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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 7.8.3 Release Notes / (date tbd)</h1>
18
19<p>
20Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release.
21</p>
22<p>
23Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by
24glGetString(GL_VERSION) depends on the particular driver being used.
25Some drivers don't support all the features required in OpenGL 2.1.
26</p>
27<p>
28See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
29for DRI hardware acceleration.
30</p>
31
32
33<h2>MD5 checksums</h2>
34<pre>
35x  MesaLib-7.8.3.tar.gz
36x  MesaLib-7.8.3.tar.bz2
37x  MesaLib-7.8.3.zip
38x  MesaDemos-7.8.3.tar.gz
39x  MesaDemos-7.8.3.tar.bz2
40x  MesaDemos-7.8.3.zip
41x  MesaGLUT-7.8.3.tar.gz
42x  MesaGLUT-7.8.3.tar.bz2
43x  MesaGLUT-7.8.3.zip
44</pre>
45
46
47<h2>New features</h2>
48<p>None.</p>
49
50
51<h2>Changes</h2>
52<ul>
53<li>The radeon driver should use less memory when searching for a valid mip
54image.</li>
55</ul>
56
57
58<h2>Bug fixes</h2>
59<ul>
60<li>Fix unsupported FB with D24S8 (bug
61    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li>
62<li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
63<li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
64<li>Fixed a state tracker/TGSI bug that caused crashes when using Windows'
65    memory debugging features.</li>
66<li>Fixed an issue rendering to 32-bit channels with swrast (bug
67    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li>
68<li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug
69    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li>
70<li>GLSL: fix for bug
71    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li>
72<li>GLSL: fix zw fragcoord entries in some cases (bug
73    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li>
74<li>Fix texture env generation in some cases (bug
75    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li>
76<li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug
77    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li>
78<li>A bug was fixed which could cause Mesa to ignore the
79    <TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li>
80<li>A bug related to specular highlights on backfaces was fixed.</li>
81<li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was
82    corrected.</li>
83<li>radeon/wine: flush command stream in more cases, fixing wine d3d9
84    tests.</li>
85<li>r600: fix sin+cos normalization.</li>
86<li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are
87    disabled.</li>
88<li>radeon: avoid flushing when the context is not current.</li>
89<li>r300c: a bug affecting unaligned BOs was fixed.</li>
90<li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li>
91</ul>
92
93</div>
94</body>
95</html>
96