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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 11.0.5 Release Notes / November 11, 2015</h1>
18
19<p>
20Mesa 11.0.5 is a bug fix release which fixes bugs found since the 11.0.4 release.
21</p>
22<p>
23Mesa 11.0.5 implements the OpenGL 4.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
274.1 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
348495ef5c06f7f726452462b7d408a5b40048373ff908f2283a3b4d1f49b45ee6  mesa-11.0.5.tar.gz
359c255a2a6695fcc6ef4a279e1df0aeaf417dc142f39ee59dfb533d80494bb67a  mesa-11.0.5.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42<h2>Bug fixes</h2>
43
44<p>This list is likely incomplete.</p>
45
46<ul>
47
48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91993">Bug 91993</a> - Graphical glitch in Astromenace (open-source game).</li>
49
50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92214">Bug 92214</a> - Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and mesa 11.0.2</li>
51
52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92437">Bug 92437</a> - osmesa: Expose GL entry points for Windows build, via .def file</li>
53
54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92476">Bug 92476</a> - [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails</li>
55
56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92623">Bug 92623</a> - Differences in prog_data ignored when caching fragment programs (causes hangs)</li>
57
58</ul>
59
60
61<h2>Changes</h2>
62
63<p>Alex Deucher (1):</p>
64<ul>
65  <li>radeon/uvd: don't expose HEVC on old UVD hw (v3)</li>
66</ul>
67
68<p>Ben Widawsky (1):</p>
69<ul>
70  <li>i965/skl: Add GT4 PCI IDs</li>
71</ul>
72
73<p>Emil Velikov (4):</p>
74<ul>
75  <li>docs: add sha256 checksums for 11.0.4</li>
76  <li>cherry-ignore: ignore a possible wrong nomination</li>
77  <li>Revert "mesa/glformats: Undo code changes from _mesa_base_tex_format() move"</li>
78  <li>Update version to 11.0.5</li>
79</ul>
80
81<p>Emmanuel Gil Peyrot (1):</p>
82<ul>
83  <li>gbm.h: Add a missing stddef.h include for size_t.</li>
84</ul>
85
86<p>Eric Anholt (1):</p>
87<ul>
88  <li>vc4: When the create ioctl fails, free our cache and try again.</li>
89</ul>
90
91<p>Ian Romanick (1):</p>
92<ul>
93  <li>i965: Fix is-renderable check in intel_image_target_renderbuffer_storage</li>
94</ul>
95
96<p>Ilia Mirkin (3):</p>
97<ul>
98  <li>nvc0: respect edgeflag attribute width</li>
99  <li>nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments</li>
100  <li>nouveau: relax fence emit space assert</li>
101</ul>
102
103<p>Ivan Kalvachev (1):</p>
104<ul>
105  <li>r600g: Fix special negative immediate constants when using ABS modifier.</li>
106</ul>
107
108<p>Jason Ekstrand (2):</p>
109<ul>
110  <li>nir/lower_vec_to_movs: Pass the shader around directly</li>
111  <li>nir: Report progress from lower_vec_to_movs().</li>
112</ul>
113
114<p>Jose Fonseca (2):</p>
115<ul>
116  <li>gallivm: Translate all util_cpu_caps bits to LLVM attributes.</li>
117  <li>gallivm: Explicitly disable unsupported CPU features.</li>
118</ul>
119
120<p>Julien Isorce (4):</p>
121<ul>
122  <li>st/va: pass picture desc to begin and decode</li>
123  <li>nvc0: fix crash when nv50_miptree_from_handle fails</li>
124  <li>st/va: do not destroy old buffer when new one failed</li>
125  <li>st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer</li>
126</ul>
127
128<p>Kenneth Graunke (6):</p>
129<ul>
130  <li>i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.</li>
131  <li>nir: Report progress from nir_split_var_copies().</li>
132  <li>nir: Properly invalidate metadata in nir_split_var_copies().</li>
133  <li>nir: Properly invalidate metadata in nir_opt_copy_prop().</li>
134  <li>nir: Properly invalidate metadata in nir_lower_vec_to_movs().</li>
135  <li>nir: Properly invalidate metadata in nir_opt_remove_phis().</li>
136</ul>
137
138<p>Marek Olšák (1):</p>
139<ul>
140  <li>radeonsi: add register definitions for Stoney</li>
141</ul>
142
143<p>Nanley Chery (1):</p>
144<ul>
145  <li>mesa/glformats: Undo code changes from _mesa_base_tex_format() move</li>
146</ul>
147
148<p>Nicolai Hähnle (1):</p>
149<ul>
150  <li>st/mesa: fix mipmap generation for immutable textures with incomplete pyramids</li>
151</ul>
152
153<p>Nigel Stewart (1):</p>
154<ul>
155  <li>osmesa: Expose GL entry points for Windows build via DEF file.</li>
156</ul>
157
158<p>Roland Scheidegger (1):</p>
159<ul>
160  <li>gallivm: disable f16c when not using AVX</li>
161</ul>
162
163<p>Samuel Li (2):</p>
164<ul>
165  <li>radeonsi: add support for Stoney asics (v3)</li>
166  <li>radeonsi: add Stoney pci ids</li>
167</ul>
168
169
170</div>
171</body>
172</html>
173