1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1> 18 19<p> 20Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release. 21</p> 22<p> 23Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 348253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz 35ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li> 56 57</ul> 58 59 60<h2>Changes</h2> 61 62<p>Alex Deucher (1):</p> 63<ul> 64 <li>radeonsi: add new polaris12 pci id</li> 65</ul> 66 67<p>Andres Gomez (5):</p> 68<ul> 69 <li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li> 70 <li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li> 71 <li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li> 72 <li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li> 73 <li>Update version to 17.0.3</li> 74</ul> 75 76<p>Axel Davy (2):</p> 77<ul> 78 <li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li> 79 <li>st/nine: Use atomics for available_texture_mem</li> 80</ul> 81 82<p>Bas Nieuwenhuizen (1):</p> 83<ul> 84 <li>radv: flush DB cache before and after HTILE decompress.</li> 85</ul> 86 87<p>Dave Airlie (1):</p> 88<ul> 89 <li>radv: fix primitive reset index emission</li> 90</ul> 91 92<p>Emil Velikov (1):</p> 93<ul> 94 <li>docs: add sha256 checksums for 17.0.2</li> 95</ul> 96 97<p>Ilia Mirkin (1):</p> 98<ul> 99 <li>st/mesa: set result writemask based on ir type</li> 100</ul> 101 102<p>Jan Vesely (1):</p> 103<ul> 104 <li>clover: use pipe_resource references</li> 105</ul> 106 107<p>Jason Ekstrand (9):</p> 108<ul> 109 <li>anv/query: Invalidate the correct range</li> 110 <li>anv/GetQueryPoolResults: Actually implement the spec</li> 111 <li>anv/image: Return early when unbinding an image</li> 112 <li>anv/query: Fix the location of timestamp availability</li> 113 <li>anv: Make anv_get_layerCount a macro</li> 114 <li>anv/blorp: Use anv_get_layerCount everywhere</li> 115 <li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li> 116 <li>anv/cmd_buffer: Fix bad indentation</li> 117 <li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li> 118</ul> 119 120<p>José Fonseca (1):</p> 121<ul> 122 <li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li> 123</ul> 124 125<p>Juan A. Suarez Romero (1):</p> 126<ul> 127 <li>tests/cache_test: allow crossing mount points</li> 128</ul> 129 130<p>Karol Herbst (1):</p> 131<ul> 132 <li>nvc0/ir: treat FMA like MAD for operand propagation</li> 133</ul> 134 135<p>Kenneth Graunke (1):</p> 136<ul> 137 <li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li> 138</ul> 139 140<p>Marek Olšák (1):</p> 141<ul> 142 <li>radeonsi: don't hang on shader compile failure</li> 143</ul> 144 145<p>Matt Turner (1):</p> 146<ul> 147 <li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li> 148</ul> 149 150<p>Nanley Chery (1):</p> 151<ul> 152 <li>intel: Correct the BDW surface state size</li> 153</ul> 154 155<p>Nicolai Hähnle (1):</p> 156<ul> 157 <li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li> 158</ul> 159 160<p>Rob Clark (1):</p> 161<ul> 162 <li>freedreno: fix memory leak</li> 163</ul> 164 165<p>Tim Rowley (1):</p> 166<ul> 167 <li>swr: [rasterizer jitter] fix llvm >= 5.0 build break</li> 168</ul> 169 170<p>Timothy Arceri (2):</p> 171<ul> 172 <li>glsl: fix lower jumps for returns when loop is inside an if</li> 173 <li>mesa: update lower_jumps tests after bug fix</li> 174</ul> 175 176<p>Topi Pohjolainen (1):</p> 177<ul> 178 <li>i965/gen8+: Do full stall when switching pipeline</li> 179</ul> 180 181<p>Xu Randy (2):</p> 182<ul> 183 <li>anv/blorp: Fix a crash in CmdClearColorImage</li> 184 <li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li> 185</ul> 186 187</div> 188</body> 189</html> 190