• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 10.3.6 Release Notes / December 29, 2014</h1>
18
19<p>
20Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release.
21</p>
22<p>
23Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
273.3 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31<h2>SHA256 checksums</h2>
32<pre>
33c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f  MesaLib-10.3.6.tar.gz
348d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b  MesaLib-10.3.6.tar.bz2
356b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a  MesaLib-10.3.6.zip
36</pre>
37
38<h2>New features</h2>
39<p>None</p>
40
41<h2>Bug fixes</h2>
42
43<p>This list is likely incomplete.</p>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
54
55</ul>
56
57<h2>Changes</h2>
58
59<p>Andres Gomez (1):</p>
60<ul>
61  <li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
62</ul>
63
64<p>Ben Widawsky (1):</p>
65<ul>
66  <li>i965/gs: Avoid DW * DW mul</li>
67</ul>
68
69<p>Dave Airlie (1):</p>
70<ul>
71  <li>r600g: only init GS_VERT_ITEMSIZE on r600</li>
72</ul>
73
74<p>Emil Velikov (3):</p>
75<ul>
76  <li>docs: Add sha256 sums for the 10.3.5 release</li>
77  <li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
78  <li>Update version to 10.3.6</li>
79</ul>
80
81<p>Ian Romanick (2):</p>
82<ul>
83  <li>linker: Wrap access of producer_var with a NULL check</li>
84  <li>linker: Assign varying locations geometry shader inputs for SSO</li>
85</ul>
86
87<p>Ilia Mirkin (3):</p>
88<ul>
89  <li>util/primconvert: pass index bias through</li>
90  <li>util/primconvert: support instanced rendering</li>
91  <li>util/primconvert: take ib offset into account</li>
92</ul>
93
94<p>José Fonseca (1):</p>
95<ul>
96  <li>util/primconvert: Avoid point arithmetic; apply offset on all cases.</li>
97</ul>
98
99<p>Marek Olšák (1):</p>
100<ul>
101  <li>docs/relnotes: document the removal of GALLIUM_MSAA</li>
102</ul>
103
104<p>Mario Kleiner (4):</p>
105<ul>
106  <li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
107  <li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
108  <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
109  <li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
110</ul>
111
112<p>Maxence Le Doré (1):</p>
113<ul>
114  <li>glsl: Add gl_MaxViewports to available builtin constants</li>
115</ul>
116
117<p>Tom Stellard (1):</p>
118<ul>
119  <li>radeonsi: Program RASTER_CONFIG for harvested GPUs v5</li>
120</ul>
121
122</div>
123</body>
124</html>
125