1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 11.0.6 Release Notes / November 21, 2015</h1> 18 19<p> 20Mesa 11.0.6 is a bug fix release which fixes bugs found since the 11.0.5 release. 21</p> 22<p> 23Mesa 11.0.6 implements the OpenGL 4.1 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.1. OpenGL 274.1 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 344bdf054af66ebabf3eca0616f9f5e44c2f234695661b570261c391bc2f4f7482 mesa-11.0.6.tar.gz 358340e64cdc91999840404c211496f3de38e7b4cb38db34e2f72f1642c5134760 mesa-11.0.6.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91780">Bug 91780</a> - Rendering issues with geometry shader</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92588">Bug 92588</a> - [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92738">Bug 92738</a> - Randon R7 240 doesn't work on 16KiB page size platform</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92860">Bug 92860</a> - [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption in ARK Survival Evolved</li> 55 56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92900">Bug 92900</a> - [regression bisected] About 700 piglit regressions is what could go wrong</li> 57 58</ul> 59 60 61<h2>Changes</h2> 62 63<p>Alex Deucher (1):</p> 64<ul> 65 <li>radeonsi: enable optimal raster config setting for fiji (v2)</li> 66</ul> 67 68<p>Ben Widawsky (1):</p> 69<ul> 70 <li>i965/skl/gt4: Fix URB programming restriction.</li> 71</ul> 72 73<p>Boyuan Zhang (2):</p> 74<ul> 75 <li>st/vaapi: fix vaapi VC-1 simple/main corruption v2</li> 76 <li>radeon/uvd: fix VC-1 simple/main profile decode v2</li> 77</ul> 78 79<p>Dave Airlie (1):</p> 80<ul> 81 <li>r600: initialised PGM_RESOURCES_2 for ES/GS</li> 82</ul> 83 84<p>Emil Velikov (4):</p> 85<ul> 86 <li>docs: add sha256 checksums for 11.0.5</li> 87 <li>cherry-ignore: add the swrast front buffer support</li> 88 <li>automake: use static llvm for make distcheck</li> 89 <li>Update version to 11.0.6</li> 90</ul> 91 92<p>Eric Anholt (3):</p> 93<ul> 94 <li>vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.</li> 95 <li>vc4: Return NULL when we can't make our shadow for a sampler view.</li> 96 <li>vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.</li> 97</ul> 98 99<p>Ian Romanick (2):</p> 100<ul> 101 <li>meta/generate_mipmap: Don't leak the sampler object</li> 102 <li>meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_required</li> 103</ul> 104 105<p>Ilia Mirkin (2):</p> 106<ul> 107 <li>mesa/copyimage: allow width/height to not be multiples of block</li> 108 <li>nouveau: don't expose HEVC decoding support</li> 109</ul> 110 111<p>Jason Ekstrand (1):</p> 112<ul> 113 <li>nir/vars_to_ssa: Rework copy set handling in lower_copies_to_load_store</li> 114</ul> 115 116<p>Kenneth Graunke (1):</p> 117<ul> 118 <li>glsl: Allow implicit int -> uint conversions for the % operator.</li> 119</ul> 120 121<p>Marek Olšák (1):</p> 122<ul> 123 <li>radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney</li> 124</ul> 125 126<p>Michel Dänzer (1):</p> 127<ul> 128 <li>winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3</li> 129</ul> 130 131<p>Oded Gabbay (1):</p> 132<ul> 133 <li>llvmpipe: use simple coeffs calc for 128bit vectors</li> 134</ul> 135 136<p>Roland Scheidegger (2):</p> 137<ul> 138 <li>radeon: fix bgrx8/xrgb8 blits</li> 139 <li>r200: fix bgrx8/xrgb8 blits</li> 140</ul> 141 142 143</div> 144</body> 145</html> 146