1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.2.3 Release Notes / July 7, 2014</h1> 18 19<p> 20Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2 release. 21</p> 22<p> 23Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2 3596cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz 3682cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip 37</pre> 38 39 40<h2>New features</h2> 41<p>None</p> 42 43<h2>Bug fixes</h2> 44 45<p>This list is likely incomplete.</p> 46 47<ul> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76223">Bug 76223</a> - </li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79823">Bug 79823</a> - </li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80015">Bug 80015</a> - </li> 54 55</ul> 56 57<h2>Changes</h2> 58 59<p>Aaron Watry (1):</p> 60<ul> 61 <li>radeon/llvm: Allocate space for kernel metadata operands</li> 62</ul> 63 64<p>Carl Worth (2):</p> 65<ul> 66 <li>docs: Add sha256 sums for the 10.2.2 release</li> 67 <li>cherry-ignore: Add a patch that's been rejected</li> 68</ul> 69 70<p>Ilia Mirkin (4):</p> 71<ul> 72 <li>nouveau: dup fd before passing it to device</li> 73 <li>nv50: disable dedicated ubo upload method</li> 74 <li>nv50: do an explicit flush on draw when there are persistent buffers</li> 75 <li>nvc0: add a memory barrier when there are persistent UBOs</li> 76</ul> 77 78<p>Jasper St. Pierre (1):</p> 79<ul> 80 <li>glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event</li> 81</ul> 82 83<p>Kenneth Graunke (3):</p> 84<ul> 85 <li>i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.</li> 86 <li>i965: Include marketing names for Broadwell GPUs.</li> 87 <li>i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.</li> 88</ul> 89 90<p>Michel Dänzer (1):</p> 91<ul> 92 <li>radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ</li> 93</ul> 94 95<p>Rob Clark (9):</p> 96<ul> 97 <li>xa: fix segfault</li> 98 <li>freedreno: use OUT_RELOCW when buffer is written</li> 99 <li>freedreno/a3xx: fix depth/stencil GMEM positioning</li> 100 <li>freedreno/a3xx: fix depth/stencil gmem restore</li> 101 <li>freedreno/a3xx: fix blend opcode</li> 102 <li>freedreno: few caps fixes</li> 103 <li>freedreno/a3xx: texture fixes</li> 104 <li>freedreno: fix for null textures</li> 105 <li>freedreno/a3xx: vtx formats</li> 106</ul> 107 108<p>Roland Scheidegger (1):</p> 109<ul> 110 <li>draw: (trivial) fix clamping of viewport index</li> 111</ul> 112 113<p>Takashi Iwai (1):</p> 114<ul> 115 <li>llvmpipe: Fix zero-division in llvmpipe_texture_layout()</li> 116</ul> 117 118<p>Thomas Hellstrom (1):</p> 119<ul> 120 <li>st/xa: Don't close the drm fd on failure v2</li> 121</ul> 122 123<p>Tobias Klausmann (1):</p> 124<ul> 125 <li>nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices</li> 126</ul> 127 128</div> 129</body> 130</html> 131