1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.6.4 Release Notes / August 11, 2015</h1> 18 19<p> 20Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3 release. 21</p> 22<p> 23Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 344960bf17d8b5d6a6503c6954ec6cf480b5cd930797bac901c60bea192675f85e mesa-10.6.4.tar.gz 358f5ac103f0f503de2f7a985b0df349bd4ecdfe7f51c714be146fa5a9a3c07b77 mesa-10.6.4.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73512">Bug 73512</a> - [clover] mesa.icd. should contain full path</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91290">Bug 91290</a> - SIGSEGV glcpp/glcpp-parse.y:1077</li> 50 51</ul> 52 53 54<h2>Changes</h2> 55 56<p>Anuj Phogat (6):</p> 57<ul> 58 <li>mesa: Turn get_readpixels_transfer_ops() in to a global function</li> 59 <li>meta: Fix transfer operations check in meta pbo path for readpixels</li> 60 <li>meta: Abort meta pbo path if readpixels need signed-unsigned conversion</li> 61 <li>meta: Don't do fragment color clamping in _mesa_meta_pbo_GetTexSubImage</li> 62 <li>mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()</li> 63 <li>meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()</li> 64</ul> 65 66<p>Ben Widawsky (1):</p> 67<ul> 68 <li>i965/skl: Add production thread counts and URB size</li> 69</ul> 70 71<p>Eduardo Lima Mitev (3):</p> 72<ul> 73 <li>mesa: Fix errors values returned by glShaderBinary()</li> 74 <li>mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD</li> 75 <li>mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format</li> 76</ul> 77 78<p>Emil Velikov (6):</p> 79<ul> 80 <li>docs: Add checksums for mesa 10.6.3 tarballs</li> 81 <li>configure.ac: do not set HAVE_DRI(23) when libdrm is missing</li> 82 <li>egl/wayland: libdrm is a hard requirement, treat it as such</li> 83 <li>winsys/radeon: don't leak the fd when it is 0</li> 84 <li>bugzilla_mesa.sh: sort the bugs list by number</li> 85 <li>Update version to 10.6.4</li> 86</ul> 87 88<p>Francisco Jerez (1):</p> 89<ul> 90 <li>i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.</li> 91</ul> 92 93<p>Frank Binns (2):</p> 94<ul> 95 <li>egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import extension</li> 96 <li>egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER attrib</li> 97</ul> 98 99<p>Igor Gnatenko (1):</p> 100<ul> 101 <li>opencl: use versioned .so in mesa.icd</li> 102</ul> 103 104<p>Ilia Mirkin (1):</p> 105<ul> 106 <li>nvc0: fix geometry program revalidation of clipping params</li> 107</ul> 108 109<p>Kenneth Graunke (1):</p> 110<ul> 111 <li>glsl: Fix a bug where LHS swizzles of swizzles were too small.</li> 112</ul> 113 114<p>Marek Olšák (6):</p> 115<ul> 116 <li>st/mesa: don't call st_validate_state in BlitFramebuffer</li> 117 <li>radeonsi: upload shader rodata after updating scratch relocations</li> 118 <li>st/mesa: don't ignore texture buffer state changes</li> 119 <li>radeonsi: rework how shader pointers to descriptors are set</li> 120 <li>radeonsi: completely rework updating descriptors without CP DMA</li> 121 <li>r600g: fix the CB_SHADER_MASK setup</li> 122</ul> 123 124<p>Samuel Iglesias Gonsalvez (1):</p> 125<ul> 126 <li>glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition</li> 127</ul> 128 129<p>Samuel Pitoiset (1):</p> 130<ul> 131 <li>nv50: avoid segfault with enabled but unbound vertex attrib</li> 132</ul> 133 134 135</div> 136</body> 137</html> 138