1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.5.9 Release Notes / July 04, 2015</h1> 18 19<p> 20Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 release. 21</p> 22<p> 23Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 340c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb mesa-10.5.9.tar.gz 3571c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec mesa-10.5.9.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES < 300</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88999">Bug 88999</a> - [SKL] Compiz crashes after opening unity dash</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89118">Bug 89118</a> - [SKL Bisected]many Ogles3conform cases core dumped</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)</li> 55 56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">Bug 90839</a> - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath</li> 57 58<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li> 59 60<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li> 61 62<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li> 63 64<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li> 65 66</ul> 67 68 69<h2>Changes</h2> 70 71<p>Ben Widawsky (2):</p> 72<ul> 73 <li>i965/gen9: Implement Push Constant Buffer workaround</li> 74 <li>i965/skl: Use 1 register for uniform pull constant payload</li> 75</ul> 76 77<p>Boyan Ding (1):</p> 78<ul> 79 <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li> 80</ul> 81 82<p>Chris Wilson (3):</p> 83<ul> 84 <li>i965: Fix HW blitter pitch limits</li> 85 <li>i915: Blit RGBX<->RGBA drawpixels</li> 86 <li>i965: Export format comparison for blitting between miptrees</li> 87</ul> 88 89<p>Emil Velikov (6):</p> 90<ul> 91 <li>docs: Add sha256sums for the 10.5.8 release</li> 92 <li>configure: warn about shared_glapi & xlib-glx only when both are set</li> 93 <li>configure: error out when building backend-less libEGL</li> 94 <li>configure: error out when building libEGL without shared-glapi</li> 95 <li>gbm: do not (over)link against libglapi.so</li> 96 <li>Update version to 10.5.9</li> 97</ul> 98 99<p>Frank Henigman (1):</p> 100<ul> 101 <li>gbm: dlopen libglapi so gbm_create_device works</li> 102</ul> 103 104<p>Ilia Mirkin (8):</p> 105<ul> 106 <li>glsl: add version checks to conditionals for builtin variable enablement</li> 107 <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li> 108 <li>glsl: binding point is a texture unit, which is a combined space</li> 109 <li>nvc0: always put all tfb bufs into bufctx</li> 110 <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li> 111 <li>nv50/ir: propagate modifier to right arg when const-folding mad</li> 112 <li>nv50/ir: fix emission of address reg in 3rd source</li> 113 <li>nv50/ir: copy joinAt when splitting both before and after</li> 114</ul> 115 116<p>Mario Kleiner (2):</p> 117<ul> 118 <li>nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li> 119 <li>winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li> 120</ul> 121 122<p>Michel Dänzer (1):</p> 123<ul> 124 <li>winsys/radeon: Unmap GPU VM address range when destroying BO</li> 125</ul> 126 127<p>Tapani Pälli (6):</p> 128<ul> 129 <li>glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00</li> 130 <li>mesa/glsl: new compiler option EmitNoIndirectSampler</li> 131 <li>i915: use EmitNoIndirectSampler</li> 132 <li>mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5</li> 133 <li>i965: use EmitNoIndirectSampler for gen < 7</li> 134 <li>glsl: validate sampler array indexing for 'constant-index-expression'</li> 135</ul> 136 137 138</div> 139</body> 140</html> 141