1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1> 18 19<p> 20Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release. 21</p> 22<p> 23Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz 356c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li> 48 49</ul> 50 51 52<h2>Changes</h2> 53 54<p>Anuj Phogat (4):</p> 55<ul> 56 <li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li> 57 <li>mesa: Use helper function need_rgb_to_luminance_conversion()</li> 58 <li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li> 59 <li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li> 60</ul> 61 62<p>Ben Widawsky (1):</p> 63<ul> 64 <li>i965/gen9: Implement Push Constant Buffer workaround</li> 65</ul> 66 67<p>Boyan Ding (2):</p> 68<ul> 69 <li>egl/x11: Set version of swrastLoader to 2</li> 70 <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li> 71</ul> 72 73<p>Emil Velikov (6):</p> 74<ul> 75 <li>docs: Add sha256sums for the 10.6.0 release</li> 76 <li>configure: warn about shared_glapi & xlib-glx only when both are set</li> 77 <li>configure: error out when building backend-less libEGL</li> 78 <li>configure: error out when building libEGL without shared-glapi</li> 79 <li>gbm: do not (over)link against libglapi.so</li> 80 <li>Update version to 10.6.1</li> 81</ul> 82 83<p>Frank Henigman (1):</p> 84<ul> 85 <li>gbm: dlopen libglapi so gbm_create_device works</li> 86</ul> 87 88<p>Ilia Mirkin (9):</p> 89<ul> 90 <li>nvc0/ir: fix collection of first uses for texture barrier insertion</li> 91 <li>nv50,nvc0: clamp uniform size to 64k</li> 92 <li>nvc0/ir: can't have a join on a load with an indirect source</li> 93 <li>glsl: handle conversions to double when comparing param matches</li> 94 <li>glsl: add version checks to conditionals for builtin variable enablement</li> 95 <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li> 96 <li>glsl: binding point is a texture unit, which is a combined space</li> 97 <li>nvc0: always put all tfb bufs into bufctx</li> 98 <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li> 99</ul> 100 101 102</div> 103</body> 104</html> 105