1 2 /* 3 * Mesa 3-D graphics library 4 * 5 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23 * OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27 #ifndef API_VALIDATE_H 28 #define API_VALIDATE_H 29 30 #include <stdbool.h> 31 #include "glheader.h" 32 33 struct gl_buffer_object; 34 struct gl_context; 35 struct gl_transform_feedback_object; 36 37 38 extern GLboolean 39 _mesa_valid_to_render(struct gl_context *ctx, const char *where); 40 41 extern bool 42 _mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode); 43 44 extern GLboolean 45 _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name); 46 47 48 extern GLboolean 49 _mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count); 50 51 extern GLboolean 52 _mesa_validate_DrawElements(struct gl_context *ctx, 53 GLenum mode, GLsizei count, GLenum type, 54 const GLvoid *indices); 55 56 extern GLboolean 57 _mesa_validate_MultiDrawElements(struct gl_context *ctx, 58 GLenum mode, const GLsizei *count, 59 GLenum type, const GLvoid * const *indices, 60 GLsizei primcount); 61 62 extern GLboolean 63 _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode, 64 GLuint start, GLuint end, 65 GLsizei count, GLenum type, 66 const GLvoid *indices); 67 68 69 extern GLboolean 70 _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first, 71 GLsizei count, GLsizei primcount); 72 73 extern GLboolean 74 _mesa_validate_DrawElementsInstanced(struct gl_context *ctx, 75 GLenum mode, GLsizei count, GLenum type, 76 const GLvoid *indices, GLsizei primcount); 77 78 extern GLboolean 79 _mesa_validate_DrawTransformFeedback(struct gl_context *ctx, 80 GLenum mode, 81 struct gl_transform_feedback_object *obj, 82 GLuint stream, 83 GLsizei numInstances); 84 85 extern GLboolean 86 _mesa_validate_DrawArraysIndirect(struct gl_context *ctx, 87 GLenum mode, 88 const GLvoid *indirect); 89 90 extern GLboolean 91 _mesa_validate_DrawElementsIndirect(struct gl_context *ctx, 92 GLenum mode, 93 GLenum type, 94 const GLvoid *indirect); 95 96 extern GLboolean 97 _mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx, 98 GLenum mode, 99 const GLvoid *indirect, 100 GLsizei primcount, 101 GLsizei stride); 102 103 extern GLboolean 104 _mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx, 105 GLenum mode, 106 GLenum type, 107 const GLvoid *indirect, 108 GLsizei primcount, 109 GLsizei stride); 110 111 extern GLboolean 112 _mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx, 113 GLenum mode, 114 GLintptr indirect, 115 GLintptr drawcount, 116 GLsizei maxdrawcount, 117 GLsizei stride); 118 119 extern GLboolean 120 _mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx, 121 GLenum mode, GLenum type, 122 GLintptr indirect, 123 GLintptr drawcount, 124 GLsizei maxdrawcount, 125 GLsizei stride); 126 127 extern GLboolean 128 _mesa_validate_DispatchCompute(struct gl_context *ctx, 129 const GLuint *num_groups); 130 131 extern GLboolean 132 _mesa_validate_DispatchComputeIndirect(struct gl_context *ctx, 133 GLintptr indirect); 134 135 extern GLboolean 136 _mesa_validate_DispatchComputeGroupSizeARB(struct gl_context *ctx, 137 const GLuint *num_groups, 138 const GLuint *group_size); 139 140 #endif 141