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1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28 
29 #include "sb/sb_public.h"
30 
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon/radeon_video.h"
41 #include "radeon/radeon_uvd.h"
42 #include "os/os_time.h"
43 
44 static const struct debug_named_value r600_debug_options[] = {
45 	/* features */
46 	{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47 
48 	/* shader backend */
49 	{ "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50 	{ "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51 	{ "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 	{ "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 	{ "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 	{ "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 	{ "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 	{ "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57 
58 	DEBUG_NAMED_VALUE_END /* must be last */
59 };
60 
61 /*
62  * pipe_context
63  */
64 
r600_destroy_context(struct pipe_context * context)65 static void r600_destroy_context(struct pipe_context *context)
66 {
67 	struct r600_context *rctx = (struct r600_context *)context;
68 	unsigned sh;
69 
70 	r600_isa_destroy(rctx->isa);
71 
72 	r600_sb_context_destroy(rctx->sb_context);
73 
74 	r600_resource_reference(&rctx->dummy_cmask, NULL);
75 	r600_resource_reference(&rctx->dummy_fmask, NULL);
76 
77 	for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
78 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
79 		free(rctx->driver_consts[sh].constants);
80 	}
81 
82 	if (rctx->fixed_func_tcs_shader)
83 		rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
84 
85 	if (rctx->dummy_pixel_shader) {
86 		rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
87 	}
88 	if (rctx->custom_dsa_flush) {
89 		rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
90 	}
91 	if (rctx->custom_blend_resolve) {
92 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
93 	}
94 	if (rctx->custom_blend_decompress) {
95 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
96 	}
97 	if (rctx->custom_blend_fastclear) {
98 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
99 	}
100 	util_unreference_framebuffer_state(&rctx->framebuffer.state);
101 
102 	if (rctx->blitter) {
103 		util_blitter_destroy(rctx->blitter);
104 	}
105 	if (rctx->allocator_fetch_shader) {
106 		u_suballocator_destroy(rctx->allocator_fetch_shader);
107 	}
108 
109 	r600_release_command_buffer(&rctx->start_cs_cmd);
110 
111 	FREE(rctx->start_compute_cs_cmd.buf);
112 
113 	r600_common_context_cleanup(&rctx->b);
114 	FREE(rctx);
115 }
116 
r600_create_context(struct pipe_screen * screen,void * priv,unsigned flags)117 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
118                                                 void *priv, unsigned flags)
119 {
120 	struct r600_context *rctx = CALLOC_STRUCT(r600_context);
121 	struct r600_screen* rscreen = (struct r600_screen *)screen;
122 	struct radeon_winsys *ws = rscreen->b.ws;
123 
124 	if (!rctx)
125 		return NULL;
126 
127 	rctx->b.b.screen = screen;
128 	rctx->b.b.priv = priv;
129 	rctx->b.b.destroy = r600_destroy_context;
130 	rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
131 
132 	if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
133 		goto fail;
134 
135 	rctx->screen = rscreen;
136 	LIST_INITHEAD(&rctx->texture_buffers);
137 
138 	r600_init_blit_functions(rctx);
139 
140 	if (rscreen->b.info.has_uvd) {
141 		rctx->b.b.create_video_codec = r600_uvd_create_decoder;
142 		rctx->b.b.create_video_buffer = r600_video_buffer_create;
143 	} else {
144 		rctx->b.b.create_video_codec = vl_create_decoder;
145 		rctx->b.b.create_video_buffer = vl_video_buffer_create;
146 	}
147 
148 	r600_init_common_state_functions(rctx);
149 
150 	switch (rctx->b.chip_class) {
151 	case R600:
152 	case R700:
153 		r600_init_state_functions(rctx);
154 		r600_init_atom_start_cs(rctx);
155 		rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
156 		rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
157 								      : r600_create_resolve_blend(rctx);
158 		rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
159 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
160 					   rctx->b.family == CHIP_RV620 ||
161 					   rctx->b.family == CHIP_RS780 ||
162 					   rctx->b.family == CHIP_RS880 ||
163 					   rctx->b.family == CHIP_RV710);
164 		break;
165 	case EVERGREEN:
166 	case CAYMAN:
167 		evergreen_init_state_functions(rctx);
168 		evergreen_init_atom_start_cs(rctx);
169 		evergreen_init_atom_start_compute_cs(rctx);
170 		rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
171 		rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
172 		rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
173 		rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
174 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
175 					   rctx->b.family == CHIP_PALM ||
176 					   rctx->b.family == CHIP_SUMO ||
177 					   rctx->b.family == CHIP_SUMO2 ||
178 					   rctx->b.family == CHIP_CAICOS ||
179 					   rctx->b.family == CHIP_CAYMAN ||
180 					   rctx->b.family == CHIP_ARUBA);
181 		break;
182 	default:
183 		R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
184 		goto fail;
185 	}
186 
187 	rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
188 				       r600_context_gfx_flush, rctx);
189 	rctx->b.gfx.flush = r600_context_gfx_flush;
190 
191 	rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024,
192 							     0, PIPE_USAGE_DEFAULT, FALSE);
193 	if (!rctx->allocator_fetch_shader)
194 		goto fail;
195 
196 	rctx->isa = calloc(1, sizeof(struct r600_isa));
197 	if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
198 		goto fail;
199 
200 	if (rscreen->b.debug_flags & DBG_FORCE_DMA)
201 		rctx->b.b.resource_copy_region = rctx->b.dma_copy;
202 
203 	rctx->blitter = util_blitter_create(&rctx->b.b);
204 	if (rctx->blitter == NULL)
205 		goto fail;
206 	util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
207 	rctx->blitter->draw_rectangle = r600_draw_rectangle;
208 
209 	r600_begin_new_cs(rctx);
210 	r600_query_init_backend_mask(&rctx->b); /* this emits commands and must be last */
211 
212 	rctx->dummy_pixel_shader =
213 		util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
214 						     TGSI_SEMANTIC_GENERIC,
215 						     TGSI_INTERPOLATE_CONSTANT);
216 	rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
217 
218 	return &rctx->b.b;
219 
220 fail:
221 	r600_destroy_context(&rctx->b.b);
222 	return NULL;
223 }
224 
225 /*
226  * pipe_screen
227  */
228 
r600_get_param(struct pipe_screen * pscreen,enum pipe_cap param)229 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
230 {
231 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
232 	enum radeon_family family = rscreen->b.family;
233 
234 	switch (param) {
235 	/* Supported features (boolean caps). */
236 	case PIPE_CAP_NPOT_TEXTURES:
237 	case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
238 	case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
239 	case PIPE_CAP_TWO_SIDED_STENCIL:
240 	case PIPE_CAP_ANISOTROPIC_FILTER:
241 	case PIPE_CAP_POINT_SPRITE:
242 	case PIPE_CAP_OCCLUSION_QUERY:
243 	case PIPE_CAP_TEXTURE_SHADOW_MAP:
244 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
245 	case PIPE_CAP_BLEND_EQUATION_SEPARATE:
246 	case PIPE_CAP_TEXTURE_SWIZZLE:
247 	case PIPE_CAP_DEPTH_CLIP_DISABLE:
248 	case PIPE_CAP_SHADER_STENCIL_EXPORT:
249 	case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
250 	case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
251 	case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
252 	case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
253 	case PIPE_CAP_SM3:
254 	case PIPE_CAP_SEAMLESS_CUBE_MAP:
255 	case PIPE_CAP_PRIMITIVE_RESTART:
256 	case PIPE_CAP_CONDITIONAL_RENDER:
257 	case PIPE_CAP_TEXTURE_BARRIER:
258 	case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
259 	case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
260 	case PIPE_CAP_TGSI_INSTANCEID:
261 	case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
262 	case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
263 	case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
264 	case PIPE_CAP_USER_INDEX_BUFFERS:
265 	case PIPE_CAP_USER_CONSTANT_BUFFERS:
266 	case PIPE_CAP_START_INSTANCE:
267 	case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
268 	case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
269 	case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
270 	case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
271 	case PIPE_CAP_TEXTURE_MULTISAMPLE:
272 	case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
273 	case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
274 	case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
275 	case PIPE_CAP_SAMPLE_SHADING:
276 	case PIPE_CAP_CLIP_HALFZ:
277 	case PIPE_CAP_POLYGON_OFFSET_CLAMP:
278 	case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
279 	case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
280 	case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
281 	case PIPE_CAP_TGSI_TXQS:
282 	case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
283 	case PIPE_CAP_INVALIDATE_BUFFER:
284 	case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
285 	case PIPE_CAP_QUERY_MEMORY_INFO:
286 	case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
287 	case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
288 	case PIPE_CAP_CLEAR_TEXTURE:
289 		return 1;
290 
291 	case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
292 		return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
293 
294 	case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
295 		return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
296 
297 	case PIPE_CAP_COMPUTE:
298 		return rscreen->b.chip_class > R700;
299 
300 	case PIPE_CAP_TGSI_TEXCOORD:
301 		return 0;
302 
303 	case PIPE_CAP_FAKE_SW_MSAA:
304 		return 0;
305 
306 	case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
307 		return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
308 
309         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
310                 return R600_MAP_BUFFER_ALIGNMENT;
311 
312 	case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
313 		return 256;
314 
315 	case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
316 		return 1;
317 
318 	case PIPE_CAP_GLSL_FEATURE_LEVEL:
319 		if (family >= CHIP_CEDAR)
320 		   return 410;
321 		/* pre-evergreen geom shaders need newer kernel */
322 		if (rscreen->b.info.drm_minor >= 37)
323 		   return 330;
324 		return 140;
325 
326 	/* Supported except the original R600. */
327 	case PIPE_CAP_INDEP_BLEND_ENABLE:
328 	case PIPE_CAP_INDEP_BLEND_FUNC:
329 		/* R600 doesn't support per-MRT blends */
330 		return family == CHIP_R600 ? 0 : 1;
331 
332 	/* Supported on Evergreen. */
333 	case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
334 	case PIPE_CAP_CUBE_MAP_ARRAY:
335 	case PIPE_CAP_TEXTURE_GATHER_SM5:
336 	case PIPE_CAP_TEXTURE_QUERY_LOD:
337 	case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
338 	case PIPE_CAP_SAMPLER_VIEW_TARGET:
339 	case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
340 		return family >= CHIP_CEDAR ? 1 : 0;
341 	case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
342 		return family >= CHIP_CEDAR ? 4 : 0;
343 	case PIPE_CAP_DRAW_INDIRECT:
344 		/* kernel command checker support is also required */
345 		return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
346 
347 	case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
348 		return family >= CHIP_CEDAR ? 0 : 1;
349 
350 	/* Unsupported features. */
351 	case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
352 	case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
353 	case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
354 	case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
355 	case PIPE_CAP_VERTEX_COLOR_CLAMPED:
356 	case PIPE_CAP_USER_VERTEX_BUFFERS:
357 	case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
358 	case PIPE_CAP_VERTEXID_NOBASE:
359 	case PIPE_CAP_DEPTH_BOUNDS_TEST:
360 	case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
361 	case PIPE_CAP_SHAREABLE_SHADERS:
362 	case PIPE_CAP_DRAW_PARAMETERS:
363 	case PIPE_CAP_MULTI_DRAW_INDIRECT:
364 	case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
365 	case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
366 	case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
367 	case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
368 	case PIPE_CAP_GENERATE_MIPMAP:
369 	case PIPE_CAP_STRING_MARKER:
370 	case PIPE_CAP_QUERY_BUFFER_OBJECT:
371 	case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
372 	case PIPE_CAP_CULL_DISTANCE:
373 	case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
374 	case PIPE_CAP_TGSI_VOTE:
375 	case PIPE_CAP_MAX_WINDOW_RECTANGLES:
376 	case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
377 	case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
378 	case PIPE_CAP_NATIVE_FENCE_FD:
379 	case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
380 	case PIPE_CAP_TGSI_FS_FBFETCH:
381 		return 0;
382 
383 	case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
384 		if (family >= CHIP_CEDAR)
385 			return 30;
386 		else
387 			return 0;
388 	/* Stream output. */
389 	case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
390 		return rscreen->b.has_streamout ? 4 : 0;
391 	case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
392 	case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
393 		return rscreen->b.has_streamout ? 1 : 0;
394 	case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
395 	case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
396 		return 32*4;
397 
398 	/* Geometry shader output. */
399 	case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
400 		return 1024;
401 	case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
402 		return 16384;
403 	case PIPE_CAP_MAX_VERTEX_STREAMS:
404 		return family >= CHIP_CEDAR ? 4 : 1;
405 
406 	case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
407 		return 2047;
408 
409 	/* Texturing. */
410 	case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
411 	case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
412 		if (family >= CHIP_CEDAR)
413 			return 15;
414 		else
415 			return 14;
416 	case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
417 		/* textures support 8192, but layered rendering supports 2048 */
418 		return 12;
419 	case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
420 		/* textures support 8192, but layered rendering supports 2048 */
421 		return 2048;
422 
423 	/* Render targets. */
424 	case PIPE_CAP_MAX_RENDER_TARGETS:
425 		/* XXX some r6xx are buggy and can only do 4 */
426 		return 8;
427 
428 	case PIPE_CAP_MAX_VIEWPORTS:
429 		return R600_MAX_VIEWPORTS;
430 	case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
431 		return 8;
432 
433 	/* Timer queries, present when the clock frequency is non zero. */
434 	case PIPE_CAP_QUERY_TIME_ELAPSED:
435 		return rscreen->b.info.clock_crystal_freq != 0;
436 	case PIPE_CAP_QUERY_TIMESTAMP:
437 		return rscreen->b.info.drm_minor >= 20 &&
438 		       rscreen->b.info.clock_crystal_freq != 0;
439 
440 	case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
441 	case PIPE_CAP_MIN_TEXEL_OFFSET:
442 		return -8;
443 
444 	case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
445 	case PIPE_CAP_MAX_TEXEL_OFFSET:
446 		return 7;
447 
448 	case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
449 		return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
450 	case PIPE_CAP_ENDIANNESS:
451 		return PIPE_ENDIAN_LITTLE;
452 
453 	case PIPE_CAP_VENDOR_ID:
454 		return ATI_VENDOR_ID;
455 	case PIPE_CAP_DEVICE_ID:
456 		return rscreen->b.info.pci_id;
457 	case PIPE_CAP_ACCELERATED:
458 		return 1;
459 	case PIPE_CAP_VIDEO_MEMORY:
460 		return rscreen->b.info.vram_size >> 20;
461 	case PIPE_CAP_UMA:
462 		return 0;
463 	case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
464 		return rscreen->b.chip_class >= R700;
465 	case PIPE_CAP_PCI_GROUP:
466 		return rscreen->b.info.pci_domain;
467 	case PIPE_CAP_PCI_BUS:
468 		return rscreen->b.info.pci_bus;
469 	case PIPE_CAP_PCI_DEVICE:
470 		return rscreen->b.info.pci_dev;
471 	case PIPE_CAP_PCI_FUNCTION:
472 		return rscreen->b.info.pci_func;
473 	}
474 	return 0;
475 }
476 
r600_get_shader_param(struct pipe_screen * pscreen,unsigned shader,enum pipe_shader_cap param)477 static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
478 {
479 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
480 
481 	switch(shader)
482 	{
483 	case PIPE_SHADER_FRAGMENT:
484 	case PIPE_SHADER_VERTEX:
485 	case PIPE_SHADER_COMPUTE:
486 		break;
487 	case PIPE_SHADER_GEOMETRY:
488 		if (rscreen->b.family >= CHIP_CEDAR)
489 			break;
490 		/* pre-evergreen geom shaders need newer kernel */
491 		if (rscreen->b.info.drm_minor >= 37)
492 			break;
493 		return 0;
494 	case PIPE_SHADER_TESS_CTRL:
495 	case PIPE_SHADER_TESS_EVAL:
496 		if (rscreen->b.family >= CHIP_CEDAR)
497 			break;
498 	default:
499 		return 0;
500 	}
501 
502 	switch (param) {
503 	case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
504 	case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
505 	case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
506 	case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
507 		return 16384;
508 	case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
509 		return 32;
510 	case PIPE_SHADER_CAP_MAX_INPUTS:
511 		return shader == PIPE_SHADER_VERTEX ? 16 : 32;
512 	case PIPE_SHADER_CAP_MAX_OUTPUTS:
513 		return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
514 	case PIPE_SHADER_CAP_MAX_TEMPS:
515 		return 256; /* Max native temporaries. */
516 	case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
517 		if (shader == PIPE_SHADER_COMPUTE) {
518 			uint64_t max_const_buffer_size;
519 			pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
520 				PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
521 				&max_const_buffer_size);
522 			return MIN2(max_const_buffer_size, INT_MAX);
523 
524 		} else {
525 			return R600_MAX_CONST_BUFFER_SIZE;
526 		}
527 	case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
528 		return R600_MAX_USER_CONST_BUFFERS;
529 	case PIPE_SHADER_CAP_MAX_PREDS:
530 		return 0; /* nothing uses this */
531 	case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
532 		return 1;
533 	case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
534 		return 1;
535 	case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
536 	case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
537 	case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
538 	case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
539 		return 1;
540 	case PIPE_SHADER_CAP_SUBROUTINES:
541 		return 0;
542 	case PIPE_SHADER_CAP_INTEGERS:
543 	case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
544 		return 1;
545 	case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
546 	case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
547 		return 16;
548         case PIPE_SHADER_CAP_PREFERRED_IR:
549 		if (shader == PIPE_SHADER_COMPUTE) {
550 			return PIPE_SHADER_IR_NATIVE;
551 		} else {
552 			return PIPE_SHADER_IR_TGSI;
553 		}
554 	case PIPE_SHADER_CAP_SUPPORTED_IRS:
555 		return 0;
556 	case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
557 	case PIPE_SHADER_CAP_DOUBLES:
558 		if (rscreen->b.family == CHIP_ARUBA ||
559 		    rscreen->b.family == CHIP_CAYMAN ||
560 		    rscreen->b.family == CHIP_CYPRESS ||
561 		    rscreen->b.family == CHIP_HEMLOCK)
562 			return 1;
563 		return 0;
564 	case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
565 	case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
566 	case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
567 	case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
568 	case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
569 		return 0;
570 	case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
571 		/* due to a bug in the shader compiler, some loops hang
572 		 * if they are not unrolled, see:
573 		 *    https://bugs.freedesktop.org/show_bug.cgi?id=86720
574 		 */
575 		return 255;
576 	}
577 	return 0;
578 }
579 
r600_destroy_screen(struct pipe_screen * pscreen)580 static void r600_destroy_screen(struct pipe_screen* pscreen)
581 {
582 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
583 
584 	if (!rscreen)
585 		return;
586 
587 	if (!rscreen->b.ws->unref(rscreen->b.ws))
588 		return;
589 
590 	if (rscreen->global_pool) {
591 		compute_memory_pool_delete(rscreen->global_pool);
592 	}
593 
594 	r600_destroy_common_screen(&rscreen->b);
595 }
596 
r600_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)597 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
598 						  const struct pipe_resource *templ)
599 {
600 	if (templ->target == PIPE_BUFFER &&
601 	    (templ->bind & PIPE_BIND_GLOBAL))
602 		return r600_compute_global_buffer_create(screen, templ);
603 
604 	return r600_resource_create_common(screen, templ);
605 }
606 
r600_screen_create(struct radeon_winsys * ws)607 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
608 {
609 	struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
610 
611 	if (!rscreen) {
612 		return NULL;
613 	}
614 
615 	/* Set functions first. */
616 	rscreen->b.b.context_create = r600_create_context;
617 	rscreen->b.b.destroy = r600_destroy_screen;
618 	rscreen->b.b.get_param = r600_get_param;
619 	rscreen->b.b.get_shader_param = r600_get_shader_param;
620 	rscreen->b.b.resource_create = r600_resource_create;
621 
622 	if (!r600_common_screen_init(&rscreen->b, ws)) {
623 		FREE(rscreen);
624 		return NULL;
625 	}
626 
627 	if (rscreen->b.info.chip_class >= EVERGREEN) {
628 		rscreen->b.b.is_format_supported = evergreen_is_format_supported;
629 	} else {
630 		rscreen->b.b.is_format_supported = r600_is_format_supported;
631 	}
632 
633 	rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
634 	if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
635 		rscreen->b.debug_flags |= DBG_COMPUTE;
636 	if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
637 		rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS | DBG_TCS | DBG_TES;
638 	if (!debug_get_bool_option("R600_HYPERZ", TRUE))
639 		rscreen->b.debug_flags |= DBG_NO_HYPERZ;
640 
641 	if (rscreen->b.family == CHIP_UNKNOWN) {
642 		fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
643 		FREE(rscreen);
644 		return NULL;
645 	}
646 
647 	/* Figure out streamout kernel support. */
648 	switch (rscreen->b.chip_class) {
649 	case R600:
650 		if (rscreen->b.family < CHIP_RS780) {
651 			rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
652 		} else {
653 			rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
654 		}
655 		break;
656 	case R700:
657 		rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
658 		break;
659 	case EVERGREEN:
660 	case CAYMAN:
661 		rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
662 		break;
663 	default:
664 		rscreen->b.has_streamout = FALSE;
665 		break;
666 	}
667 
668 	/* MSAA support. */
669 	switch (rscreen->b.chip_class) {
670 	case R600:
671 	case R700:
672 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
673 		rscreen->has_compressed_msaa_texturing = false;
674 		break;
675 	case EVERGREEN:
676 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
677 		rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
678 		break;
679 	case CAYMAN:
680 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
681 		rscreen->has_compressed_msaa_texturing = true;
682 		break;
683 	default:
684 		rscreen->has_msaa = FALSE;
685 		rscreen->has_compressed_msaa_texturing = false;
686 	}
687 
688 	rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
689 			      !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
690 
691 	rscreen->b.barrier_flags.cp_to_L2 =
692 		R600_CONTEXT_INV_VERTEX_CACHE |
693 		R600_CONTEXT_INV_TEX_CACHE |
694 		R600_CONTEXT_INV_CONST_CACHE;
695 	rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_PS_PARTIAL_FLUSH;
696 
697 	rscreen->global_pool = compute_memory_pool_new(rscreen);
698 
699 	/* Create the auxiliary context. This must be done last. */
700 	rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
701 
702 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
703 	struct pipe_resource templ = {};
704 
705 	templ.width0 = 4;
706 	templ.height0 = 2048;
707 	templ.depth0 = 1;
708 	templ.array_size = 1;
709 	templ.target = PIPE_TEXTURE_2D;
710 	templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
711 	templ.usage = PIPE_USAGE_DEFAULT;
712 
713 	struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
714 	unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
715 
716 	memset(map, 0, 256);
717 
718 	r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
719 	r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
720 	r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
721 	r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
722 	r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
723 
724 	ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
725 
726 	int i;
727 	for (i = 0; i < 256; i++) {
728 		printf("%02X", map[i]);
729 		if (i % 16 == 15)
730 			printf("\n");
731 	}
732 #endif
733 
734 	if (rscreen->b.debug_flags & DBG_TEST_DMA)
735 		r600_test_dma(&rscreen->b);
736 
737 	return &rscreen->b.b;
738 }
739