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1 /*
2  * Copyright © 2016 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16  * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17  * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20  * USE OR OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * The above copyright notice and this permission notice (including the
23  * next paragraph) shall be included in all copies or substantial portions
24  * of the Software.
25  */
26 
27 /* Job queue with execution in a separate thread.
28  *
29  * Jobs can be added from any thread. After that, the wait call can be used
30  * to wait for completion of the job.
31  */
32 
33 #ifndef U_QUEUE_H
34 #define U_QUEUE_H
35 
36 #include "os/os_thread.h"
37 #include "util/list.h"
38 
39 /* Job completion fence.
40  * Put this into your job structure.
41  */
42 struct util_queue_fence {
43    pipe_mutex mutex;
44    pipe_condvar cond;
45    int signalled;
46 };
47 
48 typedef void (*util_queue_execute_func)(void *job, int thread_index);
49 
50 struct util_queue_job {
51    void *job;
52    struct util_queue_fence *fence;
53    util_queue_execute_func execute;
54    util_queue_execute_func cleanup;
55 };
56 
57 /* Put this into your context. */
58 struct util_queue {
59    const char *name;
60    pipe_mutex lock;
61    pipe_condvar has_queued_cond;
62    pipe_condvar has_space_cond;
63    pipe_thread *threads;
64    int num_queued;
65    unsigned num_threads;
66    int kill_threads;
67    int max_jobs;
68    int write_idx, read_idx; /* ring buffer pointers */
69    struct util_queue_job *jobs;
70 
71    /* for cleanup at exit(), protected by exit_mutex */
72    struct list_head head;
73 };
74 
75 bool util_queue_init(struct util_queue *queue,
76                      const char *name,
77                      unsigned max_jobs,
78                      unsigned num_threads);
79 void util_queue_destroy(struct util_queue *queue);
80 void util_queue_fence_init(struct util_queue_fence *fence);
81 void util_queue_fence_destroy(struct util_queue_fence *fence);
82 
83 /* optional cleanup callback is called after fence is signaled: */
84 void util_queue_add_job(struct util_queue *queue,
85                         void *job,
86                         struct util_queue_fence *fence,
87                         util_queue_execute_func execute,
88                         util_queue_execute_func cleanup);
89 
90 void util_queue_job_wait(struct util_queue_fence *fence);
91 
92 /* util_queue needs to be cleared to zeroes for this to work */
93 static inline bool
util_queue_is_initialized(struct util_queue * queue)94 util_queue_is_initialized(struct util_queue *queue)
95 {
96    return queue->threads != NULL;
97 }
98 
99 static inline bool
util_queue_fence_is_signalled(struct util_queue_fence * fence)100 util_queue_fence_is_signalled(struct util_queue_fence *fence)
101 {
102    return fence->signalled != 0;
103 }
104 
105 #endif
106