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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 11.2.2 Release Notes / May 9, 2016</h1>
18
19<p>
20Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release.
21</p>
22<p>
23Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
274.1 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
34e2453014cd2cc5337a5180cdeffe8cf24fffbb83e20a96888e2b01df868eaae6  mesa-11.2.2.tar.gz
3540e148812388ec7c6d7b6657d5a16e2e8dabba8b97ddfceea5197947647bdfb4  mesa-11.2.2.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42<h2>Bug fixes</h2>
43
44<p>This list is likely incomplete.</p>
45
46<ul>
47
48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92850">Bug 92850</a> - Segfault loading War Thunder</li>
49
50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93767">Bug 93767</a> - Glitches with soft shadows and MSAA in Knights of the Old Republic 2</li>
51
52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94955">Bug 94955</a> - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)</li>
53
54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94994">Bug 94994</a> - OSMesaGetProcAdress always fails on mangled OSMesa</li>
55
56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95026">Bug 95026</a> - Alien Isolation segfault after initial loading screen/video</li>
57
58<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95133">Bug 95133</a> - X-COM Enemy Within crashes when entering tactical mission with Bonaire</li>
59
60<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95164">Bug 95164</a> - GLSL compiler (linker I think) emits assertion upon call to glAttachShader</li>
61
62<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95251">Bug 95251</a> - vdpau decoder capabilities: not supported</li>
63
64</ul>
65
66
67<h2>Changes</h2>
68
69<p>Boyuan Zhang (1):</p>
70<ul>
71  <li>radeon/uvd: alignment fix for decode message buffer</li>
72</ul>
73
74<p>Brian Paul (2):</p>
75<ul>
76  <li>st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()</li>
77  <li>gallium/util: initialize pipe_framebuffer_state to zeros</li>
78</ul>
79
80<p>Chad Versace (1):</p>
81<ul>
82  <li>dri: Fix robust context creation via EGL attribute</li>
83</ul>
84
85<p>Egbert Eich (1):</p>
86<ul>
87  <li>dri2: Check for dummyContext to see if the glx_context is valid</li>
88</ul>
89
90<p>Emil Velikov (5):</p>
91<ul>
92  <li>docs: add sha256 checksums for 11.2.1</li>
93  <li>docs: update the sha256 checksums for 11.2.1</li>
94  <li>cherry-ignore: remove duplicate commit</li>
95  <li>cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups</li>
96  <li>Update version to 11.2.2</li>
97</ul>
98
99<p>Eric Anholt (4):</p>
100<ul>
101  <li>vc4: Fix subimage accesses to LT textures.</li>
102  <li>vc4: Add support for rendering to cube map surfaces.</li>
103  <li>vc4: Fix tests for format supported with nr_samples == 1.</li>
104  <li>vc4: Make sure we recompile when sample_mask changes.</li>
105</ul>
106
107<p>Frederic Devernay (1):</p>
108<ul>
109  <li>glapi: fix _glapi_get_proc_address() for mangled function names</li>
110</ul>
111
112<p>Ilia Mirkin (2):</p>
113<ul>
114  <li>nvc0: fix retrieving query results into buffer for timestamps</li>
115  <li>nouveau/video: properly detect the decoder class for availability checks</li>
116</ul>
117
118<p>Jason Ekstrand (1):</p>
119<ul>
120  <li>i965/fs: Properly report regs_written from SAMPLEINFO</li>
121</ul>
122
123<p>Jonathan Gray (1):</p>
124<ul>
125  <li>egl/x11: authenticate before doing chipset id ioctls</li>
126</ul>
127
128<p>Jose Fonseca (1):</p>
129<ul>
130  <li>winsys/sw/xlib: use correct free function for xlib_dt-&gt;data</li>
131</ul>
132
133<p>Kenneth Graunke (3):</p>
134<ul>
135  <li>i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+.</li>
136  <li>glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor.</li>
137  <li>glsl: Lower vector_extracts to swizzles after lower_vector_derefs.</li>
138</ul>
139
140<p>Leo Liu (1):</p>
141<ul>
142  <li>radeon/uvd: fix tonga feedback buffer size</li>
143</ul>
144
145<p>Marek Olšák (1):</p>
146<ul>
147  <li>st/mesa: fix blit-based GetTexImage for non-finalized textures</li>
148</ul>
149
150<p>Nicolai Hähnle (5):</p>
151<ul>
152  <li>gallium/radeon: handle failure when mapping staging buffer</li>
153  <li>st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor</li>
154  <li>gallium/radeon: fix crash in r600_set_streamout_targets</li>
155  <li>radeonsi: correct NULL-pointer check in si_upload_const_buffer</li>
156  <li>radeonsi: work around an MSAA fast stencil clear problem</li>
157</ul>
158
159<p>Oded Gabbay (4):</p>
160<ul>
161  <li>r600g/radeonsi: send endian info to format translation functions</li>
162  <li>r600g: set endianess of 16/32-bit buffers according to do_endian_swap</li>
163  <li>r600g: use do_endian_swap in color swapping functions</li>
164  <li>r600g: use do_endian_swap in texture swapping function</li>
165</ul>
166
167<p>Patrick Rudolph (1):</p>
168<ul>
169  <li>r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier</li>
170</ul>
171
172<p>Roland Scheidegger (3):</p>
173<ul>
174  <li>llvmpipe: (trivial) initialize src1_alpha var to NULL</li>
175  <li>gallivm: fix bogus argument order to lp_build_sample_mipmap function</li>
176  <li>gallivm: make sampling more robust against bogus coordinates</li>
177</ul>
178
179<p>Samuel Pitoiset (6):</p>
180<ul>
181  <li>gk110/ir: do not overwrite def value with zero for EXCH ops</li>
182  <li>gk110/ir: make use of IMUL32I for all immediates</li>
183  <li>nvc0/ir: fix wrong emission of (a OP b) OP c</li>
184  <li>gk110/ir: add emission for (a OP b) OP c</li>
185  <li>nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+</li>
186  <li>st/glsl_to_tgsi: fix potential crash when allocating temporaries</li>
187</ul>
188
189<p>Stefan Dirsch (1):</p>
190<ul>
191  <li>dri3: Check for dummyContext to see if the glx_context is valid</li>
192</ul>
193
194<p>Topi Pohjolainen (2):</p>
195<ul>
196  <li>i965/blorp/gen7: Prepare re-using for gen8</li>
197  <li>i965/blorp: Use 8k chunk size for urb allocation</li>
198</ul>
199
200<p>WuZhen (3):</p>
201<ul>
202  <li>tgsi: initialize stack allocated struct</li>
203  <li>winsys/sw/dri: use correct free function for dri_sw_dt-&gt;data</li>
204  <li>android: enable dlopen() on all architectures</li>
205</ul>
206
207
208</div>
209</body>
210</html>
211