1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 9.1.7 Release Notes / October 4, 2013</h1> 18 19<p> 20Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release. 21</p> 22<p> 23Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.1. OpenGL 273.1 is <strong>only</strong> available if requested at context creation 28because GL_ARB_compatibility is not supported. 29</p> 30 31<h2>MD5 checksums</h2> 32<pre> 339e4abf7b7a6db762012c3c9917a8e8c7 MesaLib-9.1.7.tar.bz2 34f1d4d479d6ce12b9566fdb379960a912 MesaLib-9.1.7.tar.gz 35abd612bfc5dd478d04fcc630dd7672f2 MesaLib-9.1.7.zip 36</pre> 37 38<h2>New features</h2> 39<p>None.</p> 40 41<h2>Bug fixes</h2> 42 43<p>This list is likely incomplete.</p> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li> 58 59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li> 60 61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li> 62 63</ul> 64 65 66<h2>Changes</h2> 67 68<p>Alex Deucher (2):</p> 69<ul> 70 <li>r600g: disable GPUVM by default</li> 71 <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li> 72</ul> 73 74<p>Andreas Boll (2):</p> 75<ul> 76 <li>docs: Fix a typo in the 9.1.6 release notes</li> 77 <li>mesa: Fix MESA_PATCH version</li> 78</ul> 79 80<p>Anuj Phogat (1):</p> 81<ul> 82 <li>meta: Fix blitting a framebuffer with renderbuffer attachment</li> 83</ul> 84 85<p>Carl Worth (5):</p> 86<ul> 87 <li>docs: Add 9.1.6 release md5sums</li> 88 <li>Use -Bsymbolic when linking libEGL.so</li> 89 <li>Update get-pick-list to look specifically for "9.1" in NOTE</li> 90 <li>cherry-ignore: Ignore last two patches in current get-pick-list output</li> 91 <li>Bump version to 9.1.7</li> 92</ul> 93 94<p>Chris Forbes (1):</p> 95<ul> 96 <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li> 97</ul> 98 99<p>Emil Velikov (2):</p> 100<ul> 101 <li>nv50: handle pure integer vertex attributes</li> 102 <li>nouveau: initialise the nouveau_transfer maps</li> 103</ul> 104 105<p>Eric Anholt (1):</p> 106<ul> 107 <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li> 108</ul> 109 110<p>Ian Romanick (11):</p> 111<ul> 112 <li>mesa: Remove stray debug printfs in attachment completeness code</li> 113 <li>mesa: Validate the layer selection of an array texture too</li> 114 <li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li> 115 <li>glsl: Add new overload of program_resource_visitor::visit_field method</li> 116 <li>glsl: Use alignment of container record for its first field</li> 117 <li>mesa: Remove all traces of GL_OES_matrix_get</li> 118 <li>mesa: Don't call driver RenderTexture for really broken textures</li> 119 <li>mesa: Don't call driver RenderTexture for invalid zoffset</li> 120 <li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li> 121 <li>glsl: Move and refine test for unsized arrays in GLSL ES</li> 122 <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li> 123</ul> 124 125<p>Ilia Mirkin (2):</p> 126<ul> 127 <li>nv30: U8_USCALED only works for size 4</li> 128 <li>nv30: remove no-longer-used formats from table</li> 129</ul> 130 131<p>Joakim Sindholt (1):</p> 132<ul> 133 <li>nvc0: fix blitctx memory leak</li> 134</ul> 135 136<p>Johannes Obermayr (1):</p> 137<ul> 138 <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li> 139</ul> 140 141<p>Kenneth Graunke (1):</p> 142<ul> 143 <li>meta: Set correct viewport and projection in decompress_texture_image.</li> 144</ul> 145 146<p>Maarten Lankhorst (1):</p> 147<ul> 148 <li>nvc0: restore viewport after blit</li> 149</ul> 150 151<p>Rico Schüller (1):</p> 152<ul> 153 <li>glx: Initialize OpenGL version to 1.0</li> 154</ul> 155 156<p>Tiziano Bacocco (1):</p> 157<ul> 158 <li>nvc0/ir: fix use after free in texture barrier insertion pass</li> 159</ul> 160 161<p>Torsten Duwe (1):</p> 162<ul> 163 <li>wayland-egl.pc requires wayland-client.pc.</li> 164</ul> 165 166</div> 167</body> 168</html> 169