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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1>
18
19<p>
20Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release.
21</p>
22<p>
23Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
273.1 is <strong>only</strong> available if requested at context creation
28because GL_ARB_compatibility is not supported.
29</p>
30
31<h2>MD5 checksums</h2>
32<pre>
334ed2af5943141a85a21869053a2fc2eb  MesaLib-9.1.5.tar.bz2
3447181066acf3231d74e027b2033f9455  MesaLib-9.1.5.tar.gz
354c9c6615bd99215325250f87ed34058f  MesaLib-9.1.5.zip
36</pre>
37
38<h2>New features</h2>
39<p>None.</p>
40
41<h2>Bug fixes</h2>
42
43<p>This list is likely incomplete.</p>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li>
54
55</ul>
56
57<h2>Changes</h2>
58<p>The full set of changes can be viewed by using the following GIT command:</p>
59
60<pre>
61  git log mesa-9.1.4..mesa-9.1.5
62</pre>
63
64<p>Anuj Phogat (1):</p>
65<ul>
66  <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li>
67</ul>
68
69<p>Brian Paul (1):</p>
70<ul>
71  <li>svga: check for NaN shader immediates</li>
72</ul>
73
74<p>Carl Worth (3):</p>
75<ul>
76  <li>cherry-ignore: Ignore previously backported patch</li>
77  <li>cherry-ignore: Drop two patches which we've decided not to include</li>
78  <li>mesa: Bump version to 9.1.5</li>
79</ul>
80
81<p>Chris Forbes (1):</p>
82<ul>
83  <li>i965: fix alpha test for MRT</li>
84</ul>
85
86<p>Christoph Bumiller (1):</p>
87<ul>
88  <li>r600g: x/y coordinates must be divided by block dim in dma blit</li>
89</ul>
90
91<p>Eric Anholt (1):</p>
92<ul>
93  <li>ra: Fix register spilling.</li>
94</ul>
95
96<p>Ian Romanick (6):</p>
97<ul>
98  <li>docs: Add 9.1.4 release md5sums</li>
99  <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li>
100  <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li>
101  <li>glsl: Generate smaller values for uniform locations</li>
102  <li>i965: Be more careful with the interleaved user array upload optimization</li>
103  <li>glsl: Move all var decls to the front of the IR list in reverse order</li>
104</ul>
105
106<p>Kenneth Graunke (1):</p>
107<ul>
108  <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li>
109</ul>
110
111<p>Kristian Høgsberg (1):</p>
112<ul>
113  <li>wayland: Handle global_remove event as well</li>
114</ul>
115
116<p>Matt Turner (1):</p>
117<ul>
118  <li>register_allocate: Fix the type of best_benefit.</li>
119</ul>
120
121<p>Paul Berry (1):</p>
122<ul>
123  <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li>
124</ul>
125
126<p>Richard Sandiford (3):</p>
127<ul>
128  <li>st/xlib Fix XIMage bytes-per-pixel calculation</li>
129  <li>st/xlib: Fix XImage stride calculation</li>
130  <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li>
131</ul>
132
133<p>Vinson Lee (1):</p>
134<ul>
135  <li>swrast: Fix memory leak.</li>
136</ul>
137
138</div>
139</body>
140</html>
141