> 74 <li>radeon/llvm: Free target data at end of optimization</li> 75 <li>st/vdpau: Destroy context when initialization fails</li> 76 <li>r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM</li> 77</ul> 78 79<p>Alex Deucher (1):</p> 80<ul> 81 <li>r600g: fix SUMO2 pci id</li> 82</ul> 83 84<p>Alexander von Gluck IV (1):</p> 85<ul> 86 <li>Haiku: Add in public GL kit headers</li> 87</ul> 88 89<p>Anuj Phogat (1):</p> 90<ul> 91 <li>mesa: Fix error code generation in glBeginConditionalRender()</li> 92</ul> 93 94<p>Carl Worth (2):</p> 95<ul> 96 <li>docs: Add md5sums for the 10.0.1 release.</li> 97 <li>Update version to 10.0.2</li> 98</ul> 99 100<p>Chad Versace (1):</p> 101<ul> 102 <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li> 103</ul> 104 105<p>Erik Faye-Lund (1):</p> 106<ul> 107 <li>glcpp: error on multiple #else/#elif directives</li> 108</ul> 109 110<p>Henri Verbeet (1):</p> 111<ul> 112 <li>i915: Add support for gl_FragData[0] reads.</li> 113</ul> 114 115<p>Ilia Mirkin (1):</p> 116<ul> 117 <li>nv50: fix a small leak on context destroy</li> 118</ul> 119 120<p>Jonathan Liu (2):</p> 121<ul> 122 <li>st/mesa: use pipe_sampler_view_release()</li> 123 <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li> 124</ul> 125 126<p>Kenneth Graunke (2):</p> 127<ul> 128 <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li> 129 <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li> 130</ul> 131 132<p>Kevin Rogovin (1):</p> 133<ul> 134 <li>Use line number information from entire function expression</li> 135</ul> 136 137<p>Kristian Høgsberg (1):</p> 138<ul> 139 <li>dri_util: Don't assume __DRIcontext->driverPrivate is a gl_context</li> 140</ul> 141 142<p>Marek Olšák (2):</p> 143<ul> 144 <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li> 145 <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li> 146</ul> 147 148<p>Paul Berry (2):</p> 149<ul> 150 <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li> 151 <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li> 152</ul> 153 154<p>Vadim Girlin (1):</p> 155<ul> 156 <li>r600g/sb: fix stack size computation on evergreen</li> 157</ul> 158 159</div> 160</body> 161</html> 162