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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 9.1.7 Release Notes / October 4, 2013</h1>
18
19<p>
20Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release.
21</p>
22<p>
23Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
273.1 is <strong>only</strong> available if requested at context creation
28because GL_ARB_compatibility is not supported.
29</p>
30
31<h2>MD5 checksums</h2>
32<pre>
339e4abf7b7a6db762012c3c9917a8e8c7  MesaLib-9.1.7.tar.bz2
34f1d4d479d6ce12b9566fdb379960a912  MesaLib-9.1.7.tar.gz
35abd612bfc5dd478d04fcc630dd7672f2  MesaLib-9.1.7.zip
36</pre>
37
38<h2>New features</h2>
39<p>None.</p>
40
41<h2>Bug fixes</h2>
42
43<p>This list is likely incomplete.</p>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li>
54
55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li>
56
57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li>
58
59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
60
61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
62
63</ul>
64
65
66<h2>Changes</h2>
67
68<p>Alex Deucher (2):</p>
69<ul>
70  <li>r600g: disable GPUVM by default</li>
71  <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
72</ul>
73
74<p>Andreas Boll (2):</p>
75<ul>
76  <li>docs: Fix a typo in the 9.1.6 release notes</li>
77  <li>mesa: Fix MESA_PATCH version</li>
78</ul>
79
80<p>Anuj Phogat (1):</p>
81<ul>
82  <li>meta: Fix blitting a framebuffer with renderbuffer attachment</li>
83</ul>
84
85<p>Carl Worth (5):</p>
86<ul>
87  <li>docs: Add 9.1.6 release md5sums</li>
88  <li>Use -Bsymbolic when linking libEGL.so</li>
89  <li>Update get-pick-list to look specifically for "9.1" in NOTE</li>
90  <li>cherry-ignore: Ignore last two patches in current get-pick-list output</li>
91  <li>Bump version to 9.1.7</li>
92</ul>
93
94<p>Chris Forbes (1):</p>
95<ul>
96  <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
97</ul>
98
99<p>Emil Velikov (2):</p>
100<ul>
101  <li>nv50: handle pure integer vertex attributes</li>
102  <li>nouveau: initialise the nouveau_transfer maps</li>
103</ul>
104
105<p>Eric Anholt (1):</p>
106<ul>
107  <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
108</ul>
109
110<p>Ian Romanick (11):</p>
111<ul>
112  <li>mesa: Remove stray debug printfs in attachment completeness code</li>
113  <li>mesa: Validate the layer selection of an array texture too</li>
114  <li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li>
115  <li>glsl: Add new overload of program_resource_visitor::visit_field method</li>
116  <li>glsl: Use alignment of container record for its first field</li>
117  <li>mesa: Remove all traces of GL_OES_matrix_get</li>
118  <li>mesa: Don't call driver RenderTexture for really broken textures</li>
119  <li>mesa: Don't call driver RenderTexture for invalid zoffset</li>
120  <li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li>
121  <li>glsl: Move and refine test for unsized arrays in GLSL ES</li>
122  <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
123</ul>
124
125<p>Ilia Mirkin (2):</p>
126<ul>
127  <li>nv30: U8_USCALED only works for size 4</li>
128  <li>nv30: remove no-longer-used formats from table</li>
129</ul>
130
131<p>Joakim Sindholt (1):</p>
132<ul>
133  <li>nvc0: fix blitctx memory leak</li>
134</ul>
135
136<p>Johannes Obermayr (1):</p>
137<ul>
138  <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
139</ul>
140
141<p>Kenneth Graunke (1):</p>
142<ul>
143  <li>meta: Set correct viewport and projection in decompress_texture_image.</li>
144</ul>
145
146<p>Maarten Lankhorst (1):</p>
147<ul>
148  <li>nvc0: restore viewport after blit</li>
149</ul>
150
151<p>Rico Schüller (1):</p>
152<ul>
153  <li>glx: Initialize OpenGL version to 1.0</li>
154</ul>
155
156<p>Tiziano Bacocco (1):</p>
157<ul>
158  <li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
159</ul>
160
161<p>Torsten Duwe (1):</p>
162<ul>
163  <li>wayland-egl.pc requires wayland-client.pc.</li>
164</ul>
165
166</div>
167</body>
168</html>
169