• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /****************************************************************************
2 * Copyright (C) 2014-2015 Intel Corporation.   All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * @file streamout_jit.cpp
24 *
25 * @brief Implementation of the streamout jitter
26 *
27 * Notes:
28 *
29 ******************************************************************************/
30 #include "jit_api.h"
31 #include "streamout_jit.h"
32 #include "builder.h"
33 #include "state_llvm.h"
34 #include "llvm/IR/DataLayout.h"
35 
36 #include <sstream>
37 #include <unordered_set>
38 
39 using namespace llvm;
40 using namespace SwrJit;
41 
42 //////////////////////////////////////////////////////////////////////////
43 /// Interface to Jitting a fetch shader
44 //////////////////////////////////////////////////////////////////////////
45 struct StreamOutJit : public Builder
46 {
StreamOutJitStreamOutJit47     StreamOutJit(JitManager* pJitMgr) : Builder(pJitMgr){};
48 
49     // returns pointer to SWR_STREAMOUT_BUFFER
getSOBufferStreamOutJit50     Value* getSOBuffer(Value* pSoCtx, uint32_t buffer)
51     {
52         return LOAD(pSoCtx, { 0, SWR_STREAMOUT_CONTEXT_pBuffer, buffer });
53     }
54 
55 
56     //////////////////////////////////////////////////////////////////////////
57     // @brief checks if streamout buffer is oob
58     // @return <i1> true/false
oobStreamOutJit59     Value* oob(const STREAMOUT_COMPILE_STATE& state, Value* pSoCtx, uint32_t buffer)
60     {
61         Value* returnMask = C(false);
62 
63         Value* pBuf = getSOBuffer(pSoCtx, buffer);
64 
65         // load enable
66         // @todo bool data types should generate <i1> llvm type
67         Value* enabled = TRUNC(LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_enable }), IRB()->getInt1Ty());
68 
69         // load buffer size
70         Value* bufferSize = LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_bufferSize });
71 
72         // load current streamOffset
73         Value* streamOffset = LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_streamOffset });
74 
75         // load buffer pitch
76         Value* pitch = LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_pitch });
77 
78         // buffer is considered oob if in use in a decl but not enabled
79         returnMask = OR(returnMask, NOT(enabled));
80 
81         // buffer is oob if cannot fit a prims worth of verts
82         Value* newOffset = ADD(streamOffset, MUL(pitch, C(state.numVertsPerPrim)));
83         returnMask = OR(returnMask, ICMP_SGT(newOffset, bufferSize));
84 
85         return returnMask;
86     }
87 
88 
89     //////////////////////////////////////////////////////////////////////////
90     // @brief converts scalar bitmask to <4 x i32> suitable for shuffle vector,
91     //        packing the active mask bits
92     //        ex. bitmask 0011 -> (0, 1, 0, 0)
93     //            bitmask 1000 -> (3, 0, 0, 0)
94     //            bitmask 1100 -> (2, 3, 0, 0)
PackMaskStreamOutJit95     Value* PackMask(uint32_t bitmask)
96     {
97         std::vector<Constant*> indices(4, C(0));
98         DWORD index;
99         uint32_t elem = 0;
100         while (_BitScanForward(&index, bitmask))
101         {
102             indices[elem++] = C((int)index);
103             bitmask &= ~(1 << index);
104         }
105 
106         return ConstantVector::get(indices);
107     }
108 
109     //////////////////////////////////////////////////////////////////////////
110     // @brief convert scalar bitmask to <4xfloat> bitmask
ToMaskStreamOutJit111     Value* ToMask(uint32_t bitmask)
112     {
113         std::vector<Constant*> indices;
114         for (uint32_t i = 0; i < 4; ++i)
115         {
116             if (bitmask & (1 << i))
117             {
118                 indices.push_back(C(-1.0f));
119             }
120             else
121             {
122                 indices.push_back(C(0.0f));
123             }
124         }
125         return ConstantVector::get(indices);
126     }
127 
128     //////////////////////////////////////////////////////////////////////////
129     // @brief processes a single decl from the streamout stream. Reads 4 components from the input
130     //        stream and writes N components to the output buffer given the componentMask or if
131     //        a hole, just increments the buffer pointer
132     // @param pStream - pointer to current attribute
133     // @param pOutBuffers - pointers to the current location of each output buffer
134     // @param decl - input decl
buildDeclStreamOutJit135     void buildDecl(Value* pStream, Value* pOutBuffers[4], const STREAMOUT_DECL& decl)
136     {
137         // @todo add this to x86 macros
138         Function* maskStore = Intrinsic::getDeclaration(JM()->mpCurrentModule, Intrinsic::x86_avx_maskstore_ps);
139 
140         uint32_t numComponents = _mm_popcnt_u32(decl.componentMask);
141         uint32_t packedMask = (1 << numComponents) - 1;
142         if (!decl.hole)
143         {
144             // increment stream pointer to correct slot
145             Value* pAttrib = GEP(pStream, C(4 * decl.attribSlot));
146 
147             // load 4 components from stream
148             Type* simd4Ty = VectorType::get(IRB()->getFloatTy(), 4);
149             Type* simd4PtrTy = PointerType::get(simd4Ty, 0);
150             pAttrib = BITCAST(pAttrib, simd4PtrTy);
151             Value *vattrib = LOAD(pAttrib);
152 
153             // shuffle/pack enabled components
154             Value* vpackedAttrib = VSHUFFLE(vattrib, vattrib, PackMask(decl.componentMask));
155 
156             // store to output buffer
157             // cast SO buffer to i8*, needed by maskstore
158             Value* pOut = BITCAST(pOutBuffers[decl.bufferIndex], PointerType::get(mInt8Ty, 0));
159 
160             // cast input to <4xfloat>
161             Value* src = BITCAST(vpackedAttrib, simd4Ty);
162             CALL(maskStore, {pOut, ToMask(packedMask), src});
163         }
164 
165         // increment SO buffer
166         pOutBuffers[decl.bufferIndex] = GEP(pOutBuffers[decl.bufferIndex], C(numComponents));
167     }
168 
169     //////////////////////////////////////////////////////////////////////////
170     // @brief builds a single vertex worth of data for the given stream
171     // @param streamState - state for this stream
172     // @param pCurVertex - pointer to src stream vertex data
173     // @param pOutBuffer - pointers to up to 4 SO buffers
buildVertexStreamOutJit174     void buildVertex(const STREAMOUT_STREAM& streamState, Value* pCurVertex, Value* pOutBuffer[4])
175     {
176         for (uint32_t d = 0; d < streamState.numDecls; ++d)
177         {
178             const STREAMOUT_DECL& decl = streamState.decl[d];
179             buildDecl(pCurVertex, pOutBuffer, decl);
180         }
181     }
182 
buildStreamStreamOutJit183     void buildStream(const STREAMOUT_COMPILE_STATE& state, const STREAMOUT_STREAM& streamState, Value* pSoCtx, BasicBlock* returnBB, Function* soFunc)
184     {
185         // get list of active SO buffers
186         std::unordered_set<uint32_t> activeSOBuffers;
187         for (uint32_t d = 0; d < streamState.numDecls; ++d)
188         {
189             const STREAMOUT_DECL& decl = streamState.decl[d];
190             activeSOBuffers.insert(decl.bufferIndex);
191         }
192 
193         // always increment numPrimStorageNeeded
194         Value *numPrimStorageNeeded = LOAD(pSoCtx, { 0, SWR_STREAMOUT_CONTEXT_numPrimStorageNeeded });
195         numPrimStorageNeeded = ADD(numPrimStorageNeeded, C(1));
196         STORE(numPrimStorageNeeded, pSoCtx, { 0, SWR_STREAMOUT_CONTEXT_numPrimStorageNeeded });
197 
198         // check OOB on active SO buffers.  If any buffer is out of bound, don't write
199         // the primitive to any buffer
200         Value* oobMask = C(false);
201         for (uint32_t buffer : activeSOBuffers)
202         {
203             oobMask = OR(oobMask, oob(state, pSoCtx, buffer));
204         }
205 
206         BasicBlock* validBB = BasicBlock::Create(JM()->mContext, "valid", soFunc);
207 
208         // early out if OOB
209         COND_BR(oobMask, returnBB, validBB);
210 
211         IRB()->SetInsertPoint(validBB);
212 
213         Value* numPrimsWritten = LOAD(pSoCtx, { 0, SWR_STREAMOUT_CONTEXT_numPrimsWritten });
214         numPrimsWritten = ADD(numPrimsWritten, C(1));
215         STORE(numPrimsWritten, pSoCtx, { 0, SWR_STREAMOUT_CONTEXT_numPrimsWritten });
216 
217         // compute start pointer for each output buffer
218         Value* pOutBuffer[4];
219         Value* pOutBufferStartVertex[4];
220         Value* outBufferPitch[4];
221         for (uint32_t b: activeSOBuffers)
222         {
223             Value* pBuf = getSOBuffer(pSoCtx, b);
224             Value* pData = LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_pBuffer });
225             Value* streamOffset = LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_streamOffset });
226             pOutBuffer[b] = GEP(pData, streamOffset);
227             pOutBufferStartVertex[b] = pOutBuffer[b];
228 
229             outBufferPitch[b] = LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_pitch });
230         }
231 
232         // loop over the vertices of the prim
233         Value* pStreamData = LOAD(pSoCtx, { 0, SWR_STREAMOUT_CONTEXT_pPrimData });
234         for (uint32_t v = 0; v < state.numVertsPerPrim; ++v)
235         {
236             buildVertex(streamState, pStreamData, pOutBuffer);
237 
238             // increment stream and output buffer pointers
239             // stream verts are always 32*4 dwords apart
240             pStreamData = GEP(pStreamData, C(KNOB_NUM_ATTRIBUTES * 4));
241 
242             // output buffers offset using pitch in buffer state
243             for (uint32_t b : activeSOBuffers)
244             {
245                 pOutBufferStartVertex[b] = GEP(pOutBufferStartVertex[b], outBufferPitch[b]);
246                 pOutBuffer[b] = pOutBufferStartVertex[b];
247             }
248         }
249 
250         // update each active buffer's streamOffset
251         for (uint32_t b : activeSOBuffers)
252         {
253             Value* pBuf = getSOBuffer(pSoCtx, b);
254             Value* streamOffset = LOAD(pBuf, { 0, SWR_STREAMOUT_BUFFER_streamOffset });
255             streamOffset = ADD(streamOffset, MUL(C(state.numVertsPerPrim), outBufferPitch[b]));
256             STORE(streamOffset, pBuf, { 0, SWR_STREAMOUT_BUFFER_streamOffset });
257         }
258     }
259 
CreateStreamOutJit260     Function* Create(const STREAMOUT_COMPILE_STATE& state)
261     {
262         static std::size_t soNum = 0;
263 
264         std::stringstream fnName("SOShader", std::ios_base::in | std::ios_base::out | std::ios_base::ate);
265         fnName << soNum++;
266 
267         // SO function signature
268         // typedef void(__cdecl *PFN_SO_FUNC)(SWR_STREAMOUT_CONTEXT*)
269 
270         std::vector<Type*> args{
271             PointerType::get(Gen_SWR_STREAMOUT_CONTEXT(JM()), 0), // SWR_STREAMOUT_CONTEXT*
272         };
273 
274         FunctionType* fTy = FunctionType::get(IRB()->getVoidTy(), args, false);
275         Function* soFunc = Function::Create(fTy, GlobalValue::ExternalLinkage, fnName.str(), JM()->mpCurrentModule);
276 
277         // create return basic block
278         BasicBlock* entry = BasicBlock::Create(JM()->mContext, "entry", soFunc);
279         BasicBlock* returnBB = BasicBlock::Create(JM()->mContext, "return", soFunc);
280 
281         IRB()->SetInsertPoint(entry);
282 
283         // arguments
284         auto argitr = soFunc->arg_begin();
285         Value* pSoCtx = &*argitr++;
286         pSoCtx->setName("pSoCtx");
287 
288         const STREAMOUT_STREAM& streamState = state.stream;
289         buildStream(state, streamState, pSoCtx, returnBB, soFunc);
290 
291         BR(returnBB);
292 
293         IRB()->SetInsertPoint(returnBB);
294         RET_VOID();
295 
296         JitManager::DumpToFile(soFunc, "SoFunc");
297 
298         ::FunctionPassManager passes(JM()->mpCurrentModule);
299 
300         passes.add(createBreakCriticalEdgesPass());
301         passes.add(createCFGSimplificationPass());
302         passes.add(createEarlyCSEPass());
303         passes.add(createPromoteMemoryToRegisterPass());
304         passes.add(createCFGSimplificationPass());
305         passes.add(createEarlyCSEPass());
306         passes.add(createInstructionCombiningPass());
307         passes.add(createInstructionSimplifierPass());
308         passes.add(createConstantPropagationPass());
309         passes.add(createSCCPPass());
310         passes.add(createAggressiveDCEPass());
311 
312         passes.run(*soFunc);
313 
314         JitManager::DumpToFile(soFunc, "SoFunc_optimized");
315 
316         return soFunc;
317     }
318 };
319 
320 //////////////////////////////////////////////////////////////////////////
321 /// @brief JITs from streamout shader IR
322 /// @param hJitMgr - JitManager handle
323 /// @param func   - LLVM function IR
324 /// @return PFN_SO_FUNC - pointer to SOS function
JitStreamoutFunc(HANDLE hJitMgr,const HANDLE hFunc)325 PFN_SO_FUNC JitStreamoutFunc(HANDLE hJitMgr, const HANDLE hFunc)
326 {
327     const llvm::Function *func = (const llvm::Function*)hFunc;
328     JitManager* pJitMgr = reinterpret_cast<JitManager*>(hJitMgr);
329     PFN_SO_FUNC pfnStreamOut;
330     pfnStreamOut = (PFN_SO_FUNC)(pJitMgr->mpExec->getFunctionAddress(func->getName().str()));
331     // MCJIT finalizes modules the first time you JIT code from them. After finalized, you cannot add new IR to the module
332     pJitMgr->mIsModuleFinalized = true;
333 
334     return pfnStreamOut;
335 }
336 
337 //////////////////////////////////////////////////////////////////////////
338 /// @brief JIT compiles streamout shader
339 /// @param hJitMgr - JitManager handle
340 /// @param state   - SO state to build function from
JitCompileStreamout(HANDLE hJitMgr,const STREAMOUT_COMPILE_STATE & state)341 extern "C" PFN_SO_FUNC JITCALL JitCompileStreamout(HANDLE hJitMgr, const STREAMOUT_COMPILE_STATE& state)
342 {
343     JitManager* pJitMgr = reinterpret_cast<JitManager*>(hJitMgr);
344 
345     STREAMOUT_COMPILE_STATE soState = state;
346     if (soState.offsetAttribs)
347     {
348         for (uint32_t i = 0; i < soState.stream.numDecls; ++i)
349         {
350             soState.stream.decl[i].attribSlot -= soState.offsetAttribs;
351         }
352     }
353 
354     pJitMgr->SetupNewModule();
355 
356     StreamOutJit theJit(pJitMgr);
357     HANDLE hFunc = theJit.Create(soState);
358 
359     return JitStreamoutFunc(hJitMgr, hFunc);
360 }
361