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1 /**********************************************************
2  * Copyright 2008-2012 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "util/u_debug.h"
27 
28 #include "svga_resource.h"
29 #include "svga_resource_buffer.h"
30 #include "svga_resource_texture.h"
31 #include "svga_context.h"
32 #include "svga_screen.h"
33 #include "svga_format.h"
34 
35 
36 static struct pipe_resource *
svga_resource_create(struct pipe_screen * screen,const struct pipe_resource * template)37 svga_resource_create(struct pipe_screen *screen,
38                      const struct pipe_resource *template)
39 {
40    if (template->target == PIPE_BUFFER)
41       return svga_buffer_create(screen, template);
42    else
43       return svga_texture_create(screen, template);
44 }
45 
46 
47 static struct pipe_resource *
svga_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * template,struct winsys_handle * whandle,unsigned usage)48 svga_resource_from_handle(struct pipe_screen * screen,
49                           const struct pipe_resource *template,
50                           struct winsys_handle *whandle,
51                           unsigned usage)
52 {
53    if (template->target == PIPE_BUFFER)
54       return NULL;
55    else
56       return svga_texture_from_handle(screen, template, whandle);
57 }
58 
59 
60 /**
61  * Check if a resource (texture, buffer) of the given size
62  * and format can be created.
63  * \Return TRUE if OK, FALSE if too large.
64  */
65 static boolean
svga_can_create_resource(struct pipe_screen * screen,const struct pipe_resource * res)66 svga_can_create_resource(struct pipe_screen *screen,
67                          const struct pipe_resource *res)
68 {
69    struct svga_screen *svgascreen = svga_screen(screen);
70    struct svga_winsys_screen *sws = svgascreen->sws;
71    SVGA3dSurfaceFormat format;
72    SVGA3dSize base_level_size;
73    uint32 numMipLevels;
74    uint32 arraySize;
75 
76    if (res->target == PIPE_BUFFER) {
77       format = SVGA3D_BUFFER;
78       base_level_size.width = res->width0;
79       base_level_size.height = 1;
80       base_level_size.depth = 1;
81       numMipLevels = 1;
82       arraySize = 1;
83 
84    } else {
85       if (res->target == PIPE_TEXTURE_CUBE)
86          assert(res->array_size == 6);
87 
88       format = svga_translate_format(svgascreen, res->format, res->bind);
89       if (format == SVGA3D_FORMAT_INVALID)
90          return FALSE;
91 
92       base_level_size.width = res->width0;
93       base_level_size.height = res->height0;
94       base_level_size.depth = res->depth0;
95       numMipLevels = res->last_level + 1;
96       arraySize = res->array_size;
97    }
98 
99    return sws->surface_can_create(sws, format, base_level_size,
100                                   arraySize, numMipLevels);
101 }
102 
103 
104 void
svga_init_resource_functions(struct svga_context * svga)105 svga_init_resource_functions(struct svga_context *svga)
106 {
107    svga->pipe.transfer_map = u_transfer_map_vtbl;
108    svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl;
109    svga->pipe.transfer_unmap = u_transfer_unmap_vtbl;
110    svga->pipe.buffer_subdata = u_default_buffer_subdata;
111    svga->pipe.texture_subdata = u_default_texture_subdata;
112 
113    if (svga_have_vgpu10(svga)) {
114       svga->pipe.generate_mipmap = svga_texture_generate_mipmap;
115    } else {
116       svga->pipe.generate_mipmap = NULL;
117    }
118 }
119 
120 void
svga_init_screen_resource_functions(struct svga_screen * is)121 svga_init_screen_resource_functions(struct svga_screen *is)
122 {
123    is->screen.resource_create = svga_resource_create;
124    is->screen.resource_from_handle = svga_resource_from_handle;
125    is->screen.resource_get_handle = u_resource_get_handle_vtbl;
126    is->screen.resource_destroy = u_resource_destroy_vtbl;
127    is->screen.can_create_resource = svga_can_create_resource;
128 }
129