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1 /**************************************************************************
2  *
3  * Copyright 2006 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef INTEL_FBO_H
29 #define INTEL_FBO_H
30 
31 #include <stdbool.h>
32 #include <assert.h>
33 #include "main/formats.h"
34 #include "main/macros.h"
35 #include "intel_context.h"
36 #include "intel_mipmap_tree.h"
37 #include "intel_screen.h"
38 
39 #ifdef __cplusplus
40 extern "C" {
41 #endif
42 
43 struct intel_context;
44 struct intel_mipmap_tree;
45 struct intel_texture_image;
46 
47 /**
48  * Intel renderbuffer, derived from gl_renderbuffer.
49  */
50 struct intel_renderbuffer
51 {
52    struct swrast_renderbuffer Base;
53    struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */
54 
55    /**
56     * \name Miptree view
57     * \{
58     *
59     * Multiple renderbuffers may simultaneously wrap a single texture and each
60     * provide a different view into that texture. The fields below indicate
61     * which miptree slice is wrapped by this renderbuffer.  The fields' values
62     * are consistent with the 'level' and 'layer' parameters of
63     * glFramebufferTextureLayer().
64     *
65     * For renderbuffers not created with glFramebufferTexture*(), mt_level and
66     * mt_layer are 0.
67     */
68    unsigned int mt_level;
69    unsigned int mt_layer;
70    /** \} */
71 
72    GLuint draw_x, draw_y; /**< Offset of drawing within the region */
73 };
74 
75 
76 /**
77  * gl_renderbuffer is a base class which we subclass.  The Class field
78  * is used for simple run-time type checking.
79  */
80 #define INTEL_RB_CLASS 0x12345678
81 
82 
83 /**
84  * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
85  * NULL will be returned if the rb isn't really an intel_renderbuffer.
86  * This is determined by checking the ClassID.
87  */
88 static inline struct intel_renderbuffer *
intel_renderbuffer(struct gl_renderbuffer * rb)89 intel_renderbuffer(struct gl_renderbuffer *rb)
90 {
91    struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
92    if (irb && irb->Base.Base.ClassID == INTEL_RB_CLASS)
93       return irb;
94    else
95       return NULL;
96 }
97 
98 
99 /**
100  * \brief Return the framebuffer attachment specified by attIndex.
101  *
102  * If the framebuffer lacks the specified attachment, then return null.
103  *
104  * If the attached renderbuffer is a wrapper, then return wrapped
105  * renderbuffer.
106  */
107 static inline struct intel_renderbuffer *
intel_get_renderbuffer(struct gl_framebuffer * fb,gl_buffer_index attIndex)108 intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
109 {
110    struct gl_renderbuffer *rb;
111 
112    assert((unsigned)attIndex < ARRAY_SIZE(fb->Attachment));
113 
114    rb = fb->Attachment[attIndex].Renderbuffer;
115    if (!rb)
116       return NULL;
117 
118    return intel_renderbuffer(rb);
119 }
120 
121 
122 static inline mesa_format
intel_rb_format(const struct intel_renderbuffer * rb)123 intel_rb_format(const struct intel_renderbuffer *rb)
124 {
125    return rb->Base.Base.Format;
126 }
127 
128 extern struct intel_renderbuffer *
129 intel_create_renderbuffer(mesa_format format);
130 
131 struct intel_renderbuffer *
132 intel_create_private_renderbuffer(mesa_format format);
133 
134 struct gl_renderbuffer*
135 intel_create_wrapped_renderbuffer(struct gl_context * ctx,
136 				  int width, int height,
137 				  mesa_format format);
138 
139 extern void
140 intel_fbo_init(struct intel_context *intel);
141 
142 
143 extern void
144 intel_flip_renderbuffers(struct gl_framebuffer *fb);
145 
146 void
147 intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb);
148 
149 static inline uint32_t
intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer * irb,uint32_t * tile_x,uint32_t * tile_y)150 intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb,
151                                     uint32_t *tile_x,
152                                     uint32_t *tile_y)
153 {
154    return intel_miptree_get_tile_offsets(irb->mt, irb->mt_level, irb->mt_layer,
155                                          tile_x, tile_y);
156 }
157 
158 struct intel_region*
159 intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex);
160 
161 #ifdef __cplusplus
162 }
163 #endif
164 
165 #endif /* INTEL_FBO_H */
166