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1 /*
2  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3  Intel funded Tungsten Graphics to
4  develop this 3D driver.
5 
6  Permission is hereby granted, free of charge, to any person obtaining
7  a copy of this software and associated documentation files (the
8  "Software"), to deal in the Software without restriction, including
9  without limitation the rights to use, copy, modify, merge, publish,
10  distribute, sublicense, and/or sell copies of the Software, and to
11  permit persons to whom the Software is furnished to do so, subject to
12  the following conditions:
13 
14  The above copyright notice and this permission notice (including the
15  next paragraph) shall be included in all copies or substantial
16  portions of the Software.
17 
18  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 
26  **********************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keithw@vmware.com>
30   */
31 
32 
33 #ifndef BRW_UTIL_H
34 #define BRW_UTIL_H
35 
36 #include "brw_context.h"
37 #include "main/framebuffer.h"
38 
39 extern GLuint brw_translate_blend_factor( GLenum factor );
40 extern GLuint brw_translate_blend_equation( GLenum mode );
41 extern GLenum brw_fix_xRGB_alpha(GLenum function);
42 
43 static inline uint32_t
brw_get_line_width(struct brw_context * brw)44 brw_get_line_width(struct brw_context *brw)
45 {
46    /* From the OpenGL 4.4 spec:
47     *
48     * "The actual width of non-antialiased lines is determined by rounding
49     * the supplied width to the nearest integer, then clamping it to the
50     * implementation-dependent maximum non-antialiased line width."
51     */
52    float line_width =
53       CLAMP(!_mesa_is_multisample_enabled(&brw->ctx) && !brw->ctx.Line.SmoothFlag
54             ? roundf(brw->ctx.Line.Width) : brw->ctx.Line.Width,
55             0.0f, brw->ctx.Const.MaxLineWidth);
56    uint32_t line_width_u3_7 = U_FIXED(line_width, 7);
57 
58    /* Line width of 0 is not allowed when MSAA enabled */
59    if (_mesa_is_multisample_enabled(&brw->ctx)) {
60       if (line_width_u3_7 == 0)
61          line_width_u3_7 = 1;
62    } else if (brw->ctx.Line.SmoothFlag && line_width < 1.5f) {
63       /* For 1 pixel line thickness or less, the general
64        * anti-aliasing algorithm gives up, and a garbage line is
65        * generated.  Setting a Line Width of 0.0 specifies the
66        * rasterization of the "thinnest" (one-pixel-wide),
67        * non-antialiased lines.
68        *
69        * Lines rendered with zero Line Width are rasterized using
70        * Grid Intersection Quantization rules as specified by
71        * bspec section 6.3.12.1 Zero-Width (Cosmetic) Line
72        * Rasterization.
73        */
74       line_width_u3_7 = 0;
75    }
76 
77    return line_width_u3_7;
78 }
79 
80 #endif
81