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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 /**
30  * @file
31  * Blend LLVM IR generation -- AoS layout.
32  *
33  * AoS blending is in general much slower than SoA, but there are some cases
34  * where it might be faster. In particular, if a pixel is rendered only once
35  * then the overhead of tiling and untiling will dominate over the speedup that
36  * SoA gives. So we might want to detect such cases and fallback to AoS in the
37  * future, but for now this function is here for historical/benchmarking
38  * purposes.
39  *
40  * Run lp_blend_test after any change to this file.
41  *
42  * @author Jose Fonseca <jfonseca@vmware.com>
43  */
44 
45 
46 #include "pipe/p_state.h"
47 #include "util/u_debug.h"
48 #include "util/u_format.h"
49 
50 #include "gallivm/lp_bld_type.h"
51 #include "gallivm/lp_bld_const.h"
52 #include "gallivm/lp_bld_arit.h"
53 #include "gallivm/lp_bld_logic.h"
54 #include "gallivm/lp_bld_swizzle.h"
55 #include "gallivm/lp_bld_bitarit.h"
56 #include "gallivm/lp_bld_debug.h"
57 
58 #include "lp_bld_blend.h"
59 
60 
61 /**
62  * We may the same values several times, so we keep them here to avoid
63  * recomputing them. Also reusing the values allows us to do simplifications
64  * that LLVM optimization passes wouldn't normally be able to do.
65  */
66 struct lp_build_blend_aos_context
67 {
68    struct lp_build_context base;
69 
70    LLVMValueRef src;
71    LLVMValueRef src_alpha;
72    LLVMValueRef src1;
73    LLVMValueRef src1_alpha;
74    LLVMValueRef dst;
75    LLVMValueRef const_;
76    LLVMValueRef const_alpha;
77    boolean has_dst_alpha;
78 
79    LLVMValueRef inv_src;
80    LLVMValueRef inv_src_alpha;
81    LLVMValueRef inv_dst;
82    LLVMValueRef inv_const;
83    LLVMValueRef inv_const_alpha;
84    LLVMValueRef saturate;
85 
86    LLVMValueRef rgb_src_factor;
87    LLVMValueRef alpha_src_factor;
88    LLVMValueRef rgb_dst_factor;
89    LLVMValueRef alpha_dst_factor;
90 };
91 
92 
93 static LLVMValueRef
lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context * bld,unsigned factor,boolean alpha)94 lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
95                                  unsigned factor,
96                                  boolean alpha)
97 {
98    LLVMValueRef src_alpha = bld->src_alpha ? bld->src_alpha : bld->src;
99    LLVMValueRef src1_alpha = bld->src1_alpha ? bld->src1_alpha : bld->src1;
100    LLVMValueRef const_alpha = bld->const_alpha ? bld->const_alpha : bld->const_;
101 
102    switch (factor) {
103    case PIPE_BLENDFACTOR_ZERO:
104       return bld->base.zero;
105    case PIPE_BLENDFACTOR_ONE:
106       return bld->base.one;
107    case PIPE_BLENDFACTOR_SRC_COLOR:
108       return bld->src;
109    case PIPE_BLENDFACTOR_SRC_ALPHA:
110       return src_alpha;
111    case PIPE_BLENDFACTOR_DST_COLOR:
112    case PIPE_BLENDFACTOR_DST_ALPHA:
113       return bld->dst;
114    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
115       if(alpha)
116          return bld->base.one;
117       else {
118          /*
119           * If there's no dst alpha the complement is zero but for unclamped
120           * float inputs min can be non-zero (negative).
121           */
122          if (!bld->has_dst_alpha) {
123             if (!bld->saturate)
124                bld->saturate = lp_build_min(&bld->base, src_alpha, bld->base.zero);
125          }
126          else {
127             if(!bld->inv_dst)
128                bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
129             if(!bld->saturate)
130                bld->saturate = lp_build_min(&bld->base, src_alpha, bld->inv_dst);
131          }
132          return bld->saturate;
133       }
134    case PIPE_BLENDFACTOR_CONST_COLOR:
135       return bld->const_;
136    case PIPE_BLENDFACTOR_CONST_ALPHA:
137       return const_alpha;
138    case PIPE_BLENDFACTOR_SRC1_COLOR:
139       return bld->src1;
140    case PIPE_BLENDFACTOR_SRC1_ALPHA:
141       return src1_alpha;
142    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
143       if(!bld->inv_src)
144          bld->inv_src = lp_build_comp(&bld->base, bld->src);
145       return bld->inv_src;
146    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
147       if(!bld->inv_src_alpha)
148          bld->inv_src_alpha = lp_build_comp(&bld->base, src_alpha);
149       return bld->inv_src_alpha;
150    case PIPE_BLENDFACTOR_INV_DST_COLOR:
151    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
152       if(!bld->inv_dst)
153          bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
154       return bld->inv_dst;
155    case PIPE_BLENDFACTOR_INV_CONST_COLOR:
156       if(!bld->inv_const)
157          bld->inv_const = lp_build_comp(&bld->base, bld->const_);
158       return bld->inv_const;
159    case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
160       if(!bld->inv_const_alpha)
161          bld->inv_const_alpha = lp_build_comp(&bld->base, const_alpha);
162       return bld->inv_const_alpha;
163    case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
164       return lp_build_comp(&bld->base, bld->src1);
165    case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
166       return lp_build_comp(&bld->base, src1_alpha);
167    default:
168       assert(0);
169       return bld->base.zero;
170    }
171 }
172 
173 
174 enum lp_build_blend_swizzle {
175    LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
176    LP_BUILD_BLEND_SWIZZLE_AAAA = 1
177 };
178 
179 
180 /**
181  * How should we shuffle the base factor.
182  */
183 static enum lp_build_blend_swizzle
lp_build_blend_factor_swizzle(unsigned factor)184 lp_build_blend_factor_swizzle(unsigned factor)
185 {
186    switch (factor) {
187    case PIPE_BLENDFACTOR_ONE:
188    case PIPE_BLENDFACTOR_ZERO:
189    case PIPE_BLENDFACTOR_SRC_COLOR:
190    case PIPE_BLENDFACTOR_DST_COLOR:
191    case PIPE_BLENDFACTOR_CONST_COLOR:
192    case PIPE_BLENDFACTOR_SRC1_COLOR:
193    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
194    case PIPE_BLENDFACTOR_INV_DST_COLOR:
195    case PIPE_BLENDFACTOR_INV_CONST_COLOR:
196    case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
197       return LP_BUILD_BLEND_SWIZZLE_RGBA;
198    case PIPE_BLENDFACTOR_SRC_ALPHA:
199    case PIPE_BLENDFACTOR_DST_ALPHA:
200    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
201    case PIPE_BLENDFACTOR_SRC1_ALPHA:
202    case PIPE_BLENDFACTOR_CONST_ALPHA:
203    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
204    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
205    case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
206    case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
207       return LP_BUILD_BLEND_SWIZZLE_AAAA;
208    default:
209       assert(0);
210       return LP_BUILD_BLEND_SWIZZLE_RGBA;
211    }
212 }
213 
214 
215 static LLVMValueRef
lp_build_blend_swizzle(struct lp_build_blend_aos_context * bld,LLVMValueRef rgb,LLVMValueRef alpha,enum lp_build_blend_swizzle rgb_swizzle,unsigned alpha_swizzle,unsigned num_channels)216 lp_build_blend_swizzle(struct lp_build_blend_aos_context *bld,
217                        LLVMValueRef rgb,
218                        LLVMValueRef alpha,
219                        enum lp_build_blend_swizzle rgb_swizzle,
220                        unsigned alpha_swizzle,
221                        unsigned num_channels)
222 {
223    LLVMValueRef swizzled_rgb;
224 
225    switch (rgb_swizzle) {
226    case LP_BUILD_BLEND_SWIZZLE_RGBA:
227       swizzled_rgb = rgb;
228       break;
229    case LP_BUILD_BLEND_SWIZZLE_AAAA:
230       swizzled_rgb = lp_build_swizzle_scalar_aos(&bld->base, rgb, alpha_swizzle, num_channels);
231       break;
232    default:
233       assert(0);
234       swizzled_rgb = bld->base.undef;
235    }
236 
237    if (rgb != alpha) {
238       swizzled_rgb = lp_build_select_aos(&bld->base, 1 << alpha_swizzle,
239                                          alpha, swizzled_rgb,
240                                          num_channels);
241    }
242 
243    return swizzled_rgb;
244 }
245 
246 /**
247  * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml
248  */
249 static LLVMValueRef
lp_build_blend_factor(struct lp_build_blend_aos_context * bld,unsigned rgb_factor,unsigned alpha_factor,unsigned alpha_swizzle,unsigned num_channels)250 lp_build_blend_factor(struct lp_build_blend_aos_context *bld,
251                       unsigned rgb_factor,
252                       unsigned alpha_factor,
253                       unsigned alpha_swizzle,
254                       unsigned num_channels)
255 {
256    LLVMValueRef rgb_factor_, alpha_factor_;
257    enum lp_build_blend_swizzle rgb_swizzle;
258 
259    if (alpha_swizzle == PIPE_SWIZZLE_X && num_channels == 1) {
260       return lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
261    }
262 
263    rgb_factor_ = lp_build_blend_factor_unswizzled(bld, rgb_factor, FALSE);
264 
265    if (alpha_swizzle != PIPE_SWIZZLE_NONE) {
266       rgb_swizzle   = lp_build_blend_factor_swizzle(rgb_factor);
267       alpha_factor_ = lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
268       return lp_build_blend_swizzle(bld, rgb_factor_, alpha_factor_, rgb_swizzle,
269                                     alpha_swizzle, num_channels);
270    } else {
271       return rgb_factor_;
272    }
273 }
274 
275 
276 /**
277  * Performs blending of src and dst pixels
278  *
279  * @param blend         the blend state of the shader variant
280  * @param cbuf_format   format of the colour buffer
281  * @param type          data type of the pixel vector
282  * @param rt            render target index
283  * @param src           blend src
284  * @param src_alpha     blend src alpha (if not included in src)
285  * @param src1          second blend src (for dual source blend)
286  * @param src1_alpha    second blend src alpha (if not included in src1)
287  * @param dst           blend dst
288  * @param mask          optional mask to apply to the blending result
289  * @param const_        const blend color
290  * @param const_alpha   const blend color alpha (if not included in const_)
291  * @param swizzle       swizzle values for RGBA
292  *
293  * @return the result of blending src and dst
294  */
295 LLVMValueRef
lp_build_blend_aos(struct gallivm_state * gallivm,const struct pipe_blend_state * blend,enum pipe_format cbuf_format,struct lp_type type,unsigned rt,LLVMValueRef src,LLVMValueRef src_alpha,LLVMValueRef src1,LLVMValueRef src1_alpha,LLVMValueRef dst,LLVMValueRef mask,LLVMValueRef const_,LLVMValueRef const_alpha,const unsigned char swizzle[4],int nr_channels)296 lp_build_blend_aos(struct gallivm_state *gallivm,
297                    const struct pipe_blend_state *blend,
298                    enum pipe_format cbuf_format,
299                    struct lp_type type,
300                    unsigned rt,
301                    LLVMValueRef src,
302                    LLVMValueRef src_alpha,
303                    LLVMValueRef src1,
304                    LLVMValueRef src1_alpha,
305                    LLVMValueRef dst,
306                    LLVMValueRef mask,
307                    LLVMValueRef const_,
308                    LLVMValueRef const_alpha,
309                    const unsigned char swizzle[4],
310                    int nr_channels)
311 {
312    const struct pipe_rt_blend_state * state = &blend->rt[rt];
313    const struct util_format_description * desc;
314    struct lp_build_blend_aos_context bld;
315    LLVMValueRef src_factor, dst_factor;
316    LLVMValueRef result;
317    unsigned alpha_swizzle = PIPE_SWIZZLE_NONE;
318    unsigned i;
319 
320    desc = util_format_description(cbuf_format);
321 
322    /* Setup build context */
323    memset(&bld, 0, sizeof bld);
324    lp_build_context_init(&bld.base, gallivm, type);
325    bld.src = src;
326    bld.src1 = src1;
327    bld.dst = dst;
328    bld.const_ = const_;
329    bld.src_alpha = src_alpha;
330    bld.src1_alpha = src1_alpha;
331    bld.const_alpha = const_alpha;
332    bld.has_dst_alpha = FALSE;
333 
334    /* Find the alpha channel if not provided seperately */
335    if (!src_alpha) {
336       for (i = 0; i < 4; ++i) {
337          if (swizzle[i] == 3) {
338             alpha_swizzle = i;
339          }
340       }
341       /*
342        * Note that we may get src_alpha included from source (and 4 channels)
343        * even if the destination doesn't have an alpha channel (for rgbx
344        * formats). Generally this shouldn't make much of a difference (we're
345        * relying on blend factors being sanitized already if there's no
346        * dst alpha).
347        */
348       bld.has_dst_alpha = desc->swizzle[3] <= PIPE_SWIZZLE_W;
349    }
350 
351    if (blend->logicop_enable) {
352       if(!type.floating) {
353          result = lp_build_logicop(gallivm->builder, blend->logicop_func, src, dst);
354       }
355       else {
356          result = src;
357       }
358    } else if (!state->blend_enable) {
359       result = src;
360    } else {
361       boolean rgb_alpha_same = (state->rgb_src_factor == state->rgb_dst_factor &&
362                                 state->alpha_src_factor == state->alpha_dst_factor) ||
363                                nr_channels == 1;
364 
365       src_factor = lp_build_blend_factor(&bld, state->rgb_src_factor,
366                                          state->alpha_src_factor,
367                                          alpha_swizzle,
368                                          nr_channels);
369 
370       dst_factor = lp_build_blend_factor(&bld, state->rgb_dst_factor,
371                                          state->alpha_dst_factor,
372                                          alpha_swizzle,
373                                          nr_channels);
374 
375       result = lp_build_blend(&bld.base,
376                               state->rgb_func,
377                               state->rgb_src_factor,
378                               state->rgb_dst_factor,
379                               src,
380                               dst,
381                               src_factor,
382                               dst_factor,
383                               rgb_alpha_same,
384                               false);
385 
386       if(state->rgb_func != state->alpha_func && nr_channels > 1 &&
387                             alpha_swizzle != PIPE_SWIZZLE_NONE) {
388          LLVMValueRef alpha;
389 
390          alpha = lp_build_blend(&bld.base,
391                                 state->alpha_func,
392                                 state->alpha_src_factor,
393                                 state->alpha_dst_factor,
394                                 src,
395                                 dst,
396                                 src_factor,
397                                 dst_factor,
398                                 rgb_alpha_same,
399                                 false);
400 
401          result = lp_build_blend_swizzle(&bld,
402                                          result,
403                                          alpha,
404                                          LP_BUILD_BLEND_SWIZZLE_RGBA,
405                                          alpha_swizzle,
406                                          nr_channels);
407       }
408    }
409 
410    /* Check if color mask is necessary */
411    if (!util_format_colormask_full(desc, state->colormask)) {
412       LLVMValueRef color_mask;
413 
414       color_mask = lp_build_const_mask_aos_swizzled(gallivm, bld.base.type,
415                                                     state->colormask, nr_channels, swizzle);
416       lp_build_name(color_mask, "color_mask");
417 
418       /* Combine with input mask if necessary */
419       if (mask) {
420          /* We can be blending floating values but masks are always integer... */
421          unsigned floating = bld.base.type.floating;
422          bld.base.type.floating = 0;
423 
424          mask = lp_build_and(&bld.base, color_mask, mask);
425 
426          bld.base.type.floating = floating;
427       } else {
428          mask = color_mask;
429       }
430    }
431 
432    /* Apply mask, if one exists */
433    if (mask) {
434       result = lp_build_select(&bld.base, mask, result, dst);
435    }
436 
437    return result;
438 }
439